CreateMeshBuilder,
AddVertex,+0,+0,-0,
AddVertex,+0,+0,-12.5,
AddVertex,+0,+12,-12.5,
AddVertex,+0,+12,-0,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,12.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,204,
CreateMeshBuilder,
AddVertex,+0,+0,-12.5,
AddVertex,+0,+0,-25,
AddVertex,+0,+10,-25,
AddVertex,+0,+10,-12.5,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,08.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,+0,+0,-25,
AddVertex,+0,+0,-37.5,
AddVertex,+0,+12,-37.5,
AddVertex,+0,+12,-25,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,07.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,
CreateMeshBuilder,
AddVertex,+0,+0,-37.5,
AddVertex,+0,+0,-50.5,
AddVertex,+0,+12,-50.5,
AddVertex,+0,+12,-37.5,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,09.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,+6.5,+7,-37.5,
AddVertex,+6.5,+12,-30.75,
AddVertex,-0.0,+12,-30.75,
AddVertex,-0.0,+7,-37.5,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,dach.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,+6.5,+7,-12.5,
AddVertex,+6.5,+12,-5.75,
AddVertex,-0.0,+12,-5.75,
AddVertex,-0.0,+7,-12.5,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,dach.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,+6.5,+7,-25,
AddVertex,+6.5,+10,-25,
AddVertex,-0.0,+10,-25,
AddVertex,-0.0,+7,-25,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,dach.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,+0,+6.13.08,0,
AddVertex,+0,+6.13,-50.5,
AddVertex,+4.63,+12,-50.5,
AddVertex,+4.63,+12,0,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,dach.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,12,1,
SetTextureCoordinates,2,12,0,
SetTextureCoordinates,3,0,0,



CreateMeshBuilder,
AddVertex,0.1, -0.02, -0,
AddVertex,-3, -0.02, -0,
AddVertex,-3, -0.02, -50.5,
AddVertex,0.1, -0.02, -50.5,
Addface,3,2,1,0,
GenerateNormals,

LoadTexture,boden.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 2, 0,
SetTextureCoordinates,2, 2, 30,
SetTextureCoordinates,3, 0, 30,

CreateMeshBuilder,
AddVertex,-3, -0.02, -0,
AddVertex,-6, -0.02, -0,
AddVertex,-6, -0.02, -37.5,
AddVertex,-3, -0.02, -37.5,
Addface,3,2,1,0,
GenerateNormals,

LoadTexture,boden.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 2, 0,
SetTextureCoordinates,2, 2, 21,
SetTextureCoordinates,3, 0, 21,
CreateMeshBuilder,
AddVertex,-3, -0.02, -37.5,
AddVertex,-4.5, -0.02, -37.5,
AddVertex,-4.5, -0.02, -50.5,
AddVertex,-3, -0.02, -50.5,
Addface,3,2,1,0,
GenerateNormals,

LoadTexture,boden.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 9,
SetTextureCoordinates,3, 0, 9,
CreateMeshBuilder,
AddVertex,-6, -0.02, -0,
AddVertex,-9, -0.02, -0,
AddVertex,-9, -0.02, -20,
AddVertex,-6, -0.02, -20,
Addface,3,2,1,0,
GenerateNormals,

LoadTexture,boden.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 2, 0,
SetTextureCoordinates,2, 2, 12,
SetTextureCoordinates,3, 0, 12,
