CreateMeshBuilder,
AddVertex,-17.4,9,0,
AddVertex,-11.4,9,0,
AddVertex,-11.4,9,8,
AddVertex,-17.4,0,0,
AddVertex,-11.4,0,0,
AddVertex,-11.4,0,8,
AddFace,0,1,4,3,
AddFace,1,2,5,4,

GenerateNormals,

LoadTexture,hausv2.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0.5,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,1,
SetTextureCoordinates,4,0.5,1,
SetTextureCoordinates,5,1,1,


CreateMeshBuilder,
AddVertex,-17.4,9,9,
AddVertex,-11.4,9,9,
AddVertex,-11.4,9,17,
AddVertex,-17.4,0,9,
AddVertex,-11.4,0,9,
AddVertex,-11.4,0,17,
AddFace,0,1,4,3,
AddFace,1,2,5,4,

GenerateNormals,

LoadTexture,hausv2.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0.5,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,1,
SetTextureCoordinates,4,0.5,1,
SetTextureCoordinates,5,1,1,



CreateMeshBuilder,
AddVertex,-10.8,8.7,8.6,
AddVertex,-10.8,8.7,-0.6,
AddVertex,-18,8.7,-0.6,
AddVertex,-14.4,10.5,3,
AddVertex,-14.4,10.5,5,
AddFace,1,2,3,
AddFace,0,1,3,4,
SetColor,48,48,48,

GenerateNormals,


CreateMeshBuilder,
AddVertex,-10.8,8.7,17.6,
AddVertex,-10.8,8.7,8.4,
AddVertex,-18,8.7,8.4,
AddVertex,-14.4,10.5,12,
AddVertex,-14.4,10.5,14,
AddFace,1,2,3,
AddFace,0,1,3,4,
SetColor,48,48,48,
GenerateNormals,

