CreateMeshBuilder,
AddVertex,0, 8, 0,
AddVertex,3.5, 8, 0,
AddVertex,3.5, -0.3, 0,
AddVertex,0, 0, -0.3,
AddFace,0,1,2,3,
AddFace,1,0,3,2,

GenerateNormals,

LoadTexture,baum2.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,256,256,256,

CreateMeshBuilder,
AddVertex,0, 8, 10,
AddVertex,3.5, 8, 10,
AddVertex,3.5, -0.3, 10,
AddVertex,0, -0.3, 10,
AddFace,0,1,2,3,
AddFace,1,0,3,2,

GenerateNormals,

LoadTexture,baum2.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,256,256,256,


