CreateMeshBuilder,
AddVertex,-0.5, 3.5, 0,
AddVertex,0.5, 3.5, 0,
AddVertex,0.5, 0, 0,
AddVertex,-0.5, 0, 0,
AddFace,0, 1, 2, 3,


GenerateNormals,

LoadTexture,Lampe.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,0.5, 3.5, 0,
AddVertex,-0.5, 3.5, 0,
AddVertex,-0.5, 0, 0,
AddVertex,0.5, 0, 0,
AddFace,0,1,2,3,


GenerateNormals,

LoadTexture,Lampe.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,
