CreateMeshBuilder,
AddVertex,2.,0,0,
AddVertex,2.,1.5,0,
AddVertex,2.5,1.5,0,
AddVertex,2.5,0,0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,bau2.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

SetDecalTransparentColor,210,166,86,

CreateMeshBuilder,
AddVertex,3,0,0.9,
AddVertex,3,1.5,0.9,
AddVertex,3.5,1.5,0.9,
AddVertex,3.5,0,0.9,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,bau2.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

SetDecalTransparentColor,210,166,86,

CreateMeshBuilder,
AddVertex,3.75,0,2.1,
AddVertex,3.75,1.5,2.1,
AddVertex,4.25,1.5,2.1,
AddVertex,4.25,0,2.1,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,bau1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

SetDecalTransparentColor,210,166,86,


CreateMeshBuilder,
AddVertex,1.9,0,0,
AddVertex,1.9,1,0,
AddVertex,2,1,0,
AddVertex,2,0,0,
AddFace,0,1,2,3,
SetColor,80,80,80,

GenerateNormals,

CreateMeshBuilder,
AddVertex,1.9,0,0.1,
AddVertex,1.9,1,0.1,
AddVertex,1.9,1,0,
AddVertex,1.9,0,0,
AddFace,0,1,2,3,
SetColor,80,80,80,

GenerateNormals,

CreateMeshBuilder,
AddVertex,1.9,0,0.1,
AddVertex,1.9,1,0.1,
AddVertex,2,1,0.1,
AddVertex,2,0,0.1,
AddFace,0,1,2,3,
SetColor,80,80,80,

GenerateNormals,

CreateMeshBuilder,
AddVertex,2,0,0.1,
AddVertex,2,1,0.1,
AddVertex,2,1,0,
AddVertex,2,0,0,
AddFace,0,1,2,3,
SetColor,80,80,80,

GenerateNormals,

CreateMeshBuilder,
AddVertex,1.95,0,2.4,
AddVertex,1.95,0.8,2.4,
AddVertex,1.95,0.8,0,
AddVertex,1.95,0,0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,bau4.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

SetDecalTransparentColor,210,166,86,

CreateMeshBuilder,
AddVertex,-6,0,0.1,
AddVertex,-6,1,0.1,
AddVertex,-5.9,1,0.1,
AddVertex,-5.9,0,0.1,
AddFace,0,1,2,3,
SetColor,80,80,80,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-5.9,0,0.1,
AddVertex,-5.9,1,0.1,
AddVertex,-5.9,1,0,
AddVertex,-5.9,0,0,
AddFace,0,1,2,3,
SetColor,80,80,80,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-6,0,0,
AddVertex,-6,1,0,
AddVertex,-5.9,1,0,
AddVertex,-5.9,0,0,
AddFace,0,1,2,3,
SetColor,80,80,80,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-6,0,0.1,
AddVertex,-6,1,0.1,
AddVertex,-6,1,0,
AddVertex,-6,0,0,
AddFace,0,1,2,3,
SetColor,80,80,80,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-5.9,0,0.05,
AddVertex,-5.9,0.8,0.05,
AddVertex,-3.5,0.8,0.05,
AddVertex,-3.5,0,0.05,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,bau4.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

SetDecalTransparentColor,210,166,86,


CreateMeshBuilder,
AddVertex,-2.25,0,0,
AddVertex,-2.25,1.5,0,
AddVertex,-1.75,1.5,0,
AddVertex,-1.75,0,0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,bau2.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

SetDecalTransparentColor,210,166,86,

CreateMeshBuilder,
AddVertex,-6.75,0,0,
AddVertex,-6.75,1.5,0,
AddVertex,-6.25,1.5,0,
AddVertex,-6.25,0,0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,bau2.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

SetDecalTransparentColor,210,166,86,

CreateMeshBuilder,
AddVertex,-7.5,0,0.9,
AddVertex,-7.5,1.5,0.9,
AddVertex,-7.,1.5,0.9,
AddVertex,-7.,0,0.9,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,bau2.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

SetDecalTransparentColor,210,166,86,

CreateMeshBuilder,
AddVertex,-8.5,0,1.8,
AddVertex,-8.5,1.5,1.8,
AddVertex,-8.,1.5,1.8,
AddVertex,-8.,0,1.8,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,bau2.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

SetDecalTransparentColor,210,166,86,

CreateMeshBuilder,
AddVertex,4.25,0,12.5,
AddVertex,4.25,1.5,12.5,
AddVertex,4.25,1.5,2.5,
AddVertex,4.25,0,2.5,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,bau3.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

SetDecalTransparentColor,210,166,86,

CreateMeshBuilder,
AddVertex,-8.5,0,12.5,
AddVertex,-8.5,1.5,12.5,
AddVertex,-8.5,1.5,2.5,
AddVertex,-8.5,0,2.5,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,bau3.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

SetDecalTransparentColor,210,166,86,


CreateMeshBuilder,
AddVertex,4.25,0,24.5,
AddVertex,4.25,1.5,24.5,
AddVertex,4.25,1.5,13.5,
AddVertex,4.25,0,13.5,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,bau3.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

SetDecalTransparentColor,210,166,86,

CreateMeshBuilder,
AddVertex,-8.5,0,24.5,
AddVertex,-8.5,1.5,24.5,
AddVertex,-8.5,1.5,13.5,
AddVertex,-8.5,0,13.5,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,bau3.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

SetDecalTransparentColor,210,166,86,
