CreateMeshBuilder,
AddVertex,0, 8, 5,
AddVertex,3.5, 8, 5,
AddVertex,3.5, 0, 5,
AddVertex,0, 0, 5,
AddFace,0,1,2,3,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,../Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,3.25, 0.01, 3.5,
AddVertex,0.25, 0.01, 3.5,
AddVertex,0.25, 0.01, 6.5,
AddVertex,3.25, 0.01, 6.5,
Addface,0,1,2,3,
GenerateNormals,

LoadTexture,../ground/ground.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
