CreateMeshBuilder,
AddVertex,+0,+0.2,+0,
AddVertex,+0,+3.5,+0,
AddVertex,+2.4,+3.5,+0,
AddVertex,+2.4,+0.2,+0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,THeck.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,255,255,0,


CreateMeshBuilder,
AddVertex,+0,+0,+0,
AddVertex,+0,+0,+18,
AddVertex,+0,+3.5,+18,
AddVertex,+0,+3.5,+0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Tlinks.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,255,255,0,

CreateMeshBuilder,
AddVertex,+0,+3.5,+0,
AddVertex,+2.4,3.5,+0,
AddVertex,+2.4,+3.5,+18,
AddVertex,+0,+3.5,+18,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,b1d.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,+2.4,+0,+0,
AddVertex,+2.4,+0,+18,
AddVertex,+2.4,+3.5,+18,
AddVertex,+2.4,+3.5,+0,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,Trechts.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,255,255,0,

CreateMeshBuilder,
AddVertex,+0,+0.0,+18,
AddVertex,+0,+3.5,+18,
AddVertex,+2.4,+3.5,+18,
AddVertex,+2.4,+0.0,+18,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,TFront.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,255,255,0,
