CreateMeshBuilder,
Addvertex,-0.610, 0, 0.000,
Addvertex,-0.570, 0, 0.000,
Addvertex,-0.620, 0, 5.000,
Addvertex,-0.540, 0, 5.000,
Addvertex,-0.431, 0, 10.000,
Addvertex,-0.351, 0, 10.000,
Addvertex,-0.081, 0, 15.000,
Addvertex,-0.001, 0, 15.000,
Addvertex,0.479, 0, 20.000,
Addvertex,0.559, 0, 20.000,
Addvertex,0.640, 0, 21.116,
Addvertex,0.640, 0, 20.562,
Addvertex,0.720, 0, 21.671,
Addvertex,0.720, 0, 21.116,
Addvertex,1.200, 0, 25.000,
Addvertex,1.280, 0, 25.000,
Addface,1,0,2,3,
Addface,3,2,4,5,
Addface,5,4,6,7,
Addface,7,6,8,9,
Addface,9,8,10,11,
Addface,13,12,14,15,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0.1428, 1,
SetTextureCoordinates,3, 0.1428, 0,
SetTextureCoordinates,4, 0.2856, 1,
SetTextureCoordinates,5, 0.2856, 0,
SetTextureCoordinates,6, 0.4284, 1,
SetTextureCoordinates,7, 0.4284, 0,
SetTextureCoordinates,8, 0.5712, 1,
SetTextureCoordinates,9, 0.5712, 0,
SetTextureCoordinates,10, 0.714, 1,
SetTextureCoordinates,11, 0.714, 0,
SetTextureCoordinates,12, 0.8568, 1,
SetTextureCoordinates,13, 0.8568, 0,
SetTextureCoordinates,14, 1, 1,
SetTextureCoordinates,15, 1, 0,

GenerateNormals,

CreateMeshBuilder,
Addvertex,0.720, 0, 0.000,
Addvertex,0.800, 0, 0.000,
Addvertex,0.800, 0, 5.000,
Addvertex,0.880, 0, 5.000,
Addvertex,1.039, 0, 10.000,
Addvertex,1.119, 0, 10.000,
Addvertex,1.439, 0, 15.000,
Addvertex,1.519, 0, 15.000,
Addvertex,1.999, 0, 20.000,
Addvertex,2.079, 0, 20.000,
Addvertex,2.720, 0, 25.000,
Addvertex,2.800, 0, 25.000,
Addface,1,0,2,3,
Addface,3,2,4,5,
Addface,5,4,6,7,
Addface,7,6,8,9,
Addface,9,8,10,11,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.001, 0,
SetTextureCoordinates,1, 0.001, 1,
SetTextureCoordinates,2, 0.2, 0,
SetTextureCoordinates,3, 0.2, 1,
SetTextureCoordinates,4, 0.4, 0,
SetTextureCoordinates,5, 0.4, 1,
SetTextureCoordinates,6, 0.6, 0,
SetTextureCoordinates,7, 0.6, 1,
SetTextureCoordinates,8, 0.8, 0,
SetTextureCoordinates,9, 0.8, 1,
SetTextureCoordinates,10, 1, 0,
SetTextureCoordinates,11, 1, 1,

;Rechtes Gleis, rechte Schiene:

GenerateNormals,

CreateMeshBuilder,
Addvertex,-0.800, 0, 0.000,
Addvertex,-0.720, 0, 0.000,
Addvertex,-0.800, 0, 5.000,
Addvertex,-0.720, 0, 5.000,
Addvertex,-0.800, 0, 10.000,
Addvertex,-0.720, 0, 10.000,
Addvertex,-0.800, 0, 15.000,
Addvertex,-0.720, 0, 15.000,
Addvertex,-0.800, 0, 20.000,
Addvertex,-0.720, 0, 20.000,
Addvertex,-0.800, 0, 25.000,
Addvertex,-0.720, 0, 25.000,
Addface,1,0,2,3,
Addface,3,2,4,5,
Addface,5,4,6,7,
Addface,7,6,8,9,
Addface,9,8,10,11,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.001, 1,
SetTextureCoordinates,1, 0.001, 0,
SetTextureCoordinates,2, 0.2, 1,
SetTextureCoordinates,3, 0.2, 0,
SetTextureCoordinates,4, 0.4, 1,
SetTextureCoordinates,5, 0.4, 0,
SetTextureCoordinates,6, 0.6, 1,
SetTextureCoordinates,7, 0.6, 0,
SetTextureCoordinates,8, 0.8, 1,
SetTextureCoordinates,9, 0.8, 0,
SetTextureCoordinates,10, 0.99, 1,
SetTextureCoordinates,11, 0.99, 0,

GenerateNormals,

CreateMeshBuilder,
Addvertex,0.720, 0, 0.000,
Addvertex,0.800, 0, 0.000,
Addvertex,0.720, 0, 5.000,
Addvertex,0.800, 0, 5.000,
Addvertex,0.720, 0, 10.000,
Addvertex,0.800, 0, 10.000,
Addvertex,0.720, 0, 15.000,
Addvertex,0.800, 0, 15.000,
Addvertex,0.720, 0, 20.000,
Addvertex,0.800, 0, 20.000,
Addvertex,0.720, 0, 20.562,
Addvertex,0.800, 0, 21.116,
Addvertex,0.720, 0, 21.116,
Addvertex,0.800, 0, 21.671,
Addvertex,0.720, 0, 25.000,
Addvertex,0.800, 0, 25.000,
Addface,1,0,2,3,
Addface,3,2,4,5,
Addface,5,4,6,7,
Addface,7,6,8,9,
Addface,9,8,10,11,
Addface,13,12,14,15,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0, 1,
SetTextureCoordinates,2, 0.1428, 0,
SetTextureCoordinates,3, 0.1428, 1,
SetTextureCoordinates,4, 0.2856, 0,
SetTextureCoordinates,5, 0.2856, 1,
SetTextureCoordinates,6, 0.4284, 0,
SetTextureCoordinates,7, 0.4284, 1,
SetTextureCoordinates,8, 0.5712, 0,
SetTextureCoordinates,9, 0.5712, 1,
SetTextureCoordinates,10, 0.714, 0,
SetTextureCoordinates,11, 0.714, 1,
SetTextureCoordinates,12, 0.8568, 0,
SetTextureCoordinates,13, 0.8568, 1,
SetTextureCoordinates,14, 1, 0,
SetTextureCoordinates,15, 1, 1,

GenerateNormals,

CreateMeshBuilder,
Addvertex,-0.610, -0.01, 0.000,
Addvertex,-0.610,-0.17, 0.000,
Addvertex,-0.580, -0.01, 5.000,
Addvertex,-0.580,-0.17, 5.000,
Addvertex,-0.391, -0.01, 10.000,
Addvertex,-0.391,-0.17, 10.000,
Addvertex,-0.041, -0.01, 15.000,
Addvertex,-0.041,-0.17, 15.000,
Addvertex,0.519, -0.01, 20.000,
Addvertex,0.519,-0.17, 20.000,
Addvertex,0.600, -0.01, 20.562,
Addvertex,0.600,-0.17, 20.562,
Addvertex,0.760, -0.01, 21.671,
Addvertex,0.760,-0.17, 21.671,
Addvertex,1.240, -0.01, 25.000,
Addvertex,1.240,-0.17, 25.000,
Addface,3,2,0,1,
Addface,1,0,2,3,
Addface,5,4,2,3,
Addface,3,2,4,5,
Addface,7,6,4,5,
Addface,5,4,6,7,
Addface,9,8,6,7,
Addface,7,6,8,9,
Addface,11,10,8,9,
Addface,9,8,10,11,
Addface,15,14,12,13,
Addface,13,12,14,15,
SetColor,85,50,50,

;Rechtes Gleis, linke 3D-Schiene:

GenerateNormals,

CreateMeshBuilder,
Addvertex,0.760, -0.01, 0.000,
Addvertex,0.760,-0.17, 0.000,
Addvertex,0.760, -0.01, 5.000,
Addvertex,0.760,-0.17, 5.000,
Addvertex,0.760, -0.01, 10.000,
Addvertex,0.760,-0.17, 10.000,
Addvertex,0.760, -0.01, 15.000,
Addvertex,0.760,-0.17, 15.000,
Addvertex,0.760, -0.01, 20.000,
Addvertex,0.760,-0.17, 20.000,
Addvertex,0.760, -0.01, 20.562,
Addvertex,0.760,-0.17, 20.562,
Addvertex,0.760, -0.01, 21.671,
Addvertex,0.760,-0.17, 21.671,
Addvertex,0.760, -0.01, 25.000,
Addvertex,0.760,-0.17, 25.000,
Addface,3,2,0,1,
Addface,1,0,2,3,
Addface,5,4,2,3,
Addface,3,2,4,5,
Addface,7,6,4,5,
Addface,5,4,6,7,
Addface,9,8,6,7,
Addface,7,6,8,9,
Addface,11,10,8,9,
Addface,9,8,10,11,
Addface,15,14,12,13,
Addface,13,12,14,15,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,-0.760, -0.01, 0.000,
Addvertex,-0.760, -0.17, 0.000,
Addvertex,-0.760, -0.01, 5.000,
Addvertex,-0.760, -0.17, 5.000,
Addvertex,-0.760, -0.01, 10.000,
Addvertex,-0.760, -0.17, 10.000,
Addvertex,-0.760, -0.01, 15.000,
Addvertex,-0.760, -0.17, 15.000,
Addvertex,-0.760, -0.01, 20.000,
Addvertex,-0.760, -0.17, 20.000,
Addvertex,-0.760, -0.01, 25.000,
Addvertex,-0.760, -0.17, 25.000,
Addface,3,2,0,1,
Addface,1,0,2,3,
Addface,5,4,2,3,
Addface,3,2,4,5,
Addface,7,6,4,5,
Addface,5,4,6,7,
Addface,9,8,6,7,
Addface,7,6,8,9,
Addface,11,10,8,9,
Addface,9,8,10,11,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,0.760, -0.01, 0.000,
Addvertex,0.760, -0.17, 0.000,
Addvertex,0.840, -0.01, 5.000,
Addvertex,0.840, -0.17, 5.000,
Addvertex,1.079, -0.01, 10.000,
Addvertex,1.079, -0.17, 10.000,
Addvertex,1.479, -0.01, 15.000,
Addvertex,1.479, -0.17, 15.000,
Addvertex,2.039, -0.01, 20.000,
Addvertex,2.039, -0.17, 20.000,
Addvertex,2.760, -0.01, 25.000,
Addvertex,2.760, -0.17, 25.000,
Addface,3,2,0,1,
Addface,1,0,2,3,
Addface,5,4,2,3,
Addface,3,2,4,5,
Addface,7,6,4,5,
Addface,5,4,6,7,
Addface,9,8,6,7,
Addface,7,6,8,9,
Addface,11,10,8,9,
Addface,9,8,10,11,
SetColor,85,50,50,




GenerateNormals,

CreateMeshBuilder,
Addvertex,0.01, 5.600, 0,
Addvertex,-0.01, 5.600, 0,
Addvertex,-0.010, 5.600, 25,
Addvertex,0.010, 5.600, 25,
Addface,3,2,1,0,
SetColor,68,40,40,

GenerateNormals,




GenerateNormals,

CreateMeshBuilder,
Addvertex,0.01, 5.600, 0,
Addvertex,-0.01, 5.600, 0,
Addvertex,1.990, 5.600, 25,
Addvertex,2.010, 5.600, 25,
Addface,3,2,1,0,
SetColor,68,40,40,

GenerateNormals,



CreateMeshBuilder,
Addvertex,0.64, 0, -0.,
Addvertex,0.58, 0, -0.,
Addvertex,0.64, 0, 5.0,
Addvertex,0.58, 0, 5.0,
Addvertex,0.64, 0, 10.0,
Addvertex,0.58, 0, 10.0,
Addvertex,0.64, 0, 15.0,
Addvertex,0.58, 0, 15.0,
Addvertex,0.64, 0, 19.5,
Addvertex,0.58, 0, 19.5,

Addface,0,1,3,2,
Addface,2,3,5,4,
Addface,4,5,7,6,
Addface,6,7,9,8,

GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.001, 1,
SetTextureCoordinates,1, 0.001, 0.35,
SetTextureCoordinates,2, 0.2, 1,
SetTextureCoordinates,3, 0.2, 0.35,
SetTextureCoordinates,4, 0.4, 1,
SetTextureCoordinates,5, 0.4, 0.35,
SetTextureCoordinates,6, 0.6, 1,
SetTextureCoordinates,7, 0.6, 0.35,
SetTextureCoordinates,8, 0.8, 1,
SetTextureCoordinates,9, 0.8, 0.35,

CreateMeshBuilder,
Addvertex,-0.64, 0, -0.,
Addvertex,-0.58, 0, -0.,
Addvertex,-0.46, 0, 5.0,
Addvertex,-0.40, 0, 5.,
Addvertex,-0.27, 0, 10.,
Addvertex,-0.21, 0, 10.,
Addvertex,0.099, 0, 15.,
Addvertex,0.159, 0, 15.,
Addvertex,0.58, 0, 19.5,
Addvertex,0.64, 0, 19.5,

Addface,2,3,1,0,
Addface,4,5,3,2,
Addface,6,7,5,4,
Addface,8,9,7,6,

GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.001, 1,
SetTextureCoordinates,1, 0.001, 0.35,
SetTextureCoordinates,2, 0.2, 1,
SetTextureCoordinates,3, 0.2, 0.35,
SetTextureCoordinates,4, 0.4, 1,
SetTextureCoordinates,5, 0.4, 0.35,
SetTextureCoordinates,6, 0.6, 1,
SetTextureCoordinates,7, 0.6, 0.35,
SetTextureCoordinates,8, 0.8, 1,
SetTextureCoordinates,9, 0.8, 0.35,

CreateMeshBuilder,
Addvertex,0.74, 0, 6.5,
Addvertex,0.8, 0, 6.5,
Addvertex,0.899, 0, 10.0,
Addvertex,0.959, 0, 10.0,
Addvertex,1.299, 0, 15.0,
Addvertex,1.359, 0, 15.0,
Addvertex,1.859, 0, 20.0,
Addvertex,1.919, 0, 20.0,
Addvertex,2.58, 0, 25,
Addvertex,2.64, 0, 25,

Addface,2,3,1,0,
Addface,4,5,3,2,
Addface,6,7,5,4,
Addface,8,9,7,6,

GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.001, 0.35,
SetTextureCoordinates,1, 0.001, 1,
SetTextureCoordinates,2, 0.2, 0.35,
SetTextureCoordinates,3, 0.2, 1,
SetTextureCoordinates,4, 0.4, 0.35,
SetTextureCoordinates,5, 0.4, 1,
SetTextureCoordinates,6, 0.6, 0.35,
SetTextureCoordinates,7, 0.6, 1,
SetTextureCoordinates,8, 0.8, 0.35,
SetTextureCoordinates,9, 0.8, 1,


CreateMeshBuilder,
AddVertex,-0.58, 0, 5,
AddVertex,-0.58, 0, 25.,
AddVertex,-0.64, 0, 25.,
AddVertex,-0.64, 0, 5,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.2, 0.35,
SetTextureCoordinates,1, 1, 0.35,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0.2, 1,

CreateMeshBuilder,
AddVertex,0.64, 0, 21,
AddVertex,0.64, 0, 25.,
AddVertex,0.58, 0, 25.,
AddVertex,0.58, 0, 20.7,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.8, 1,
SetTextureCoordinates,1, 1, 1,
SetTextureCoordinates,2, 1, 0.35,
SetTextureCoordinates,3, 0.8, 0.35,


CreateMeshBuilder,
AddVertex,0.78, 0, 20.62,
AddVertex,1.42, 0, 25.,
AddVertex,1.38, 0, 25.,
AddVertex,0.78, 0, 21.116,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.8, 0.35,
SetTextureCoordinates,1, 1, 0.35,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0.8, 1,

CreateMeshBuilder,
AddVertex,-0.8, -0.01, -0,
AddVertex,-0.8, -0.01, 25,
AddVertex,-2., -0.01, 25,
AddVertex,-2., -0.01, -0,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,stone.bmp,
SetTextureCoordinates,0, 0, 10,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 10,

CreateMeshBuilder,
Addvertex,0.8, -0.01, 0,
Addvertex,2, -0.01, 0,
Addvertex,0.880, -0.01, 5.000,
Addvertex,2.02, -0.01, 5.000,
Addvertex,1.119, -0.01, 10.000,
Addvertex,2.319, -0.01, 10.000,
Addvertex,1.519, -0.01, 15.000,
Addvertex,2.718, -0.01, 15.000,
Addvertex,1.999, -0.01, 20.00,
Addvertex,3.2, -0.01, 20.00,
Addvertex,2.8, -0.01, 25.00,
Addvertex,4, -0.01, 25.00,

Addface,1,0,2,3,
Addface,3,2,4,5,
Addface,5,4,6,7,
Addface,7,6,8,9,
Addface,9,8,10,11,

GenerateNormals,
LoadTexture,Stone.bmp,
SetTextureCoordinates,0, 0,0.001,
SetTextureCoordinates,1, 1,0.001,
SetTextureCoordinates,2, 0,2,
SetTextureCoordinates,3, 1,2,
SetTextureCoordinates,4, 0,4,
SetTextureCoordinates,5, 1,4,
SetTextureCoordinates,6, 0,6,
SetTextureCoordinates,7, 1,6,
SetTextureCoordinates,8, 0,8,
SetTextureCoordinates,9, 1,8,
SetTextureCoordinates,10, 0,10,
SetTextureCoordinates,11, 1,10,

CreateMeshBuilder,
Addvertex,-0.58, -0.01, 0,
Addvertex,0.58, -0.01, 0,
Addvertex,-0.4, -0.01, 5.000,
Addvertex,0.58, -0.01, 5.000,
Addvertex,-0.21, -0.01, 10.000,
Addvertex,0.58, -0.01, 10.000,
Addvertex,0.159, -0.01, 15.000,
Addvertex,0.58, -0.01, 15.000,
Addvertex,0.64, -0.01, 19.5,
Addvertex,0.64, -0.01, 19.5,

Addface,1,0,2,3,
Addface,3,2,4,5,
Addface,5,4,6,7,
Addface,9,8,7,6,

GenerateNormals,
LoadTexture,Stone.bmp,
SetTextureCoordinates,0, 0,0.001,
SetTextureCoordinates,1, 1,0.001,
SetTextureCoordinates,2, 0.0909,2,
SetTextureCoordinates,3, 1,2,
SetTextureCoordinates,4, 0.328,4,
SetTextureCoordinates,5, 1,4,
SetTextureCoordinates,6, 0.4733,6,
SetTextureCoordinates,7, 1,6,
SetTextureCoordinates,8, 0.999,7.76,
SetTextureCoordinates,9, 1,7.76,

CreateMeshBuilder,
Addvertex,-0.58, -0.01, 6.100,
Addvertex,-0.5, -0.01, 6.100,
Addvertex,-0.58, -0.01, 10.000,
Addvertex,-0.351, -0.01, 10.000,
Addvertex,-0.58, -0.01, 15.000,
Addvertex,-0.001, -0.01, 15.000,
Addvertex,-0.58, -0.01, 20.000,
Addvertex,0.569, -0.01, 20.000,
Addvertex,-0.58, -0.01, 21.671,
Addvertex,0.60, -0.01, 21.671,
Addvertex,-0.58, -0.01, 25.000,
Addvertex,0.580, -0.01, 25.000,
Addface,1,0,2,3,
Addface,3,2,4,5,
Addface,5,4,6,7,
Addface,7,6,8,9,
Addface,9,8,10,11,
GenerateNormals,
LoadTexture,Stone.bmp,
SetTextureCoordinates,0, 1, 2.44,
SetTextureCoordinates,1, 1, 2.44,
SetTextureCoordinates,2, 0.672, 4,
SetTextureCoordinates,3, 1, 4,
SetTextureCoordinates,4, 0.5, 6,
SetTextureCoordinates,5, 1, 6,
SetTextureCoordinates,6, 0.02, 8,
SetTextureCoordinates,7, 1, 8,
SetTextureCoordinates,8, 0, 8.6684,
SetTextureCoordinates,9, 1, 8.6684,
SetTextureCoordinates,10, 0, 10,
SetTextureCoordinates,11, 1, 10,


CreateMeshBuilder,
Addvertex,0.72, -0.01, 6.5,
Addvertex,0.8, -0.01, 6.5,
Addvertex,0.72, -0.01, 10.0,
Addvertex,0.959, -0.1, 10.0,
Addvertex,0.72, -0.01, 15.0,
Addvertex,1.359, -0.01, 15.0,
Addvertex,0.8, -0.01, 21.116,
Addvertex,2, -0.01, 20.7,
Addvertex,1.40, -0.01, 25,
Addvertex,2.58, -0.01, 25,


Addface,1,0,2,3,
Addface,3,2,4,5,
Addface,5,4,6,7,
Addface,7,6,8,9,


GenerateNormals,
LoadTexture,Stone.bmp,
SetTextureCoordinates,0, 0.001, 2.6,
SetTextureCoordinates,1, 0.043, 2.6,
SetTextureCoordinates,2, 0.001, 4,
SetTextureCoordinates,3, 0.405, 4,
SetTextureCoordinates,4, 0.01, 6,
SetTextureCoordinates,5, 0.844, 6,
SetTextureCoordinates,6, 0.001, 8.464,
SetTextureCoordinates,7, 1, 8.28,
SetTextureCoordinates,8, 0.0, 10,
SetTextureCoordinates,9, 1, 10,

CreateMeshBuilder,
AddVertex,0.72, -0.01, 21.671,
AddVertex,0.72, -0.01, 25,
AddVertex,1.2, -0.01, 25,
AddVertex,0.72, -0.01, 21.671	,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,stone.bmp,
SetTextureCoordinates,0, 0, 10,
SetTextureCoordinates,1, 0, 8.668,
SetTextureCoordinates,2, 0.414, 8.668,
SetTextureCoordinates,3, 0, 10,

CreateMeshBuilder,
Addvertex,-2, -0.2, 0,
Addvertex,2, -0.2, 0,
Addvertex,-2, -0.2, 5.000,
Addvertex,2.02, -0.2, 5.000,
Addvertex,-2, -0.2, 10.000,
Addvertex,2.319, -0.2, 10.000,
Addvertex,-2, -0.2, 15.000,
Addvertex,2.718, -0.2, 15.000,
Addvertex,-2, -0.2, 20.00,
Addvertex,3.2, -0.2, 20.00,
Addvertex,-2, -0.2, 25.00,
Addvertex,4, -0.2, 25.00,

Addface,1,0,2,3,
Addface,3,2,4,5,
Addface,5,4,6,7,
Addface,7,6,8,9,
Addface,9,8,10,11,
SetColor,40,40,40,
GenerateNormals,




CreateMeshBuilder,
AddVertex,-2, -0.5, -0.,
AddVertex,-2, -0.5, 25,
AddVertex,-2., -0.01, 25,
AddVertex,-2., -0.01, -0,
AddFace2,0,1,2,3,
SetColor,128,128,128,


GenerateNormals,

CreateMeshBuilder,
Addvertex,2, -0.5, 0,
Addvertex,2, -0.01, 0,
Addvertex,2.02, -0.5, 5.000,
Addvertex,2.02, -0.01, 5.000,
Addvertex,2.319, -0.5, 10.000,
Addvertex,2.319, -0.01, 10.000,
Addvertex,2.718, -0.5, 15.000,
Addvertex,2.718, -0.01, 15.000,
Addvertex,3.2, -0.5, 20.00,
Addvertex,3.2, -0.01, 20.00,
Addvertex,4, -0.5, 25.00,
Addvertex,4, -0.01, 25.00,

Addface2,3,2,0,1,
Addface2,5,4,2,3,
Addface2,7,6,4,5,
Addface2,9,8,6,7,
Addface2,11,10,8,9,
SetColor,128,128,128,
GenerateNormals,
CreateMeshBuilder,
AddVertex,0.5,0.01,0.2,
AddVertex,-0.5,0.01,0.2,
AddVertex,-0.5,0.01,0.4,
AddVertex,0.5,0.01,0.4,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,../BeaconOben.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,