CreateMeshBuilder,
AddVertex,4.1, 4.3, 0,
AddVertex,4.1, 0, 0,
AddVertex,4.1, 0, 12,
AddVertex,4.1, 4.3, 12,
AddFace,0,1,2,3,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,station.bmp,
SetTextureCoordinates,0, 2, 0,
SetTextureCoordinates,1, 2, 1,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
AddVertex,4.1, 7.5, 0,
AddVertex,4.1, 4.3, 0,
AddVertex,4.1, 4.3, 12,
AddVertex,4.1, 7.5, 12,
AddFace,0,1,2,3,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,station.bmp,
SetTextureCoordinates,0, 2, 0,
SetTextureCoordinates,1, 2, 0.718,
SetTextureCoordinates,2, 0, 0.718,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
AddVertex,-0.1, 4.3, 0,
AddVertex,-0.1, 0, 0,
AddVertex,-0.1, 0, 12,
AddVertex,-0.1, 4.3, 12,
AddFace2,0,1,2,3,

GenerateNormals,

LoadTexture,station.bmp,
SetTextureCoordinates,0, 2, 0,
SetTextureCoordinates,1, 2, 1,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
AddVertex,-0.1, 7.5, 0,
AddVertex,-0.1, 4.3, 0,
AddVertex,-0.1, 4.3, 12,
AddVertex,-0.1, 7.5, 12,
AddFace2,0,1,2,3,
GenerateNormals,

LoadTexture,station.bmp,
SetTextureCoordinates,0, 2, 0,
SetTextureCoordinates,1, 2, 0.718,
SetTextureCoordinates,2, 0, 0.718,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
AddVertex,2.1, 4.3, 0,
AddVertex,2.1, 0, 0,
AddVertex,2.1, 0, 12,
AddVertex,2.1, 4.3, 12,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,station.bmp,
SetTextureCoordinates,0, 2, 0,
SetTextureCoordinates,1, 2, 1,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
AddVertex,2.1, 7.5, 0,
AddVertex,2.1, 4.3, 0,
AddVertex,2.1, 4.3, 12,
AddVertex,2.1, 7.5, 12,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,station.bmp,
SetTextureCoordinates,0, 2, 0,
SetTextureCoordinates,1, 2, 0.718,
SetTextureCoordinates,2, 0, 0.718,
SetTextureCoordinates,3, 0, 0,




CreateMeshBuilder,
AddVertex,2, 9, 12,
AddVertex,2, 1, 1,
AddVertex,2, 1, 0,
AddVertex,2, 0, 0,
AddVertex,2, 0, 1,
AddVertex,2, 8, 12,
AddFace,0,1,4,5,
AddFace,1,2,3,4,
AddFace,5,4,1,0,
AddFace,4,3,2,1,
SetColor,0,0,128,


GenerateNormals,

CreateMeshBuilder,
AddVertex,0.1, 9, 12,
AddVertex,0.1, 1, 1,
AddVertex,0.1, 1, 0,
AddVertex,0.1, 0, 0,
AddVertex,0.1, 0, 1,
AddVertex,0.1, 8, 12,
AddFace,0,1,4,5,
AddFace,1,2,3,4,
AddFace,5,4,1,0,
AddFace,4,3,2,1,
SetColor,0,0,128,

GenerateNormals,

CreateMeshBuilder,
AddVertex,1.9, 9, 12,
AddVertex,2.1, 9, 12,
AddVertex,2.1, 1, 1,
AddVertex,1.9, 1, 1,
AddVertex,1.9, 1, 0,
AddVertex,2.1, 1, 0,
AddVertex,2.1, 0, 0,
AddVertex,1.9, 0, 0,
AddFace,0,1,2,3,
AddFace,5,4,3,2,
AddFace,4,5,6,7,
SetColor,0,0,0,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-0.1, 9, 12,
AddVertex,0.1, 9, 12,
AddVertex,0.1, 1, 1,
AddVertex,-0.1, 1, 1,
AddVertex,-0.1, 1, 0,
AddVertex,0.1, 1, 0,
AddVertex,0.1, 0, 0,
AddVertex,-0.1, 0, 0,
AddFace,0,1,2,3,
AddFace,5,4,3,2,
AddFace,4,5,6,7,
SetColor,0,0,0,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-0.1,8,12,
AddVertex,2,8,12,
AddVertex,2,0,1,
AddVertex,-0.1,0,1,
AddFace,2,3,0,1,

GenerateNormals,

LoadTexture,steps2.bmp,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 0, 2,
SetTextureCoordinates,3, 0, 2,

CreateMeshBuilder,
AddVertex,2,0,1,
AddVertex,4,0,1,
AddVertex,4,0,0,
AddVertex,2,0,0,
AddFace,2,3,0,1,

GenerateNormals,

LoadTexture,steps2.bmp,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 0, .2,
SetTextureCoordinates,3, 0, .2,


CreateMeshBuilder,
AddVertex,-0.1, 12, 12,
AddVertex,4.1, 12, 12,
AddVertex,4.1, 0, 12,
AddVertex,-0.10, 0, 12,
AddFace,3,2,1,0,
GenerateNormals,
SetColor,40,40,40,

GenerateNormals,





CreateMeshBuilder,
AddVertex,-0.7,2,0.5,
AddVertex,-0.1,2,0.5,
AddVertex,-0.1,1.4,0.5,
AddVertex,-0.7,1.4,0.5,
AddFace,0,1,2,3,


GenerateNormals,

LoadTexture,stop.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,4.7,2,0.5,
AddVertex,4.1,2,0.5,
AddVertex,4.1,1.4,0.5,
AddVertex,4.7,1.4,0.5,
AddFace,3,2,1,0,


GenerateNormals,

LoadTexture,stop.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,4.7,2,0.5,
AddVertex,4.1,2,0.5,
AddVertex,4.1,1.4,0.5,
AddVertex,4.7,1.4,0.5,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,stopr.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
CreateMeshBuilder,
AddVertex,-0.7,2,0.5,
AddVertex,-0.1,2,0.5,
AddVertex,-0.1,1.4,0.5,
AddVertex,-0.7,1.4,0.5,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,stopr.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,


CreateMeshBuilder,
AddVertex,4.1, 7.5, 0,
AddVertex,4.1, 4.3, 0,
AddVertex,-0.1, 4.3, 0,
AddVertex,-0.1, 7.5, 0,
AddFace,0,1,2,3,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,station.bmp,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 1, 0.718,
SetTextureCoordinates,2, 0, 0.718,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
AddVertex,4.1, 3, 0.01,
AddVertex,4.1, 0, 0.01,
AddVertex,2.1, 0, 0.01,
AddVertex,2.1, 3, 0.01,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,../Hochbahn/fsf.bmp,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 1, 1,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
AddVertex,4.1, 4.31, 0.01,
AddVertex,4.1, 3, 0.01,
AddVertex,2.1, 3, 0.01,
AddVertex,2.1, 4.31, 0.01,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,../Hochbahn/fss.bmp,
SetTextureCoordinates,0, 0.5, 0,
SetTextureCoordinates,1, 0.5, 1,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 0, 0,