CreateMeshBuilder,
AddVertex,-1.05,-0.,2.2,
AddVertex,-1.05,-0.,-2.3,
AddVertex,-1.05,1.9,2.2,
AddVertex,-1.05,1.9,-2.3,
AddVertex,-1.05,2.8,2.03,
AddVertex,-1.05,3.,-2.3,
AddVertex,-1.05,2.8,2,
AddVertex,-1.05,3,-2.1,
AddFace2,2,3,1,0,
AddFace2,4,5,3,2,
Addface2,6,7,5,4,
GenerateNormals,

LoadTexture,AtecoSeite1.bmp,
SetTextureCoordinates,0,0.02,1,
SetTextureCoordinates,1,0.97,1,
SetTextureCoordinates,2,0.03,0.35,
SetTextureCoordinates,3,0.97,0.35,
SetTextureCoordinates,4,0.06,0.01,
SetTextureCoordinates,5,0.97,0.01,
SetTextureCoordinates,6,0.05,0.01,
SetTextureCoordinates,7,0.97,0.001,
SetDecalTransparentColor, 0,0,255,


CreateMeshBuilder,
AddVertex,1.05,-0.,2.2,
AddVertex,1.05,-0.,-2.3,
AddVertex,1.05,1.9,2.2,
AddVertex,1.05,1.9,-2.3,
AddVertex,1.05,2.8,2.03,
AddVertex,1.05,3.,-2.3,
AddVertex,1.05,2.8,2,
AddVertex,1.05,3,-2.1,
AddFace2,2,3,1,0,
AddFace2,4,5,3,2,
Addface2,6,7,5,4,
GenerateNormals,

LoadTexture,AtecoSeite1.bmp,
SetTextureCoordinates,0,0.02,1,
SetTextureCoordinates,1,0.97,1,
SetTextureCoordinates,2,0.03,0.35,
SetTextureCoordinates,3,0.97,0.35,
SetTextureCoordinates,4,0.06,0.01,
SetTextureCoordinates,5,0.97,0.01,
SetTextureCoordinates,6,0.05,0.01,
SetTextureCoordinates,7,0.97,0.001,
SetDecalTransparentColor, 0,0,255,


CreateMeshBuilder,
AddVertex,1.05,0.3 , 0.33,
AddVertex,-1.05,0.3 , 0.33,
AddVertex,1.05,2.84   , 0.5,
AddVertex,-1.05,2.84 , 0.5,


 
AddFace,0,1,3,2,


GenerateNormals,

LoadTexture,ActrosHeck1.bmp,
SetTextureCoordinates,0,0.9,0.9,
SetTextureCoordinates,1,0.1,0.9,
SetTextureCoordinates,2,0.9,0.1,
SetTextureCoordinates,3,0.1,0.1,



CreateMeshBuilder,
AddVertex,1.05,0.24 , 2.2,
AddVertex,-1.05,0.24 , 2.2,
AddVertex,1.05,1.9   , 2.2,
AddVertex,-1.05,1.9 , 2.2,
AddVertex,1.05,2.65. , 2.0,
AddVertex,-1.05,2.65   , 2.0,

 
AddFace,2,3,1,0,
AddFace,4,5,3,2,

GenerateNormals,

LoadTexture,AtecoFront.bmp,
SetTextureCoordinates,0,0.,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,0.,0.4,
SetTextureCoordinates,3,1,0.4,
SetTextureCoordinates,4,0,0.001,
SetTextureCoordinates,5,1,0.001,
SetDecalTransparentColor, 0,0,255,


CreateMeshBuilder,
AddVertex,1.05,2.84,0.5,
AddVertex,-1.05,2.84,0.5,
AddVertex,-1.05,2.65,2.03,
AddVertex,1.05,2.65,2.03,
AddFace2,0,1,2,3,
GenerateNormals,

LoadTexture,Spoiler.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,
AddVertex,1.05,0.2,-2.3,
AddVertex,-1.05,0.2,-2.3,
AddVertex,-1.05,0.76,-2.3,
AddVertex,1.05,0.76,-2.3,
AddFace2,0,1,2,3,
GenerateNormals,

LoadTexture,ActrosHeck2.bmp,
SetTextureCoordinates,0,1,0.87,
SetTextureCoordinates,1,0,0.87,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,1,0,
SetDecalTransparentColor, 0,0,255,

;;;;;;;;
CreateMeshBuilder,
AddVertex,-1.05,1.7,-2.6,
AddVertex,-1.05,0.89,-2.6,
AddVertex,-1.05,0.89,0.2,
AddVertex,-1.05,1.7,0.2,
AddFace2,0,1,2,3,
GenerateNormals,

LoadTexture, ActrosSeiteB1.bmp,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,

CreateMeshBuilder,
AddVertex,1.05,1.7,-2.6,
AddVertex,1.05,0.89,-2.6,
AddVertex,1.05,0.89,0.2,
AddVertex,1.05,1.7,0.2,
AddFace2,3,2,1,0,
GenerateNormals,

LoadTexture, ActrosSeiteB1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,1.05,1.7,0.2,
AddVertex,-1.05,1.7,0.2,
AddVertex,-1.05,0.89,0.2,
AddVertex,1.05,0.89,0.2,
AddFace2,0,1,2,3,
GenerateNormals,

LoadTexture,ActrosSeiteB1.bmp,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,1,0,

CreateMeshBuilder,
AddVertex,1.05,1.7,-2.6,
AddVertex,-1.05,1.7,-2.6,
AddVertex,-1.05,0.89,-2.6,
AddVertex,1.05,0.89,-2.6,
AddFace2,3,2,1,0,
GenerateNormals,

LoadTexture,ActrosSeiteB1.bmp,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,1,0,

CreateMeshBuilder,
AddVertex,1.05,0.9,-2.6,
AddVertex,-1.05,0.9,-2.6,
AddVertex,-1.05,0.9,0.2,
AddVertex,1.05,0.9,0.2,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Boden.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,1.05,0.75,-2.3,
AddVertex,-1.05,0.75,-2.3,
AddVertex,-1.05,0.75,0.7,
AddVertex,1.05,0.75,0.7,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Boden.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,0.75,3,1.8,
AddVertex,0.95,3,1.8,
AddVertex,0.95,2.65,1.8,
AddVertex,0.75,2.65,1.8,
AddFace2,0,1,2,3,
GenerateNormals,

LoadTexture,Gelblicht.bmp,
SetTextureCoordinates,0,1,0,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor, 0,0,255,

CreateMeshBuilder,
AddVertex,-0.75,3,1.8,
AddVertex,-0.95,3,1.8,
AddVertex,-0.95,2.65,1.8,
AddVertex,-0.75,2.65,1.8,
AddFace2,0,1,2,3,
GenerateNormals,

LoadTexture,Gelblicht.bmp,
SetTextureCoordinates,0,1,0,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor, 0,0,255,

CreateMeshBuilder,
AddVertex,0.85,3,1.9,
AddVertex,0.85,3,1.7,
AddVertex,0.85,2.65,1.7,
AddVertex,0.85,2.65,1.9,
AddFace2,0,1,2,3,
GenerateNormals,

LoadTexture,Gelblicht.bmp,
SetTextureCoordinates,0,1,0,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor, 0,0,255,

CreateMeshBuilder,
AddVertex,-0.85,3,1.9,
AddVertex,-0.85,3,1.7,
AddVertex,-0.85,2.65,1.7,
AddVertex,-0.85,2.65,1.9,
AddFace2,0,1,2,3,
GenerateNormals,

LoadTexture,Gelblicht.bmp,
SetTextureCoordinates,0,1,0,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor, 0,0,255,