CreateMeshBuilder,
AddVertex,4, 9,0,
AddVertex,14,9,0,
AddVertex,14,0,0,
AddVertex,4, 0,0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,hausv3.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,

CreateMeshBuilder,
AddVertex,4, 13.5,0,
AddVertex,14,13.5,0,
AddVertex,14,9,0,
AddVertex,4, 9,0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,hausv3.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,.5,
SetTextureCoordinates,3,0,.5,

CreateMeshBuilder,
AddVertex,4, 18,0,
AddVertex,14,18,0,
AddVertex,14,13.5,0,
AddVertex,4, 13.5,0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,hausv3.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,.5,
SetTextureCoordinates,3,0,.5,

CreateMeshBuilder,
AddVertex,4, 9,20,
AddVertex,4,9,0,
AddVertex,4,0,0,
AddVertex,4, 0,20,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,hausv3.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,2,0,
SetTextureCoordinates,2,2,1,
SetTextureCoordinates,3,0,1,

CreateMeshBuilder,
AddVertex,4, 13.5,20,
AddVertex,4,13.5,0,
AddVertex,4,9,0,
AddVertex,4, 9,20,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,hausv3.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,2,0,
SetTextureCoordinates,2,2,.5,
SetTextureCoordinates,3,0,.5,

CreateMeshBuilder,
AddVertex,4, 18,20,
AddVertex,4,18,0,
AddVertex,4,13.5,0,
AddVertex,4, 13.5,20,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,hausv3.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,2,0,
SetTextureCoordinates,2,2,.5,
SetTextureCoordinates,3,0,.5,


CreateMeshBuilder,
AddVertex,9, 23,20,
AddVertex,9,23,0,
AddVertex,4,18,0,
AddVertex,4, 18,20,
AddFace,0,1,2,3,
SetColor,64,64,64,

GenerateNormals,

CreateMeshBuilder,
AddVertex,4, 18,0,
AddVertex,9,23,0,
AddVertex,14,18,0,

AddFace,0,1,2,
SetColor,160,180,160,


GenerateNormals,

CreateMeshBuilder,
AddVertex,4, 9,22,
AddVertex,14,9,22,
AddVertex,14,0,22,
AddVertex,4, 0,22,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,hausv2.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,

CreateMeshBuilder,
AddVertex,4, 13.5,22,
AddVertex,14,13.5,22,
AddVertex,14,9,22,
AddVertex,4, 9,22,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,hausv2.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,.5,
SetTextureCoordinates,3,0,.5,


CreateMeshBuilder,
AddVertex,4, 9,32,
AddVertex,4,9,22,
AddVertex,4,0,22,
AddVertex,4, 0,32,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,hausv2.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,

CreateMeshBuilder,
AddVertex,4, 13.5,32,
AddVertex,4,13.5,22,
AddVertex,4,9,22,
AddVertex,4, 9,32,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,hausv2.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,.5,
SetTextureCoordinates,3,0,.5,

CreateMeshBuilder,
AddVertex,4, 13.5,32,
AddVertex,4,18,27,
AddVertex,4,13.5,22,
AddFace,0,1,2,
SetColor,210,210,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex,4,18,27,
AddVertex,14,18,27,
AddVertex,14,13.5,22,
AddVertex,4,13.5,22,
AddFace,0,1,2,3,
SetColor,100,100,100,
GenerateNormals,

