CreateMeshBuilder,
AddVertex,-0,0,-16,
AddVertex,-0,7,-16,
AddVertex,-0,7,0,
AddVertex,-0,0,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,rh.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,-8,0,-16,
AddVertex,-8,7,-16,
AddVertex,-8,7,0,
AddVertex,-8,0,0,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,rh.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,-8,0,-16,
AddVertex,-8,7,-16,
AddVertex,-0,7,-16,
AddVertex,-0,0,-16,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,s.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,-8,0,0,
AddVertex,-8,7,0,
AddVertex,-0,7,0,
AddVertex,-0,0,0,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,s.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,-8,7,0,
AddVertex,-4,10,0,
AddVertex,-4,10,0,
AddVertex,-0,7,0,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,s.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0.5,0,
SetTextureCoordinates,2,0.5,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,-8,7,-16,
AddVertex,-4,10,-16,
AddVertex,-4,10,-16,
AddVertex,-0,7,-16,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,s.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0.5,0,
SetTextureCoordinates,2,0.5,0,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,
AddVertex,0.1,6.98,-16.4,
AddVertex,-4,10,-16.4,
AddVertex,-4,10,0.4,
AddVertex,0.1,6.98,0.4,
AddFace,0,1,2,3,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,d.bmp,
SetTextureCoordinates,0,0,5,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,10,0,
SetTextureCoordinates,3,10,5,

CreateMeshBuilder,
AddVertex,-8.1,6.98,-16.4,
AddVertex,-4,10,-16.4,
AddVertex,-4,10,0.4,
AddVertex,-8.1,6.98,0.4,
AddFace,0,1,2,3,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,d.bmp,
SetTextureCoordinates,0,0,5,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,10,0,
SetTextureCoordinates,3,10,5,
