CreateMeshBuilder,
AddVertex,-0.09,+0,-25,
AddVertex,-0.29,+12,-25,
AddVertex,12.5,+12,-25,
AddVertex,12.5,+0,-25,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,04.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,
AddVertex,+0,+0,-25,
AddVertex,+0.09,+0,-12.5,
AddVertex,+0.09,+12,-12.5,
AddVertex,+0,+12,-25,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,10.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,+1,+7.08,-18.5,
AddVertex,+1,+7.08,-25,
AddVertex,+6.13,+12,-25,
AddVertex,+6.13,+12,-18.5,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,dach.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,

CreateMeshBuilder,
AddVertex,+26,+7.08,-18.5,
AddVertex,+26,+7.08,-25,
AddVertex,+31.13,+12,-25,
AddVertex,+31.13,+12,-18.5,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,dach.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,

CreateMeshBuilder,
AddVertex,+43,+6.08,-24.8,
AddVertex,+43,+12,-18.5,
AddVertex,-0.09,+12,-18.5,
AddVertex,-0.09,+6.08,-24.8,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,dach.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,10,0,
SetTextureCoordinates,3,10,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,12.5,+0,-25,
AddVertex,12.5,+12,-25,
AddVertex,25,+12,-25,
AddVertex,25,+0,-25,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,09.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,25,+0,-25,
AddVertex,25,+12,-25,
AddVertex,37.5,+12,-25,
AddVertex,37.5,+0,-25,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,02.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,+37.5,+0,-24.9,
AddVertex,+37.5,+0,-37.5,
AddVertex,+37.5,+12,-37.5,
AddVertex,+37.5,+12,-24.9,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,01.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,+37.5,+0,-37.4,
AddVertex,+37.5,+0,-50,
AddVertex,+37.5,+12,-50,
AddVertex,+37.5,+12,-37.4,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,06.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,
AddVertex,+37.5,+0,-50,
AddVertex,+37.5,+0,-62.5,
AddVertex,+37.5,+10,-62.5,
AddVertex,+37.5,+10,-50,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,08.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,+37.5,+0,-62.5,
AddVertex,+37.5,+0,-75,
AddVertex,+37.5,+12,-75,
AddVertex,+37.5,+12,-62.5,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,07.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,+37.5,+0,-75,
AddVertex,+37.5,+0,-87.5,
AddVertex,+37.5,+12,-87.5,
AddVertex,+37.5,+12,-75,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,09.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,+37.5,+6.13.08,-18.5,
AddVertex,+37.5,+6.13,-87.5,
AddVertex,+43.13,+12,-87.5,
AddVertex,+43.13,+12,-18.5,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,dach.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,12,1,
SetTextureCoordinates,2,12,0,
SetTextureCoordinates,3,0,0,

CreateMeshBuilder,
AddVertex,37.6, -0.02, -12.5,
AddVertex,-3, -0.02, -12.5,
AddVertex,-3, -0.02, -187.5,
AddVertex,37.6, -0.02, -187.5,
Addface,3,2,1,0,
GenerateNormals,

LoadTexture,boden.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 24, 0,
SetTextureCoordinates,2, 24, 105,
SetTextureCoordinates,3, 0, 105,
