CreateMeshBuilder,
Addvertex,-0.802, 0, -0.084,
Addvertex,-0.722, 0, -0.085,
Addvertex,-0.718, 0, 5.016,
Addvertex,-0.638, 0, 5.014,
Addvertex,-0.678, 0, 10.016,
Addvertex,-0.598, 0, 10.014,
Addvertex,-0.680, 0, 15.017,
Addvertex,-0.600, 0, 15.015,
Addvertex,-0.723, 0, 20.019,
Addvertex,-0.643, 0, 20.017,
Addvertex,-0.806, 0, 25.122,
Addvertex,-0.726, 0, 25.120,
Addface,2, 3, 1, 0,
Addface,4, 5, 3, 2,
Addface,6, 7, 5, 4,
Addface,8, 9, 7, 6,
Addface,10, 11, 9, 8,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.001, 1,
SetTextureCoordinates,1, 0.001, 0,
SetTextureCoordinates,2, 0.2, 1,
SetTextureCoordinates,3, 0.2, 0,
SetTextureCoordinates,4, 0.4, 1,
SetTextureCoordinates,5, 0.4, 0,
SetTextureCoordinates,6, 0.6, 1,
SetTextureCoordinates,7, 0.6, 0,
SetTextureCoordinates,8, 0.8, 1,
SetTextureCoordinates,9, 0.8, 0,
SetTextureCoordinates,10, 1, 1,
SetTextureCoordinates,11, 1, 0,

CreateMeshBuilder,
Addvertex,0.718, 0, -0.115,
Addvertex,0.798, 0, -0.116,
Addvertex,0.802, 0, 4.985,
Addvertex,0.882, 0, 4.983,
Addvertex,0.842, 0, 9.985,
Addvertex,0.922, 0, 9.983,
Addvertex,0.840, 0, 14.986,
Addvertex,0.920, 0, 14.984,
Addvertex,0.797, 0, 19.988,
Addvertex,0.877, 0, 19.986,
Addvertex,0.714, 0, 25.091,
Addvertex,0.794, 0, 25.089,
Addface,2, 3, 1, 0,
Addface,4, 5, 3, 2,
Addface,6, 7, 5, 4,
Addface,8, 9, 7, 6,
Addface,10, 11, 9, 8,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.001, 0,
SetTextureCoordinates,1, 0.001, 1,
SetTextureCoordinates,2, 0.2, 0,
SetTextureCoordinates,3, 0.2, 1,
SetTextureCoordinates,4, 0.4, 0,
SetTextureCoordinates,5, 0.4, 1,
SetTextureCoordinates,6, 0.6, 0,
SetTextureCoordinates,7, 0.6, 1,
SetTextureCoordinates,8, 0.8, 0,
SetTextureCoordinates,9, 0.8, 1,
SetTextureCoordinates,10, 0.99, 0,
SetTextureCoordinates,11, 0.99, 1,



CreateMeshBuilder,
Addvertex,-0.762, 0, -0.084,
Addvertex,-0.762, -0.170, -0.084,
Addvertex,-0.678, 0, 5.015,
Addvertex,-0.678, -0.170, 5.015,
Addvertex,-0.638, 0, 10.015,
Addvertex,-0.638, -0.170, 10.015,
Addvertex,-0.640, 0, 15.016,
Addvertex,-0.640, -0.170, 15.016,
Addvertex,-0.683, 0, 20.018,
Addvertex,-0.683, -0.170, 20.018,
Addvertex,-0.766, 0, 25.121,
Addvertex,-0.766, -0.170, 25.121,
Addface,2, 3, 1, 0,
Addface,0, 1, 3, 2,
Addface,4, 5, 3, 2,
Addface,2, 3, 5, 4,
Addface,6, 7, 5, 4,
Addface,4, 5, 7, 6,
Addface,8, 9, 7, 6,
Addface,6, 7, 9, 8,
Addface,10, 11, 9, 8,
Addface,8, 9, 11, 10,
SetColor,68,40,40,

GenerateNormals,

CreateMeshBuilder,
Addvertex,0.758, 0, -0.116,
Addvertex,0.758, -0.170, -0.116,
Addvertex,0.842, 0, 4.984,
Addvertex,0.842, -0.170, 4.984,
Addvertex,0.882, 0, 9.984,
Addvertex,0.882, -0.170, 9.984,
Addvertex,0.880, 0, 14.985,
Addvertex,0.880, -0.170, 14.985,
Addvertex,0.837, 0, 19.987,
Addvertex,0.837, -0.170, 19.987,
Addvertex,0.754, 0, 25.090,
Addvertex,0.754, -0.170, 25.090,
Addface,2, 3, 1, 0,
Addface,0, 1, 3, 2,
Addface,4, 5, 3, 2,
Addface,2, 3, 5, 4,
Addface,6, 7, 5, 4,
Addface,4, 5, 7, 6,
Addface,8, 9, 7, 6,
Addface,6, 7, 9, 8,
Addface,10, 11, 9, 8,
Addface,8, 9, 11, 10,
SetColor,68,40,40,

GenerateNormals,

CreateMeshBuilder,
Addvertex,-1.352, -0.170, -0.072,
Addvertex,1.348, -0.170, -0.128,
Addvertex,-1.268, -0.170, 5.027,
Addvertex,1.431, -0.170, 4.972,
Addvertex,-1.228, -0.170, 10.027,
Addvertex,1.472, -0.170, 9.972,
Addvertex,-1.229, -0.170, 15.028,
Addvertex,1.470, -0.170, 14.973,
Addvertex,-1.273, -0.170, 20.030,
Addvertex,1.427, -0.170, 19.975,
Addvertex,-1.355, -0.170, 25.133,
Addvertex,1.344, -0.170, 25.078,
Addface,2, 3, 1, 0,
Addface,4, 5, 3, 2,
Addface,6, 7, 5, 4,
Addface,8, 9, 7, 6,
Addface,10, 11, 9, 8,

GenerateNormals,

LoadTexture,schwellen2.bmp,
SetTextureCoordinates,0, 1.02, 10,
SetTextureCoordinates,1, -0.02, 10,
SetTextureCoordinates,2, 1.02, 8,
SetTextureCoordinates,3, -0.02, 8,
SetTextureCoordinates,4, 1.02, 6,
SetTextureCoordinates,5, -0.02, 6,
SetTextureCoordinates,6, 1.02, 4,
SetTextureCoordinates,7, -0.02, 4,
SetTextureCoordinates,8, 1.02, 2,
SetTextureCoordinates,9, -0.02, 2,
SetTextureCoordinates,10, 1.02, 0,
SetTextureCoordinates,11, -0.02, 0,

CreateMeshBuilder,
Addvertex,-2.801, -0.400, -0.043,
Addvertex,-1.352, -0.170, -0.072,
Addvertex,-2.718, -0.400, 5.057,
Addvertex,-1.268, -0.170, 5.027,
Addvertex,-2.678, -0.400, 10.057,
Addvertex,-1.228, -0.170, 10.027,
Addvertex,-2.679, -0.400, 15.058,
Addvertex,-1.229, -0.170, 15.028,
Addvertex,-2.722, -0.400, 20.060,
Addvertex,-1.273, -0.170, 20.030,
Addvertex,-2.805, -0.400, 25.163,
Addvertex,-1.355, -0.170, 25.133,
Addface,2, 3, 1, 0,
Addface,4, 5, 3, 2,
Addface,6, 7, 5, 4,
Addface,8, 9, 7, 6,
Addface,10, 11, 9, 8,

GenerateNormals,

LoadTexture,schotter2.bmp,
SetTextureCoordinates,0, 1, 10,
SetTextureCoordinates,1, 0, 10,
SetTextureCoordinates,2, 1, 8,
SetTextureCoordinates,3, 0, 8,
SetTextureCoordinates,4, 1, 6,
SetTextureCoordinates,5, 0, 6,
SetTextureCoordinates,6, 1, 4,
SetTextureCoordinates,7, 0, 4,
SetTextureCoordinates,8, 1, 2,
SetTextureCoordinates,9, 0, 2,
SetTextureCoordinates,10, 1, 0,
SetTextureCoordinates,11, 0, 0,

CreateMeshBuilder,
Addvertex,1.348, -0.170, -0.128,
Addvertex,2.797, -0.400, -0.157,
Addvertex,1.431, -0.170, 4.972,
Addvertex,2.881, -0.400, 4.942,
Addvertex,1.472, -0.170, 9.972,
Addvertex,2.921, -0.400, 9.942,
Addvertex,1.470, -0.170, 14.973,
Addvertex,2.920, -0.400, 14.943,
Addvertex,1.427, -0.170, 19.975,
Addvertex,2.877, -0.400, 19.945,
Addvertex,1.344, -0.170, 25.078,
Addvertex,2.794, -0.400, 25.048,
Addface,2, 3, 1, 0,
Addface,4, 5, 3, 2,
Addface,6, 7, 5, 4,
Addface,8, 9, 7, 6,
Addface,10, 11, 9, 8,

GenerateNormals,

LoadTexture,schotter2.bmp,
SetTextureCoordinates,0, 0, 10,
SetTextureCoordinates,1, 1, 10,
SetTextureCoordinates,2, 0, 8,
SetTextureCoordinates,3, 1, 8,
SetTextureCoordinates,4, 0, 6,
SetTextureCoordinates,5, 1, 6,
SetTextureCoordinates,6, 0, 4,
SetTextureCoordinates,7, 1, 4,
SetTextureCoordinates,8, 0, 2,
SetTextureCoordinates,9, 1, 2,
SetTextureCoordinates,10, 0, 0,
SetTextureCoordinates,11, 1, 0,




CreateMeshBuilder,
Addvertex,-0.01, 5.600, 0,
Addvertex,0.01, 5.600, 0,
Addvertex,0.004, 5.600, 25,
Addvertex,-0.016, 5.600, 25,
Addface,0,1,2,3,
SetColor,68,40,40,

GenerateNormals,

CreateMeshBuilder,
AddVertex,0, 5.61, 0,
AddVertex,0, 5.6, 0,
AddVertex,0, 5.6, 25.1,
AddVertex,0, 5.61, 25.1,
AddFace,2,3,0,1,
AddFace,3,2,1,0,
SetColor,68,40,40,
GenerateNormals,

CreateMeshBuilder,
AddVertex,-0.45,5.6,0,
AddVertex,-0.45,6.8,0,
AddVertex,0.2,6.8,0,
AddVertex,0.2,5.6,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Ausleger.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,