CreateMeshBuilder,
AddVertex,-3, 5.6, 10,
AddVertex,-1.7, 5.6, 10,
AddVertex,-1.7, -0.3, 10,
AddVertex,-3, -0.3, 10,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-2.6, 3, 12.5,
AddVertex,-1.5, 3, 12.5,
AddVertex,-1.5, -0.3, 12.5,
AddVertex,-2.6, -0.3, 12.5,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-2.7, 2.6, 14,
AddVertex,-2, 2.6, 14,
AddVertex,-2, -0.3, 14,
AddVertex,-2.7, -0.3, 14,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-2.7, 2.6, 16,
AddVertex,-2, 2.6, 16,
AddVertex,-2, -0.3, 16,
AddVertex,-2.7, -0.3, 16,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-2.8, 4.3, 4,
AddVertex,-1.7, 4.3, 4,
AddVertex,-1.7, -0.3, 4,
AddVertex,-2.8, -0.3, 4,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-3.5, 1.7, 1,
AddVertex,-1.6, 1.7, 1,
AddVertex,-1.6, -0.3, 1,
AddVertex,-3.5, -0.3, 1,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-3.5, 1.5, 18,
AddVertex,-1.5, 1.5, 18,
AddVertex,-1.5, -0.3, 18,
AddVertex,-3.5, -0.3, 18,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-3.5, 1, 7,
AddVertex,-1.5, 1, 7,
AddVertex,-1.5, -0.3, 7,
AddVertex,-3.5, -0.3, 7,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-3.8, 2, 2,
AddVertex,-1.8, 2, 2,
AddVertex,-1.8, -0.3, 2,
AddVertex,-3.8, -0.3, 2,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,1, 5.6, 7,
AddVertex,2.7, 5.6, 7,
AddVertex,2.7, -0.3, 7,
AddVertex,1, -0.3, 7,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,0.5, 3.6, 9,
AddVertex,1.2, 3.6, 9,
AddVertex,1.2, -0.3, 9,
AddVertex,0.5, -0.3, 9,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,1.6, 3, 16,
AddVertex,2.5, 3, 16,
AddVertex,2.5, -0.3, 16,
AddVertex,1.6, -0.3, 16,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,2, 2.6, 4,
AddVertex,2.7, 2.6, 4,
AddVertex,2.7, -0.3, 4,
AddVertex,2, -0.3, 4,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,0.3, 2.6, 1,
AddVertex,1, 2.6, 1,
AddVertex,1, -0.3, 1,
AddVertex,0.3, -0.3, 1,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-0.5, 4.3, 11,
AddVertex,0.4, 4.3, 11,
AddVertex,0.4, -0.3, 11,
AddVertex,-0.5, -0.3, 11,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-0.7, 1.7, 5,
AddVertex,1.2, 1.7, 5,
AddVertex,1.2, -0.3, 5,
AddVertex,-0.7, -0.3, 5,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-1.5, 1.5, 13,
AddVertex,0.5, 1.5, 13,
AddVertex,0.5, -0.3, 13,
AddVertex,-1.5, -0.3, 13,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-1.3, 1, 8.5,
AddVertex,0.7, 1, 8.5,
AddVertex,0.7, -0.3, 8.5,
AddVertex,-1.3, -0.3, 8.5,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,2.8, 2, 4.7,
AddVertex,4.8, 2, 4.7,
AddVertex,4.8, -0.3, 4.7,
AddVertex,2.8, -0.3, 4.7,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,3.2, 6.4, 12.6,
AddVertex,4.5, 6.4, 12.6,
AddVertex,4.5, -0.3, 12.6,
AddVertex,3.2, -0.3, 12.6,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,0.8, 5.4, 15.8,
AddVertex,2.1, 5.4, 15.8,
AddVertex,2.1, -0.3, 15.8,
AddVertex,0.8, -0.3, 15.8,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Strauch.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

