CreateMeshBuilder,
Addvertex,0.800,0,0.000,
Addvertex,0.720,0,0.000,
Addvertex,0.800,0,3.000,
Addvertex,0.720,0,3.500,
Addvertex,0.800,0,3.500,
Addvertex,0.720,0,4.000,
Addvertex,0.800,0,11.500,
Addvertex,0.720,0,12.000,
Addvertex,0.800,0,12.000,
Addvertex,0.720,0,12.500,
Addvertex,0.800,0,14.000,
Addvertex,0.720,0,14.000,
Addvertex,0.760,0,19.688,
Addvertex,0.720,0,19.688,
Addvertex,0.800,0,19.688,
Addvertex,0.720,0,19.688,
Addvertex,0.800,0,25.000,
Addvertex,0.720,0,25.000,
Addface,0,1,3,2,
Addface,4,5,7,6,
Addface,8,9,11,10,
Addface,10,11,13,12,
Addface,14,15,17,16,

GenerateNormals,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0.12, 1,
SetTextureCoordinates,3, 0.12, 0,
SetTextureCoordinates,4, 0.24, 1,
SetTextureCoordinates,5, 0.24, 0,
SetTextureCoordinates,6, 0.36, 1,
SetTextureCoordinates,7, 0.36, 0,
SetTextureCoordinates,8, 0.48, 1,
SetTextureCoordinates,9, 0.48, 0,
SetTextureCoordinates,10, 0.6, 1,
SetTextureCoordinates,11, 0.6, 0,
SetTextureCoordinates,12, 0.72, 1,
SetTextureCoordinates,13, 0.72, 0,
SetTextureCoordinates,14, 0.84, 1,
SetTextureCoordinates,15, 0.84, 0,
SetTextureCoordinates,16, 1, 1,
SetTextureCoordinates,17, 1, 0,
CreateMeshBuilder,
Addvertex,-0.720,0,0.000,
Addvertex,-0.800,0,0.000,
Addvertex,-0.720,0,5.313,
Addvertex,-0.800,0,5.313,
Addvertex,-0.720,0,5.313,
Addvertex,-0.760,0,5.313,
Addvertex,-0.720,0,11.000,
Addvertex,-0.800,0,11.000,
Addvertex,-0.720,0,12.000,
Addvertex,-0.800,0,12.500,
Addvertex,-0.720,0,13.000,
Addvertex,-0.800,0,13.500,
Addvertex,-0.720,0,21.000,
Addvertex,-0.800,0,21.500,
Addvertex,-0.720,0,21.500,
Addvertex,-0.800,0,22.000,
Addvertex,-0.720,0,25.000,
Addvertex,-0.800,0,25.000,
Addface,0,1,3,2,
Addface,4,5,7,6,
Addface,6,7,9,8,
Addface,10,11,13,12,
Addface,14,15,17,16,

GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0, 1,
SetTextureCoordinates,2, 0.12, 0,
SetTextureCoordinates,3, 0.12, 1,
SetTextureCoordinates,4, 0.24, 0,
SetTextureCoordinates,5, 0.24, 1,
SetTextureCoordinates,6, 0.36, 0,
SetTextureCoordinates,7, 0.36, 1,
SetTextureCoordinates,8, 0.48, 0,
SetTextureCoordinates,9, 0.48, 1,
SetTextureCoordinates,10, 0.6, 0,
SetTextureCoordinates,11, 0.6, 1,
SetTextureCoordinates,12, 0.72, 0,
SetTextureCoordinates,13, 0.72, 1,
SetTextureCoordinates,14, 0.84, 0,
SetTextureCoordinates,15, 0.84, 1,
SetTextureCoordinates,16, 1, 0,
SetTextureCoordinates,17, 1, 1,


CreateMeshBuilder,
Addvertex,2.800,0,0.000,
Addvertex,2.720,0,0.000,
Addvertex,1.950,0,5.313,
Addvertex,1.870,0,5.313,
Addvertex,1.750,0,5.313,
Addvertex,1.710,0,5.313,
Addvertex,1.040,0,11.000,
Addvertex,0.960,0,11.000,
Addvertex,0.720,0,13.000,
Addvertex,0.720,0,12.500,
Addvertex,0.640,0,13.500,
Addvertex,0.640,0,13.000,
Addvertex,-0.640,0,21.500,
Addvertex,-0.640,0,21.000,
Addvertex,-0.720,0,22.000,
Addvertex,-0.720,0,21.500,
Addvertex,-1.200,0,25.000,
Addvertex,-1.280,0,25.000,
Addface,0,1,3,2,
Addface,4,5,7,6,
Addface,6,7,9,8,
Addface,10,11,13,12,
Addface,14,15,17,16,

GenerateNormals,

GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0.12, 1,
SetTextureCoordinates,3, 0.12, 0,
SetTextureCoordinates,4, 0.24, 1,
SetTextureCoordinates,5, 0.24, 0,
SetTextureCoordinates,6, 0.36, 1,
SetTextureCoordinates,7, 0.36, 0,
SetTextureCoordinates,8, 0.48, 1,
SetTextureCoordinates,9, 0.48, 0,
SetTextureCoordinates,10, 0.6, 1,
SetTextureCoordinates,11, 0.6, 0,
SetTextureCoordinates,12, 0.72, 1,
SetTextureCoordinates,13, 0.72, 0,
SetTextureCoordinates,14, 0.84, 1,
SetTextureCoordinates,15, 0.84, 0,
SetTextureCoordinates,16, 1, 1,
SetTextureCoordinates,17, 1, 0,


CreateMeshBuilder,
Addvertex,1.280,0,0.000,
Addvertex,1.200,0,0.000,
Addvertex,0.720,0,3.500,
Addvertex,0.720,0,3.000,
Addvertex,0.640,0,4.000,
Addvertex,0.640,0,3.500,
Addvertex,-0.640,0,12.000,
Addvertex,-0.640,0,11.500,
Addvertex,-0.720,0,12.500,
Addvertex,-0.720,0,12.000,
Addvertex,-0.960,0,14.000,
Addvertex,-1.040,0,14.000,
Addvertex,-1.710,0,19.688,
Addvertex,-1.750,0,19.688,
Addvertex,-1.870,0,19.688,
Addvertex,-1.950,0,19.688,
Addvertex,-2.720,0,25.000,
Addvertex,-2.800,0,25.000,
Addface,0,1,3,2,
Addface,4,5,7,6,
Addface,8,9,11,10,
Addface,10,11,13,12,
Addface,14,15,17,16,

GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0, 1,
SetTextureCoordinates,2, 0.12, 0,
SetTextureCoordinates,3, 0.12, 1,
SetTextureCoordinates,4, 0.24, 0,
SetTextureCoordinates,5, 0.24, 1,
SetTextureCoordinates,6, 0.36, 0,
SetTextureCoordinates,7, 0.36, 1,
SetTextureCoordinates,8, 0.48, 0,
SetTextureCoordinates,9, 0.48, 1,
SetTextureCoordinates,10, 0.6, 0,
SetTextureCoordinates,11, 0.6, 1,
SetTextureCoordinates,12, 0.72, 0,
SetTextureCoordinates,13, 0.72, 1,
SetTextureCoordinates,14, 0.84, 0,
SetTextureCoordinates,15, 0.84, 1,
SetTextureCoordinates,16, 1, 0,
SetTextureCoordinates,17, 1, 1,


CreateMeshBuilder,
Addvertex,-0.560,0,22.500,
Addvertex,-0.640,0,22.500,
Addvertex,-0.640,0,21.500,
Addvertex,-0.560,0,21.000,
Addvertex,-0.960,0,22.500,
Addvertex,-1.040,0,22.500,
Addvertex,-0.800,0,21.000,
Addvertex,-0.800,0,21.500,
Addface,3,2,1,0,
Addface,7,6,5,4,
SetColor,85,50,50,
GenerateNormals,

CreateMeshBuilder,
Addvertex,0.560,0,2.500,
Addvertex,0.640,0,2.500,
Addvertex,0.640,0,3.500,
Addvertex,0.560,0,4.000,
Addvertex,0.960,0,2.500,
Addvertex,1.040,0,2.500,
Addvertex,0.800,0,4.000,
Addvertex,0.800,0,3.500,
Addface,3,2,1,0,
Addface,7,6,5,4,
SetColor,85,50,50,
GenerateNormals,

CreateMeshBuilder,
Addvertex,-0.360,-0.01,11.000,
Addvertex,-0.320,-0.01,11.000,
Addvertex,-0.480,-0.01,11.500,
Addvertex,-0.400,-0.01,11.500,
Addvertex,-0.640,-0.01,12.500,
Addvertex,-0.560,-0.01,12.500,
Addvertex,-0.640,-0.01,13.500,
Addvertex,-0.560,-0.01,13.500,
Addvertex,-0.600,-0.01,14.000,
Addvertex,-0.560,-0.01,14.000,
Addface,2,3,1,0,
Addface,4,5,3,2,
Addface,6,7,5,4,
Addface,8,9,7,6,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,0.600,-0.01,11.000,
Addvertex,0.560,-0.01,11.000,
Addvertex,0.640,-0.01,11.500,
Addvertex,0.560,-0.01,11.500,
Addvertex,0.640,-0.01,12.500,
Addvertex,0.560,-0.01,12.500,
Addvertex,0.480,-0.01,13.500,
Addvertex,0.400,-0.01,13.500,
Addvertex,0.360,-0.01,14.000,
Addvertex,0.320,-0.01,14.000,
Addface,0,1,3,2,
Addface,2,3,5,4,
Addface,4,5,7,6,
Addface,6,7,9,8,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,-2.160,0,22.500,
Addvertex,-2.200,0,22.500,
Addvertex,-2.080,0,22.000,
Addvertex,-2.160,0,22.000,
Addvertex,-1.838,0,20.487,
Addvertex,-1.918,0,20.487,
Addvertex,-1.758,0,19.987,
Addvertex,-1.798,0,19.987,
Addface,2,3,1,0,
Addface,4,5,3,2,
Addface,6,7,5,4,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,0.600,0,22.500,
Addvertex,0.560,0,22.500,
Addvertex,0.640,0,22.000,
Addvertex,0.560,0,22.000,
Addvertex,0.640,0,20.487,
Addvertex,0.560,0,20.487,
Addvertex,0.600,0,19.987,
Addvertex,0.560,0,19.987,
Addface,2,3,1,0,
Addface,4,5,3,2,
Addface,6,7,5,4,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,2.160,0,2.500,
Addvertex,2.200,0,2.500,
Addvertex,2.080,0,3.000,
Addvertex,2.160,0,3.000,
Addvertex,1.838,0,4.512,
Addvertex,1.918,0,4.512,
Addvertex,1.758,0,5.012,
Addvertex,1.798,0,5.012,
Addface,2,3,1,0,
Addface,4,5,3,2,
Addface,6,7,5,4,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,-0.600,0,2.500,
Addvertex,-0.560,0,2.500,
Addvertex,-0.640,0,3.000,
Addvertex,-0.560,0,3.000,
Addvertex,-0.640,0,4.512,
Addvertex,-0.560,0,4.512,
Addvertex,-0.600,0,5.012,
Addvertex,-0.560,0,5.012,
Addface,2,3,1,0,
Addface,4,5,3,2,
Addface,6,7,5,4,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,-0.720, 0, 5.313,
Addvertex,-0.800, 0, 5.313,
Addvertex,-0.766, 0, 8.188,
Addvertex,-0.846, 0, 8.188,
Addvertex,-0.904, 0, 11.063,
Addvertex,-0.984, 0, 11.063,
Addvertex,-1.133, 0, 13.937,
Addvertex,-1.213, 0, 13.937,
Addvertex,-1.455, 0, 16.812,
Addvertex,-1.535, 0, 16.812,
Addvertex,-1.870, 0, 19.688,
Addvertex,-1.950, 0, 19.688,
Addface,0,1,3,2,
Addface,2,3,5,4,
Addface,4,5,7,6,
Addface,6,7,9,8,
Addface,8,9,11,10,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0, 1,
SetTextureCoordinates,2, 0.2, 0,
SetTextureCoordinates,3, 0.2, 1,
SetTextureCoordinates,4, 0.4, 0,
SetTextureCoordinates,5, 0.4, 1,
SetTextureCoordinates,6, 0.6, 0,
SetTextureCoordinates,7, 0.6, 1,
SetTextureCoordinates,8, 0.8, 0,
SetTextureCoordinates,9, 0.8, 1,
SetTextureCoordinates,10, 1, 0,
SetTextureCoordinates,11, 1, 1,

CreateMeshBuilder,
Addvertex,0.600, 0, 5.313,
Addvertex,0.560, 0, 5.313,
Addvertex,0.640, 0, 8.188,
Addvertex,0.560, 0, 8.188,
Addvertex,0.616, 0, 11.063,
Addvertex,0.536, 0, 11.063,
Addvertex,0.387, 0, 13.937,
Addvertex,0.307, 0, 13.937,
Addvertex,0.065, 0, 16.812,
Addvertex,-0.015, 0, 16.812,
Addvertex,-0.390, 0, 19.688,
Addvertex,-0.430, 0, 19.688,
Addface,0,1,3,2,
Addface,2,3,5,4,
Addface,4,5,7,6,
Addface,6,7,9,8,
Addface,8,9,11,10,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0.2, 1,
SetTextureCoordinates,3, 0.2, 0,
SetTextureCoordinates,4, 0.4, 1,
SetTextureCoordinates,5, 0.4, 0,
SetTextureCoordinates,6, 0.6, 1,
SetTextureCoordinates,7, 0.6, 0,
SetTextureCoordinates,8, 0.8, 1,
SetTextureCoordinates,9, 0.8, 0,
SetTextureCoordinates,10, 1, 1,
SetTextureCoordinates,11, 1, 0,

CreateMeshBuilder,
Addvertex,0.430, 0, 5.313,
Addvertex,0.390, 0, 5.313,
Addvertex,0.015, 0, 8.188,
Addvertex,-0.065, 0, 8.188,
Addvertex,-0.307, 0, 11.063,
Addvertex,-0.387, 0, 11.063,
Addvertex,-0.536, 0, 13.937,
Addvertex,-0.616, 0, 13.937,
Addvertex,-0.560, 0, 16.812,
Addvertex,-0.640, 0, 16.812,
Addvertex,-0.560, 0, 19.688,
Addvertex,-0.600, 0, 19.688,
Addface,0,1,3,2,
Addface,2,3,5,4,
Addface,4,5,7,6,
Addface,6,7,9,8,
Addface,8,9,11,10,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0, 1,
SetTextureCoordinates,2, 0.2, 0,
SetTextureCoordinates,3, 0.2, 1,
SetTextureCoordinates,4, 0.4, 0,
SetTextureCoordinates,5, 0.4, 1,
SetTextureCoordinates,6, 0.6, 0,
SetTextureCoordinates,7, 0.6, 1,
SetTextureCoordinates,8, 0.8, 0,
SetTextureCoordinates,9, 0.8, 1,
SetTextureCoordinates,10, 1, 0,
SetTextureCoordinates,11, 1, 1,

CreateMeshBuilder,
Addvertex,1.950, 0, 5.313,
Addvertex,1.870, 0, 5.313,
Addvertex,1.535, 0, 8.188,
Addvertex,1.455, 0, 8.188,
Addvertex,1.213, 0, 11.063,
Addvertex,1.133, 0, 11.063,
Addvertex,0.984, 0, 13.937,
Addvertex,0.904, 0, 13.937,
Addvertex,0.846, 0, 16.812,
Addvertex,0.766, 0, 16.812,
Addvertex,0.800, 0, 19.688,
Addvertex,0.720, 0, 19.688,
Addface,0,1,3,2,
Addface,2,3,5,4,
Addface,4,5,7,6,
Addface,6,7,9,8,
Addface,8,9,11,10,

GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0.2, 1,
SetTextureCoordinates,3, 0.2, 0,
SetTextureCoordinates,4, 0.4, 1,
SetTextureCoordinates,5, 0.4, 0,
SetTextureCoordinates,6, 0.6, 1,
SetTextureCoordinates,7, 0.6, 0,
SetTextureCoordinates,8, 0.8, 1,
SetTextureCoordinates,9, 0.8, 0,
SetTextureCoordinates,10, 1, 1,
SetTextureCoordinates,11, 1, 0,

CreateMeshBuilder,
Addvertex,0.760,0,0.000,
Addvertex,0.760,-0.15,0.000,
Addvertex,0.760,0,3.000,
Addvertex,0.760,-0.15,3.000,
Addvertex,0.760,0,4.000,
Addvertex,0.760,-0.15,4.000,
Addvertex,0.760,0,11.500,
Addvertex,0.760,-0.15,11.500,
Addvertex,0.760,0,12.500,
Addvertex,0.760,-0.15,12.500,
Addvertex,0.760,0,14.000,
Addvertex,0.760,-0.15,14.000,
Addvertex,0.760,0,19.688,
Addvertex,0.760,-0.15,19.688,
Addvertex,0.760,0,19.688,
Addvertex,0.760,-0.15,19.688,
Addvertex,0.760,0,25.000,
Addvertex,0.760,-0.15,25.000,
Addface,0,1,3,2,
Addface,2,3,1,0,
Addface,4,5,7,6,
Addface,6,7,5,4,
Addface,8,9,11,10,
Addface,10,11,9,8,
Addface,10,11,13,12,
Addface,12,13,11,10,
Addface,14,15,17,16,
Addface,16,17,15,14,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,-0.760,0,0.000,
Addvertex,-0.760,-0.15,0.000,
Addvertex,-0.760,0,5.313,
Addvertex,-0.760,-0.15,5.313,
Addvertex,-0.760,0,5.313,
Addvertex,-0.760,-0.15,5.313,
Addvertex,-0.760,0,11.000,
Addvertex,-0.760,-0.15,11.000,
Addvertex,-0.760,0,12.500,
Addvertex,-0.760,-0.15,12.500,
Addvertex,-0.760,0,13.500,
Addvertex,-0.760,-0.15,13.500,
Addvertex,-0.760,0,21.000,
Addvertex,-0.760,-0.15,21.000,
Addvertex,-0.760,0,22.000,
Addvertex,-0.760,-0.15,22.000,
Addvertex,-0.760,0,25.000,
Addvertex,-0.760,-0.15,25.000,
Addface,0,1,3,2,
Addface,2,3,1,0,
Addface,4,5,7,6,
Addface,6,7,5,4,
Addface,6,7,9,8,
Addface,8,9,7,6,
Addface,10,11,13,12,
Addface,12,13,11,10,
Addface,14,15,17,16,
Addface,16,17,15,14,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,2.760,0,0.000,
Addvertex,2.760,-0.15,0.000,
Addvertex,1.910,0,5.313,
Addvertex,1.910,-0.15,5.313,
Addvertex,1.750,0,5.313,
Addvertex,1.750,-0.15,5.313,
Addvertex,1.000,0,11.000,
Addvertex,1.000,-0.15,11.000,
Addvertex,0.760,0,12.500,
Addvertex,0.760,-0.15,12.500,
Addvertex,0.600,0,13.500,
Addvertex,0.600,-0.15,13.500,
Addvertex,-0.600,0,21.000,
Addvertex,-0.600,-0.15,21.000,
Addvertex,-0.760,0,22.000,
Addvertex,-0.760,-0.15,22.000,
Addvertex,-1.240,0,25.000,
Addvertex,-1.240,-0.15,25.000,
Addface,0,1,3,2,
Addface,2,3,1,0,
Addface,4,5,7,6,
Addface,6,7,5,4,
Addface,6,7,9,8,
Addface,8,9,7,6,
Addface,10,11,13,12,
Addface,12,13,11,10,
Addface,14,15,17,16,
Addface,16,17,15,14,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,1.240,0,0.000,
Addvertex,1.240,-0.15,0.000,
Addvertex,0.760,0,3.000,
Addvertex,0.760,-0.15,3.000,
Addvertex,0.600,0,4.000,
Addvertex,0.600,-0.15,4.000,
Addvertex,-0.600,0,11.500,
Addvertex,-0.600,-0.15,11.500,
Addvertex,-0.760,0,12.500,
Addvertex,-0.760,-0.15,12.500,
Addvertex,-1.000,0,14.000,
Addvertex,-1.000,-0.15,14.000,
Addvertex,-1.750,0,19.688,
Addvertex,-1.750,-0.15,19.688,
Addvertex,-1.910,0,19.688,
Addvertex,-1.910,-0.15,19.688,
Addvertex,-2.760,0,25.000,
Addvertex,-2.760,-0.15,25.000,
Addface,0,1,3,2,
Addface,2,3,1,0,
Addface,4,5,7,6,
Addface,6,7,5,4,
Addface,8,9,11,10,
Addface,10,11,9,8,
Addface,10,11,13,12,
Addface,12,13,11,10,
Addface,14,15,17,16,
Addface,16,17,15,14,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,-0.600,0,22.500,
Addvertex,-0.600,-0.15,22.500,
Addvertex,-0.600,0,21.000,
Addvertex,-0.600,-0.15,21.000,
Addvertex,-1.000,0,22.500,
Addvertex,-1.000,-0.15,22.500,
Addvertex,-0.760,0,21.000,
Addvertex,-0.760,-0.15,21.000,
Addvertex,0.600,0,2.500,
Addvertex,0.600,-0.15,2.500,
Addvertex,0.600,0,4.000,
Addvertex,0.600,-0.15,4.000,
Addvertex,1.000,0,2.500,
Addvertex,1.000,-0.15,2.500,
Addvertex,0.760,0,4.000,
Addvertex,0.760,-0.15,4.000,
Addface,1,3,2,0,
Addface,0,2,3,1,
Addface,5,7,6,4,
Addface,4,6,7,5,
Addface,9,11,10,8,
Addface,8,10,11,9,
Addface,13,15,14,12,
Addface,12,14,15,13,
SetColor,85,50,50,
GenerateNormals,

CreateMeshBuilder,
Addvertex,-0.760,0,5.313,
Addvertex,-0.760,-0.15,5.313,
Addvertex,-0.806,0,8.188,
Addvertex,-0.806,-0.15,8.188,
Addvertex,-0.944,0,11.063,
Addvertex,-0.944,-0.15,11.063,
Addvertex,-1.173,0,13.937,
Addvertex,-1.173,-0.15,13.937,
Addvertex,-1.495,0,16.812,
Addvertex,-1.495,-0.15,16.812,
Addvertex,-1.910,0,19.688,
Addvertex,-1.910,-0.15,19.688,
Addface,0,1,3,2,
Addface,2,3,1,0,
Addface,2,3,5,4,
Addface,4,5,3,2,
Addface,4,5,7,6,
Addface,6,7,5,4,
Addface,6,7,9,8,
Addface,8,9,7,6,
Addface,8,9,11,10,
Addface,10,11,9,8,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,0.600,0,5.313,
Addvertex,0.600,-0.15,5.313,
Addvertex,0.600,0,8.188,
Addvertex,0.600,-0.15,8.188,
Addvertex,0.576,0,11.063,
Addvertex,0.576,-0.15,11.063,
Addvertex,0.347,0,13.937,
Addvertex,0.347,-0.15,13.937,
Addvertex,0.025,0,16.812,
Addvertex,0.025,-0.15,16.812,
Addvertex,-0.390,0,19.688,
Addvertex,-0.390,-0.15,19.688,
Addface,0,1,3,2,
Addface,2,3,1,0,
Addface,2,3,5,4,
Addface,4,5,3,2,
Addface,4,5,7,6,
Addface,6,7,5,4,
Addface,6,7,9,8,
Addface,8,9,7,6,
Addface,8,9,11,10,
Addface,10,11,9,8,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,1.910,0,5.313,
Addvertex,1.910,-0.15,5.313,
Addvertex,1.495,0,8.188,
Addvertex,1.495,-0.15,8.188,
Addvertex,1.173,0,11.063,
Addvertex,1.173,-0.15,11.063,
Addvertex,0.944,0,13.937,
Addvertex,0.944,-0.15,13.937,
Addvertex,0.806,0,16.812,
Addvertex,0.806,-0.15,16.812,
Addvertex,0.760,0,19.688,
Addvertex,0.760,-0.15,19.688,
Addface,0,1,3,2,
Addface,2,3,1,0,
Addface,2,3,5,4,
Addface,4,5,3,2,
Addface,4,5,7,6,
Addface,6,7,5,4,
Addface,6,7,9,8,
Addface,8,9,7,6,
Addface,8,9,11,10,
Addface,10,11,9,8,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,0.390,0,5.313,
Addvertex,0.390,-0.15,5.313,
Addvertex,-0.025,0,8.188,
Addvertex,-0.025,-0.15,8.188,
Addvertex,-0.347,0,11.063,
Addvertex,-0.347,-0.15,11.063,
Addvertex,-0.576,0,13.937,
Addvertex,-0.576,-0.15,13.937,
Addvertex,-0.600,0,16.812,
Addvertex,-0.600,-0.15,16.812,
Addvertex,-0.600,0,19.688,
Addvertex,-0.600,-0.15,19.688,
Addface,0,1,3,2,
Addface,2,3,1,0,
Addface,2,3,5,4,
Addface,4,5,3,2,
Addface,4,5,7,6,
Addface,6,7,5,4,
Addface,6,7,9,8,
Addface,8,9,7,6,
Addface,8,9,11,10,
Addface,10,11,9,8,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,-0.360,-0.01,11.000,
Addvertex,-0.360,-0.15,11.000,
Addvertex,-0.480,-0.01,11.500,
Addvertex,-0.480,-0.15,11.500,
Addvertex,-0.640,-0.01,12.500,
Addvertex,-0.640,-0.15,12.500,
Addvertex,-0.640,-0.01,13.500,
Addvertex,-0.640,-0.15,13.500,
Addvertex,-0.600,-0.01,14.000,
Addvertex,-0.600,-0.15,14.000,
Addface,2,3,1,0,
Addface,0,1,3,2,
Addface,4,5,3,2,
Addface,2,3,5,4,
Addface,6,7,5,4,
Addface,4,5,7,6,
Addface,8,9,7,6,
Addface,6,7,9,8,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,0.600,-0.01,11.000,
Addvertex,0.600,-0.15,11.000,
Addvertex,0.640,-0.01,11.500,
Addvertex,0.640,-0.15,11.500,
Addvertex,0.640,-0.01,12.500,
Addvertex,0.640,-0.15,12.500,
Addvertex,0.480,-0.01,13.500,
Addvertex,0.480,-0.15,13.500,
Addvertex,0.360,-0.01,14.000,
Addvertex,0.360,-0.15,14.000,
Addface,0,1,3,2,
Addface,2,3,1,0,
Addface,2,3,5,4,
Addface,4,5,3,2,
Addface,4,5,7,6,
Addface,6,7,5,4,
Addface,6,7,9,8,
Addface,8,9,7,6,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,-2.200,0,22.500,
Addvertex,-2.200,-0.15,22.500,
Addvertex,-2.160,0,22.000,
Addvertex,-2.160,-0.15,22.000,
Addvertex,-1.918,0,20.487,
Addvertex,-1.918,-0.15,20.487,
Addvertex,-1.798,0,19.987,
Addvertex,-1.798,-0.15,19.987,
Addface,2,3,1,0,
Addface,0,1,3,2,
Addface,4,5,3,2,
Addface,2,3,5,4,
Addface,6,7,5,4,
Addface,4,5,7,6,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,0.600,0,22.500,
Addvertex,0.600,-0.15,22.500,
Addvertex,0.640,0,22.000,
Addvertex,0.640,-0.15,22.000,
Addvertex,0.640,0,20.487,
Addvertex,0.640,-0.15,20.487,
Addvertex,0.600,0,19.987,
Addvertex,0.600,-0.15,19.987,
Addface,2,3,1,0,
Addface,0,1,3,2,
Addface,4,5,3,2,
Addface,2,3,5,4,
Addface,6,7,5,4,
Addface,4,5,7,6,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,2.200,0,2.500,
Addvertex,2.200,-0.15,2.500,
Addvertex,2.160,0,3.000,
Addvertex,2.160,-0.15,3.000,
Addvertex,1.918,0,4.512,
Addvertex,1.918,-0.15,4.512,
Addvertex,1.798,0,5.012,
Addvertex,1.798,-0.15,5.012,
Addface,2,3,1,0,
Addface,0,1,3,2,
Addface,4,5,3,2,
Addface,2,3,5,4,
Addface,6,7,5,4,
Addface,4,5,7,6,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,-0.600,0,2.500,
Addvertex,-0.600,-0.15,2.500,
Addvertex,-0.640,0,3.000,
Addvertex,-0.640,-0.15,3.000,
Addvertex,-0.640,0,4.512,
Addvertex,-0.640,-0.15,4.512,
Addvertex,-0.600,0,5.012,
Addvertex,-0.600,-0.15,5.012,
Addface,2,3,1,0,
Addface,0,1,3,2,
Addface,4,5,3,2,
Addface,2,3,5,4,
Addface,6,7,5,4,
Addface,4,5,7,6,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,-1.350,-0.15,0.000,
Addvertex,1.000,-0.15,0.000,
Addvertex,-1.350,-0.15,5.313,
Addvertex,0.575,-0.15,5.313,
Addvertex,-1.396,-0.15,8.188,
Addvertex,0.345,-0.15,8.188,
Addvertex,-1.534,-0.15,11.063,
Addvertex,0.115,-0.15,11.063,
Addvertex,-1.763,-0.15,13.937,
Addvertex,-0.115,-0.15,13.937,
Addvertex,-2.085,-0.15,16.812,
Addvertex,-0.345,-0.15,16.812,
Addvertex,-2.500,-0.15,19.688,
Addvertex,-0.575,-0.15,19.688,
Addvertex,-3.350,-0.15,25.000,
Addvertex,-1.000,-0.15,25.000,
Addface,2,3,1,0,
Addface,4,5,3,2,
Addface,6,7,5,4,
Addface,8,9,7,6,
Addface,10,11,9,8,
Addface,12,13,11,10,
Addface,14,15,13,12,
GenerateNormals,

LoadTexture,weiche2b.bmp,
SetTextureCoordinates,0,1.005,10.000,
SetTextureCoordinates,1,0.560,10.000,
SetTextureCoordinates,2,1.005,7.875,
SetTextureCoordinates,3,0.639,7.875,
SetTextureCoordinates,4,1.005,6.725,
SetTextureCoordinates,5,0.673,6.725,
SetTextureCoordinates,6,1.005,5.575,
SetTextureCoordinates,7,0.690,5.575,
SetTextureCoordinates,8,1.005,4.425,
SetTextureCoordinates,9,0.690,4.425,
SetTextureCoordinates,10,1.005,3.275,
SetTextureCoordinates,11,0.673,3.275,
SetTextureCoordinates,12,1.005,2.125,
SetTextureCoordinates,13,0.639,2.125,
SetTextureCoordinates,14,1.005,0.000,
SetTextureCoordinates,15,0.560,0.000,

CreateMeshBuilder,
Addvertex,3.350,-0.15,0.000,
Addvertex,1.000,-0.15,0.000,
Addvertex,2.500,-0.15,5.313,
Addvertex,0.575,-0.15,5.313,
Addvertex,2.085,-0.15,8.188,
Addvertex,0.345,-0.15,8.188,
Addvertex,1.763,-0.15,11.063,
Addvertex,0.115,-0.15,11.063,
Addvertex,1.534,-0.15,13.937,
Addvertex,-0.115,-0.15,13.937,
Addvertex,1.396,-0.15,16.812,
Addvertex,-0.345,-0.15,16.812,
Addvertex,1.350,-0.15,19.688,
Addvertex,-0.575,-0.15,19.688,
Addvertex,1.350,-0.15,25.000,
Addvertex,-1.000,-0.15,25.000,
Addface,0,1,3,2,
Addface,2,3,5,4,
Addface,4,5,7,6,
Addface,6,7,9,8,
Addface,8,9,11,10,
Addface,10,11,13,12,
Addface,12,13,15,14,
GenerateNormals,

LoadTexture,weiche2b.bmp,
SetTextureCoordinates,0,1.005,10.000,
SetTextureCoordinates,1,0.560,10.000,
SetTextureCoordinates,2,1.005,7.875,
SetTextureCoordinates,3,0.639,7.875,
SetTextureCoordinates,4,1.005,6.725,
SetTextureCoordinates,5,0.673,6.725,
SetTextureCoordinates,6,1.005,5.575,
SetTextureCoordinates,7,0.690,5.575,
SetTextureCoordinates,8,1.005,4.425,
SetTextureCoordinates,9,0.690,4.425,
SetTextureCoordinates,10,1.005,3.275,
SetTextureCoordinates,11,0.673,3.275,
SetTextureCoordinates,12,1.005,2.125,
SetTextureCoordinates,13,0.639,2.125,
SetTextureCoordinates,14,1.005,0.000,
SetTextureCoordinates,15,0.560,0.000,



CreateMeshBuilder,
Addvertex,2.010, 5.600, 0.000,
Addvertex,1.990, 5.600, 0.000,
Addvertex,-2.010, 5.600, 25.000,
Addvertex,-1.990, 5.600, 25.000,
Addface,3,2,1,0,
SetColor,68,40,40,

GenerateNormals,

CreateMeshBuilder,
Addvertex,0.010, 5.600, 0.000,
Addvertex,-0.010, 5.600, 0.000,
Addvertex,-0.010, 5.600, 25.000,
Addvertex,0.010, 5.600, 25.000,
Addface,3,2,1,0,
SetColor,68,40,40,
GenerateNormals,
CreateMeshBuilder,
AddVertex,-0.5,-0.2,-0.2,
AddVertex,-0.5,-0.05,-0.2,
AddVertex,0.5,-0.05,-0.2,
AddVertex,0.5,-0.2,-0.2,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,../BeaconSeite.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,


CreateMeshBuilder,
AddVertex,-0.5,-0.2,-0.2,
AddVertex,-0.5,-0.2,0.2,
AddVertex,-0.5,-0.05,0.2,
AddVertex,-0.5,-0.05,-0.2,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,../BeaconSeite.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,


CreateMeshBuilder,
AddVertex,-0.5,-0.05,-0.2,
AddVertex,0.5,-0.05,-0.2,
AddVertex,0.5,-0.05,0.2,
AddVertex,-0.5,-0.05,0.2,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,../BeaconOben.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,0.5,-0.2,-0.2,
AddVertex,0.5,-0.2,0.2,
AddVertex,0.5,-0.05,0.2,
AddVertex,0.5,-0.05,-0.2,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,../BeaconSeite.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,


CreateMeshBuilder,
AddVertex,-0.5,-0.2,0.2,
AddVertex,-0.5,-0.05,0.2,
AddVertex,0.5,-0.05,0.2,
AddVertex,0.5,-0.2,0.2,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,../BeaconSeite.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,
AddVertex,-0.5,-0.2,24.8,
AddVertex,-0.5,-0.05,24.8,
AddVertex,0.5,-0.05,24.8,
AddVertex,0.5,-0.2,24.8,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,../BeaconSeite.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,


CreateMeshBuilder,
AddVertex,-0.5,-0.2,24.8,
AddVertex,-0.5,-0.2,2.2,
AddVertex,-0.5,-0.05,25.2,
AddVertex,-0.5,-0.05,24.8,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,../BeaconSeite.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,


CreateMeshBuilder,
AddVertex,-0.5,-0.05,24.8,
AddVertex,0.5,-0.05,24.8,
AddVertex,0.5,-0.05,25.2,
AddVertex,-0.5,-0.05,25.2,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,../BeaconOben.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,0.5,-0.2,24.8,
AddVertex,0.5,-0.2,25.2,
AddVertex,0.5,-0.05,25.2,
AddVertex,0.5,-0.05,24.8,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,../BeaconSeite.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,


CreateMeshBuilder,
AddVertex,-0.5,-0.2,25.2,
AddVertex,-0.5,-0.05,25.2,
AddVertex,0.5,-0.05,25.2,
AddVertex,0.5,-0.2,25.2,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,../BeaconSeite.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
;;;;;;;
CreateMeshBuilder,
AddVertex,1.55,-0.2,-0.2,
AddVertex,1.55,-0.05,-0.2,
AddVertex,2.55,-0.05,-0.1,
AddVertex,2.55,-0.2,-0.1,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,../BeaconSeite.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,




CreateMeshBuilder,
AddVertex,1.55,-0.05,-0.2,
AddVertex,2.55,-0.05,-0.1,
AddVertex,2.5,-0.05,0.3,
AddVertex,1.5,-0.05,0.2,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,../BeaconOben.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,2.55,-0.2,-0.1,
AddVertex,2.5,-0.2,0.3,
AddVertex,2.5,-0.05,0.3,
AddVertex,2.55,-0.05,-0.1,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,../BeaconSeite.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,


CreateMeshBuilder,
AddVertex,1.55,-0.2,-0.2,
AddVertex,1.5,-0.2,0.2,
AddVertex,1.5,-0.05,0.2,
AddVertex,1.55,-0.05,-0.2,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,../BeaconSeite.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,

CreateMeshBuilder,
AddVertex,1.55,-0.2,0.2,
AddVertex,1.55,-0.05,0.2,
AddVertex,2.55,-0.05,0.3,
AddVertex,2.55,-0.2,0.3,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,../BeaconSeite.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

;;;;;;;

CreateMeshBuilder,
AddVertex,-1.5,-0.2,24.8,
AddVertex,-1.5,-0.05,24.8,
AddVertex,-2.5,-0.05,24.7,
AddVertex,-2.5,-0.2,24.7,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,../BeaconSeite.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,

CreateMeshBuilder,
AddVertex,-1.55,-0.2,25.2,
AddVertex,-1.55,-0.05,25.2,
AddVertex,-2.55,-0.05,25.1,
AddVertex,-2.55,-0.2,25.1,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,../BeaconSeite.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,


CreateMeshBuilder,
AddVertex,-1.55,-0.05,25.2,
AddVertex,-2.55,-0.05,25.1,
AddVertex,-2.5,-0.05,24.7,
AddVertex,-1.5,-0.05,24.8,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,../BeaconOben.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,-2.55,-0.2,25.1,
AddVertex,-2.5,-0.2,24.7,
AddVertex,-2.5,-0.05,24.7,
AddVertex,-2.55,-0.05,25.1,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,../BeaconSeite.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,

CreateMeshBuilder,
AddVertex,-1.55,-0.2,25.2,
AddVertex,-1.5,-0.2,24.8,
AddVertex,-1.5,-0.05,24.8,
AddVertex,-1.55,-0.05,25.2,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,../BeaconSeite.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,

