

CreateMeshBuilder,
AddVertex,0.72, 0, -0.3,
AddVertex,0.72, 0, 25.3,
AddVertex,0.8, 0, 25.3,
AddVertex,0.8, 0, -0.3,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 1, 1,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
Addvertex,0.76, 0, 25.3,
Addvertex,0.76, 0, -0.3,
Addvertex,0.76, -0.17, -0.3,
Addvertex,0.76, -0.17, 25.3,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,0.72, 0, -25.3,
AddVertex,0.72, 0, -0.3,
AddVertex,0.8, 0, -0.3,
AddVertex,0.8, 0, -25.3,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 1, 1,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
Addvertex,0.76, 0, 0.3,
Addvertex,0.76, 0, -25.3,
Addvertex,0.76, -0.17, -25.3,
Addvertex,0.76, -0.17, -0.3,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,
GenerateNormals,

