CreateMeshBuilder,
AddVertex,-5.3, 0.8, 0,
AddVertex,-5.3, 0.8, -50,
AddVertex,-5.3, 0.6, -50,
AddVertex,-5.3, 0.6, 0,
AddFace,3,2,1,0,
SetColor,192,192,192,
GenerateNormals,

CreateMeshBuilder,
AddVertex,9.7, 0.8, 0,
AddVertex,9.7, 0.8, -50,
AddVertex,9.7, 0.6, -50,
AddVertex,9.7, 0.6, 0,
AddFace,3,2,1,0,
SetColor,192,192,192,


GenerateNormals,

CreateMeshBuilder,
AddVertex,-5.5, 0.8, 0,
AddVertex,-5.5, 0.8, -50,
AddVertex,-5.5, -0.5, -50,
AddVertex,-5.5, -0.5, 0,
AddFace,3,2,1,0,
SetColor,140,140,140,
GenerateNormals,

CreateMeshBuilder,
AddVertex,9.5, 0.8, 0,
AddVertex,9.5, 0.8, -50,
AddVertex,9.5, -0.5, -50,
AddVertex,9.5, -0.5, 0,
AddFace,3,2,1,0,
SetColor,140,140,140,


GenerateNormals,

CreateMeshBuilder,
AddVertex,-13.3, 0.8, 0,
AddVertex,-13.3, 0.8, -50,
AddVertex,-5.3, 0.8, -50,
AddVertex,-5.3, 0.8, 0,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,..\Bstg-u.bmp,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 1, 24,
SetTextureCoordinates,2, 0, 24,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
AddVertex,-5.3,0.6,-50,
AddVertex,-5.3,0.8,-50,
AddVertex,-5.5,0.8,-50,
AddVertex,-5.5,0.6,-50,
AddFace,0,1,2,3,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-5.5,-0.5,-50,
AddVertex,-5.5,0.8,-50,
AddVertex,-13.3,0.8,-50,
AddVertex,-13.3,-0.5,-50,
AddFace,3,2,1,0,
SetColor,192,192,192,

;;;;;;;;;;;;,
GenerateNormals,

CreateMeshBuilder,
AddVertex,-2.65, -0.15, -50.2,
AddVertex,-2.65, -0.15, 0.2,
AddVertex,-5.35, -0.15, 0.2,
AddVertex,-5.35, -0.15, -50.2,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,03.bmp,
SetTextureCoordinates,0, 0, 20,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 20,
CreateMeshBuilder,
AddVertex,12.35, -0.15, -50.2,
AddVertex,12.35, -0.15, 0.2,
AddVertex,9.65, -0.15, 0.2,
AddVertex,9.65, -0.15, -50.2,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,03.bmp,
SetTextureCoordinates,0, 0, 20,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 20,




CreateMeshBuilder,
AddVertex,-3.2, 0, -50.4,
AddVertex,-3.2, 0, 0.4,
AddVertex,-3.28, 0, 0.4,
AddVertex,-3.28, 0, -50.4,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 2, 1,
SetTextureCoordinates,2, 2, 0,
SetTextureCoordinates,3, 0, 0,
CreateMeshBuilder,
AddVertex,11.8, 0, -50.4,
AddVertex,11.8, 0, 0.4,
AddVertex,11.72, 0, 0.4,
AddVertex,11.72, 0, -50.4,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 2, 1,
SetTextureCoordinates,2, 2, 0,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
AddVertex,-4.72, 0, -50.3,
AddVertex,-4.72, 0, 0.3,
AddVertex,-4.8, 0, 0.3,
AddVertex,-4.8, 0, -50.3,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 2, 0,
SetTextureCoordinates,2, 2, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,10.28, 0, -50.3,
AddVertex,10.28, 0, 0.3,
AddVertex,10.2, 0, 0.3,
AddVertex,10.2, 0, -50.3,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 2, 0,
SetTextureCoordinates,2, 2, 1,
SetTextureCoordinates,3, 0, 1,

GenerateNormals,

CreateMeshBuilder,
Addvertex,-4.76, 0, 0.3,
Addvertex,-4.76, 0, -50.3,
Addvertex,-4.76, -0.17, -50.3,
Addvertex,-4.76, -0.17, 0.3,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,
GenerateNormals,

CreateMeshBuilder,
Addvertex,10.24, 0, 0.3,
Addvertex,10.24, 0, -50.3,
Addvertex,10.24, -0.17, -50.3,
Addvertex,10.24, -0.17, 0.3,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,-3.24, 0, -50.3,
Addvertex,-3.24, 0, 0.3,
Addvertex,-3.24, -0.17, 0.3,
Addvertex,-3.24, -0.17, -50.3,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,
GenerateNormals,

CreateMeshBuilder,
Addvertex,11.76, 0, -50.3,
Addvertex,11.76, 0, 0.3,
Addvertex,11.76, -0.17, 0.3,
Addvertex,11.76, -0.17, -50.3,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,
GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.9, -0.172, 0.2,
AddVertex,-1.9, -0.172, -50.,
AddVertex,-6, -0.172, -50.,
AddVertex,-6, -0.172, 0.2,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,..\concrete.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 2, 0,
SetTextureCoordinates,2, 2, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,13.8, -0.172, 0.2,
AddVertex,13.8, -0.172, -50.,
AddVertex,8, -0.172, -50.,
AddVertex,8, -0.172, 0.2,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,..\concrete.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 2, 0,
SetTextureCoordinates,2, 2, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,-5.5,-6,-50,
AddVertex,-5.5,-0.5,-50,
AddVertex,-13.3,-0.5,-50,
AddVertex,-13.3,-6,-50,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,wand.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-5.5,-6,-49.9,
AddVertex,-5.5,-0.5,-49.9,
AddVertex,-13.3,-0.5,-49.9,
AddVertex,-13.3,-6,-49.9,
AddFace,3,2,1,0,
SetColor,100,100,100,100,
GenerateNormals,

CreateMeshBuilder,
AddVertex,1.5,-6,-50,
AddVertex,1.5,-0.5,-50,
AddVertex,-5.5,-0.5,-50,
AddVertex,-5.5,-6,-50,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,wand.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,16.5,-6,-49.9,
AddVertex,16.5,-0.5,-49.9,
AddVertex,9.5,-0.5,-49.9,
AddVertex,9.5,-6,-49.9,
AddFace,3,2,1,0,
SetColor,100,100,100,100,
GenerateNormals,

CreateMeshBuilder,
AddVertex,16.5,-6,-50,
AddVertex,16.5,-0.5,-50,
AddVertex,9.5,-0.5,-50,
AddVertex,9.5,-6,-50,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,wand.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,1.3,-6,-49.9,
AddVertex,1.3,-0.5,-49.9,
AddVertex,-5.5,-0.5,-49.9,
AddVertex,-5.5,-6,-49.9,
AddFace,3,2,1,0,
SetColor,100,100,100,100,



GenerateNormals,

CreateMeshBuilder,
AddVertex,-5.5,0.8,-50,
AddVertex,-5.5,6,-50,
AddVertex,-13.3,6,-50,
AddVertex,-13.3,0.8,-50,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,wand.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-5.5,0.8,-49.9,
AddVertex,-5.5,6,-49.9,
AddVertex,-13.3,6,-49.9,
AddVertex,-13.3,0.8,-49.9,
AddFace,3,2,1,0,
SetColor,100,100,100,100,
;;;;;;,


GenerateNormals,

CreateMeshBuilder,
AddVertex,-13.3,0.8,-50,
AddVertex,-13.3, 0.8,0,
AddVertex,-13.3, 6,0,
AddVertex,-13.3, 6,-50,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,wand.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,10,1,
SetTextureCoordinates,2,10,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-13.31,0.8,-49.5,
AddVertex,-13.31, 0.8,-0.5,
AddVertex,-13.31, 6,-0.5,
AddVertex,-13.31, 6,-49.5,
AddFace,3,2,1,0,
SetColor,100,100,100,100,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-13.3,-6,-50,
AddVertex,-13.3, -6,0,
AddVertex,-13.3, -0.5,0,
AddVertex,-13.3, -0.5,-50,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,wand.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,10,1,
SetTextureCoordinates,2,10,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-13.31,-6,-49.5,
AddVertex,-13.31, -6,-0.5,
AddVertex,-13.31, -0.5,-0.5,
AddVertex,-13.31, -0.5,-49.5,
AddFace,3,2,1,0,
SetColor,100,100,100,100,

;;;;;;;;;;
GenerateNormals,

CreateMeshBuilder,
AddVertex,-5.5,0.8,-0,
AddVertex,-5.5,6,-0,
AddVertex,-13.3,6,-0,
AddVertex,-13.3,0.8,-0,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,wand.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-5.5,0.8,0.01,
AddVertex,-5.5,6,0.01,
AddVertex,-13.3,6,-0.01,
AddVertex,-13.3,0.8,0.01,
AddFace,3,2,1,0,
SetColor,100,100,100,100,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-3.98, 5.6, -50,
AddVertex,-4.02,  5.6, -50,
AddVertex,-4.02,  5.6, 0.3,
AddVertex,-3.98, 5.6, 0.3,
AddFace,1,0,3,2,
SetColor,68,40,40,
GenerateNormals,

CreateMeshBuilder,
AddVertex,11.02, 5.6, -50,
AddVertex,10.98,  5.6, -50,
AddVertex,10.98,  5.6, 0.3,
AddVertex,11.02, 5.6, 0.3,
AddFace,1,0,3,2,
SetColor,68,40,40,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-4, 5.61, -50,
AddVertex,-4, 5.6, -50,
AddVertex,-4, 5.6, 0.3,
AddVertex,-4, 5.61, 0.3,
AddFace,2,3,0,1,
AddFace,3,2,1,0,
SetColor,68,40,40,


GenerateNormals,

CreateMeshBuilder,
AddVertex,10, 5.61, -50,
AddVertex,10, 5.6, -50,
AddVertex,10, 5.6, 0.3,
AddVertex,10, 5.61, 0.3,
AddFace,2,3,0,1,
AddFace,3,2,1,0,
SetColor,68,40,40,

;;;;;;;techts

GenerateNormals,

CreateMeshBuilder,
AddVertex,1.3, 0.8, 0,
AddVertex,1.3, 0.8, -50,
AddVertex,1.3, 0.6, -50,
AddVertex,1.3, 0.6, 0,
AddFace,0,1,2,3,
SetColor,192,192,192,
GenerateNormals,

CreateMeshBuilder,
AddVertex,16.3, 0.8, 0,
AddVertex,16.3, 0.8, -50,
AddVertex,16.3, 0.6, -50,
AddVertex,16.3, 0.6, 0,
AddFace,0,1,2,3,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex,1.5, 0.8, 0,
AddVertex,1.5, 0.8, -50,
AddVertex,1.5, -0.5, -50,
AddVertex,1.5, -0.5, 0,
AddFace,0,1,2,3,
SetColor,140,140,140,
GenerateNormals,

CreateMeshBuilder,
AddVertex,16.5, 0.8, 0,
AddVertex,16.5, 0.8, -50,
AddVertex,16.5, -0.5, -50,
AddVertex,16.5, -0.5, 0,
AddFace,0,1,2,3,
SetColor,140,140,140,

GenerateNormals,

CreateMeshBuilder,
AddVertex,5.4, 0.8, 0,
AddVertex,5.4, 0.8, -50,
AddVertex,1.3, 0.8, -50,
AddVertex,1.3, 0.8, 0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,..\Bstg-u.bmp,
SetTextureCoordinates,0, 0.5, 0,
SetTextureCoordinates,1, 0.5, 24,
SetTextureCoordinates,2, 0, 24,
SetTextureCoordinates,3, 0, 0,
CreateMeshBuilder,
AddVertex,5.4, 0.8, 0,
AddVertex,5.4, 0.8, -50,
AddVertex,9.7, 0.8, -50,
AddVertex,9.7, 0.8, 0,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,..\Bstg-u.bmp,
SetTextureCoordinates,0, 0.5, 0,
SetTextureCoordinates,1, 0.5, 24,
SetTextureCoordinates,2, 0, 24,
SetTextureCoordinates,3, 0, 0,


CreateMeshBuilder,
AddVertex,24.3, 0.8, 0,
AddVertex,24.3, 0.8, -50,
AddVertex,16.3, 0.8, -50,
AddVertex,16.3, 0.8, 0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,..\Bstg-u.bmp,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 1, 24,
SetTextureCoordinates,2, 0, 24,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
AddVertex,1.3,0.6,-50,
AddVertex,1.3,0.8,-50,
AddVertex,1.5,0.8,-50,
AddVertex,1.5,0.6,-50,
AddFace,0,1,2,3,
SetColor,192,192,192,
GenerateNormals,

CreateMeshBuilder,
AddVertex,16.3,0.6,-50,
AddVertex,16.3,0.8,-50,
AddVertex,16.5,0.8,-50,
AddVertex,16.5,0.6,-50,
AddFace,0,1,2,3,
SetColor,192,192,192,

GenerateNormals,

CreateMeshBuilder,
AddVertex,1.5,-0.5,-50,
AddVertex,1.5,0.8,-50,
AddVertex,9.5,0.8,-50,
AddVertex,9.5,-0.5,-50,
AddFace,0,1,2,3,
SetColor,192,192,192,
GenerateNormals,

CreateMeshBuilder,
AddVertex,16.5,-0.5,-50,
AddVertex,16.5,0.8,-50,
AddVertex,24.3,0.8,-50,
AddVertex,24.3,-0.5,-50,
AddFace,0,1,2,3,
SetColor,192,192,192,

;;;;;;;;;;;;,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.35,-0.15,-50.2,
AddVertex,-1.35,-0.15,0.2,
AddVertex,1.35 ,-0.15,0.2,
AddVertex,1.35 ,-0.15,-50.2,
AddFace,0, 1, 2, 3,
GenerateNormals,

LoadTexture,03.bmp,
SetTextureCoordinates,0, 0, 20,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 20,

CreateMeshBuilder,
AddVertex,13.65,-0.15,-50.2,
AddVertex,13.65,-0.15,0.2,
AddVertex,16.35,-0.15,0.2,
AddVertex,16.35,-0.15,-50.2,
AddFace,0, 1, 2, 3,
GenerateNormals,

LoadTexture,03.bmp,
SetTextureCoordinates,0, 0, 20,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 20,



CreateMeshBuilder,
AddVertex,-0.8, 0, -50.4,
AddVertex,-0.8, 0, 0.4,
AddVertex,-0.72, 0, 0.4,
AddVertex,-0.72, 0, -50.4,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 2, 1,
SetTextureCoordinates,2, 2, 0,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
AddVertex,14.2, 0, -50.4,
AddVertex,14.2, 0, 0.4,
AddVertex,14.28, 0, 0.4,
AddVertex,14.28, 0, -50.4,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 2, 1,
SetTextureCoordinates,2, 2, 0,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
AddVertex,0.72, 0, -50.3,
AddVertex,0.72, 0, 0.3,
AddVertex,0.8, 0, 0.3,
AddVertex,0.8, 0, -50.3,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 2, 0,
SetTextureCoordinates,2, 2, 1,
SetTextureCoordinates,3, 0, 1

CreateMeshBuilder,
AddVertex,15.72, 0, -50.3,
AddVertex,15.72, 0, 0.3,
AddVertex,15.8, 0, 0.3,
AddVertex,15.8, 0, -50.3,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 2, 0,
SetTextureCoordinates,2, 2, 1,
SetTextureCoordinates,3, 0, 1

CreateMeshBuilder,
Addvertex,0.76, 0, 0.3,
Addvertex,0.76, 0, -50.3,
Addvertex,0.76, -0.17, -50.3,
Addvertex,0.76, -0.17, 0.3,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,15.76, 0, 0.3,
Addvertex,15.76, 0, -50.3,
Addvertex,15.76, -0.17, -50.3,
Addvertex,15.76, -0.17, 0.3,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,-0.76, 0, -50.3,
Addvertex,-0.76, 0, 0.3,
Addvertex,-0.76, -0.17, 0.3,
Addvertex,-0.76, -0.17, -50.3,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,
GenerateNormals,

CreateMeshBuilder,
Addvertex,14.24, 0, -50.3,
Addvertex,14.24, 0, 0.3,
Addvertex,14.24, -0.17, 0.3,
Addvertex,14.24, -0.17, -50.3,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-2.1, -0.172, 0.2,
AddVertex,-2.1, -0.172, -50.,
AddVertex,2, -0.172, -50.,
AddVertex,2, -0.172, 0.2,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,..\concrete.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 2, 0,
SetTextureCoordinates,2, 2, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,12.9, -0.172, 0.2,
AddVertex,12.9, -0.172, -50.,
AddVertex,17, -0.172, -50.,
AddVertex,17, -0.172, 0.2,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,..\concrete.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 2, 0,
SetTextureCoordinates,2, 2, 1,
SetTextureCoordinates,3, 0, 1,
;;;;;;;  Fassade
CreateMeshBuilder,
AddVertex,1.5,0.8,-50,
AddVertex,1.5,6,-50,
AddVertex,9.5,6,-50,
AddVertex,9.5,0.8,-50,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,wand2.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,
CreateMeshBuilder,
AddVertex,16.5,0.8,-50,
AddVertex,16.5,6,-50,
AddVertex,24.3,6,-50,
AddVertex,24.3,0.8,-50,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,wand.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,1.5,0.8,-49.9,
AddVertex,1.5,6,-49.9,
AddVertex,9.5,6,-49.9,
AddVertex,9.5,0.8,-49.9,
AddFace,0,1,2,3,
SetColor,100,100,100,100,
GenerateNormals,

CreateMeshBuilder,
AddVertex,16.5,0.8,-49.9,
AddVertex,16.5,6,-49.9,
AddVertex,24.3,6,-49.9,
AddVertex,24.3,0.8,-49.9,
AddFace,0,1,2,3,
SetColor,100,100,100,100,

;;;;;;;;;;;
GenerateNormals,

CreateMeshBuilder,
AddVertex,1.5,-6,-50,
AddVertex,1.5,-0.5,-50,
AddVertex,9.5,-0.5,-50,
AddVertex,9.5,-6,-50,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,wand2.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,
CreateMeshBuilder,
AddVertex,16.5,-6,-50,
AddVertex,16.5,-0.5,-50,
AddVertex,24.3,-0.5,-50,
AddVertex,24.3,-6,-50,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,wand.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,1.5,-6,-49.9,
AddVertex,1.5,-0.5,-49.9,
AddVertex,9.5,-0.5,-49.9,
AddVertex,9.5,-6,-49.9,
AddFace,0,1,2,3,
SetColor,100,100,100,100,
GenerateNormals,

CreateMeshBuilder,
AddVertex,16.5,-6,-49.9,
AddVertex,16.5,-0.5,-49.9,
AddVertex,24.3,-0.5,-49.9,
AddVertex,24.3,-6,-49.9,
AddFace,0,1,2,3,
SetColor,100,100,100,100,

;;;;;;;;;;

GenerateNormals,

CreateMeshBuilder,
AddVertex,24.3,0.8,-50,
AddVertex,24.3, 0.8,0,
AddVertex,24.3, 6,0,
AddVertex,24.3, 6,-50,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,wand.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,10,1,
SetTextureCoordinates,2,10,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,24.31,0.8,-49.5,
AddVertex,24.31, 0.8,-0.5,
AddVertex,24.31, 6,-0.5,
AddVertex,24.31, 6,-49.5,
AddFace,0,1,2,3,
SetColor,100,100,100,100,
;;;;;;;;;
GenerateNormals,

CreateMeshBuilder,
AddVertex,24.3,-6,-50,
AddVertex,24.3, -6,0,
AddVertex,24.3, -0.5,0,
AddVertex,24.3, -0.5,-50,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,wand.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,10,1,
SetTextureCoordinates,2,10,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,24.31,-6,-49.5,
AddVertex,24.31, -6,-0.5,
AddVertex,24.31, -0.5,-0.5,
AddVertex,24.31, -0.5,-49.5,
AddFace,0,1,2,3,
SetColor,100,100,100,100,
;;;;;;;;;;

GenerateNormals,

CreateMeshBuilder,
AddVertex,1.5,0.8,-0,
AddVertex,1.5,6,-0,
AddVertex,9.5,6,-0,
AddVertex,9.5,0.8,-0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,wand2.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,
CreateMeshBuilder,
AddVertex,16.5,0.8,-0,
AddVertex,16.5,6,-0,
AddVertex,24.3,6,-0,
AddVertex,24.3,0.8,-0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,wand.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,1.5,0.8,0.01,
AddVertex,1.5,6,0.01,
AddVertex,9.5,6,-0.01,
AddVertex,9.5,0.8,0.01,
AddFace,0,1,2,3,
SetColor,100,100,100,100,
GenerateNormals,

CreateMeshBuilder,
AddVertex,16.5,0.8,0.01,
AddVertex,16.5,6,0.01,
AddVertex,24.3,6,-0.01,
AddVertex,24.3,0.8,0.01,
AddFace,0,1,2,3,
SetColor,100,100,100,100,
GenerateNormals,

CreateMeshBuilder,
AddVertex,-0.02, 5.6, -50,
AddVertex,0.02,  5.6, -50,
AddVertex,0.02,  5.6, 0.3,
AddVertex,-0.02, 5.6, 0.3,
AddFace,2,3,0,1,
SetColor,68,40,40,
GenerateNormals,

CreateMeshBuilder,
AddVertex,14.98, 5.6, -50,
AddVertex,15.02,  5.6, -50,
AddVertex,15.02,  5.6, 0.3,
AddVertex,14.98, 5.6, 0.3,
AddFace,2,3,0,1,
SetColor,68,40,40,



GenerateNormals,

CreateMeshBuilder,
AddVertex,0, 5.61, -50,
AddVertex,0, 5.6, -50,
AddVertex,0, 5.6, 0.3,
AddVertex,0, 5.61, 0.3,
AddFace,2,3,0,1,
AddFace,3,2,1,0,
SetColor,68,40,40,
GenerateNormals,

CreateMeshBuilder,
AddVertex,15, 5.61, -50,
AddVertex,15, 5.6, -50,
AddVertex,15, 5.6, 0.3,
AddVertex,15, 5.61, 0.3,
AddFace,2,3,0,1,
AddFace,3,2,1,0,
SetColor,68,40,40,

;;;;;;;Boden
GenerateNormals,

CreateMeshBuilder,
AddVertex,-13.3, -6, 0,
AddVertex,-13.3, -6, -50,
AddVertex,24.3, -6, -50,
AddVertex,24.3, -6, 0,
AddFace,3,2,1,0,
SetColor,128,128,128,



;;;;;;,Dach
GenerateNormals,

CreateMeshBuilder,
AddVertex,-14,5.9,-0.01,
AddVertex,-4.5,8,-0.01,
AddVertex,-4.5,8,-0.01,
AddVertex,5.5,5.9,-0.01,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,front.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,-14,5.9,-50.01,
AddVertex,-4.5,8,-50.01,
AddVertex,-4.5,8,-50.01,
AddVertex,5.5,5.9,-50.01,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,front.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,4,0,
SetTextureCoordinates,3,4,1,

CreateMeshBuilder,
AddVertex,-14,5.9,-50,
AddVertex,-4.5,7.5,-50,
AddVertex,-4.5,7.5,0,
AddVertex,-14,5.9,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,dach.bmp,
SetTextureCoordinates,0,0.04,1,
SetTextureCoordinates,1,0.04,0,
SetTextureCoordinates,2,0.96,0,
SetTextureCoordinates,3,0.96,1,
SetDecalTransparentColor,0,0,255,
CreateMeshBuilder,
AddVertex,-14,5.91,-50,
AddVertex,-4.5,7.51,-50,
AddVertex,-4.5,7.51,0,
AddVertex,-14,5.91,0,
AddFace,0,1,2,3,
SetColor,100,100,100,100,

GenerateNormals,

CreateMeshBuilder,
AddVertex,5.5,5.9,-50,
AddVertex,-4.5,7.5,-50,
AddVertex,-4.5,7.5,0,
AddVertex,5.5,5.9,0,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,dach.bmp,
SetTextureCoordinates,0,0.04,1,
SetTextureCoordinates,1,0.04,0,
SetTextureCoordinates,2,0.96,0,
SetTextureCoordinates,3,0.96,1,
SetDecalTransparentColor,0,0,255,
CreateMeshBuilder,
AddVertex,5.5,5.91,-50,
AddVertex,-4.5,7.51,-50,
AddVertex,-4.5,7.51,0,
AddVertex,5.5,5.91,0,
AddFace,3,2,1,0,
SetColor,100,100,100,100,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-5.5,-0.17,-49.9,
AddVertex,-5.5,6,-49.9,
AddVertex,1.5,6,-49.9,
AddVertex,1.5,-0.17,-49.9,
AddFace,0,1,2,3,
SetColor,100,100,100,100,
;;;;;;,Dach
GenerateNormals,

CreateMeshBuilder,
AddVertex,5.5,5.9,-0.01,
AddVertex,15.5.5,8,-0.01,
AddVertex,15.5,8,-0.01,
AddVertex,25.,5.9,-0.01,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,front.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,5.5,5.9,-50.01,
AddVertex,15.5,8,-50.01,
AddVertex,15.5,8,-50.01,
AddVertex,25.,5.9,-50.01,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,front.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,4,0,
SetTextureCoordinates,3,4,1,

CreateMeshBuilder,
AddVertex,5.5,5.9,-50,
AddVertex,15.5,7.5,-50,
AddVertex,15.5,7.5,0,
AddVertex,5.5,5.9,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,dach.bmp,
SetTextureCoordinates,0,0.04,1,
SetTextureCoordinates,1,0.04,0,
SetTextureCoordinates,2,0.96,0,
SetTextureCoordinates,3,0.96,1,
SetDecalTransparentColor,0,0,255,
CreateMeshBuilder,
AddVertex,5.5,5.91,-50,
AddVertex,15.5,7.51,-50,
AddVertex,15.5,7.51,0,
AddVertex,5.5,5.91,0,
AddFace,0,1,2,3,
SetColor,100,100,100,100,

GenerateNormals,

CreateMeshBuilder,
AddVertex,25.,5.9,-50,
AddVertex,15.5,7.5,-50,
AddVertex,15.5,7.5,0,
AddVertex,25.,5.9,0,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,dach.bmp,
SetTextureCoordinates,0,0.04,1,
SetTextureCoordinates,1,0.04,0,
SetTextureCoordinates,2,0.96,0,
SetTextureCoordinates,3,0.96,1,
SetDecalTransparentColor,0,0,255,
CreateMeshBuilder,
AddVertex,25.,5.91,-50,
AddVertex,15.5,7.51,-50,
AddVertex,15.5,7.51,0,
AddVertex,25.,5.91,0,
AddFace,3,2,1,0,
SetColor,100,100,100,100,

GenerateNormals,

CreateMeshBuilder,
AddVertex,9.3,-0.17,-49.9,
AddVertex,9.3,6,-49.9,
AddVertex,16.5,6,-49.9,
AddVertex,16.5,-0.17,-49.9,
AddFace,0,1,2,3,
SetColor,100,100,100,100,

;;;;;;;;,Aufgang rechts


GenerateNormals,

CreateMeshBuilder,
AddVertex,3.3,0.8,-40,
AddVertex,3.3,2.8,-40,
AddVertex,7.3,2.8,-40,
AddVertex,7.3,0.8,-40,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Wand1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,2,1,
SetDecalTransparentColor,0,0,255,
CreateMeshBuilder,
AddVertex,20.3,0.8,-40,
AddVertex,20.3,2.8,-40,
AddVertex,24.3,2.8,-40,
AddVertex,24.3,0.8,-40,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Wand1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,2,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,3.3,0.8,-39.99,
AddVertex,3.3,2.8,-39.99,
AddVertex,7.3,2.8,-39.99,
AddVertex,7.3,0.8,-39.99,
AddFace,0,1,2,3,
SetColor,80,80,80,100,
GenerateNormals,

CreateMeshBuilder,
AddVertex,20.3,0.8,-39.99,
AddVertex,20.3,2.8,-39.99,
AddVertex,20.3,2.8,-39.99,
AddVertex,20.3,0.8,-39.99,
AddFace,0,1,2,3,
SetColor,80,80,80,100,


GenerateNormals,

CreateMeshBuilder,
AddVertex,3.3,0.8,-32,
AddVertex,3.3, 0.8,-40,
AddVertex,3.3, 2.8,-40,
AddVertex,3.3, 2.8,-32,
AddFace,3,2,1,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,wand1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,4,1,
SetTextureCoordinates,2,4,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,
CreateMeshBuilder,
AddVertex,7.3,0.8,-32,
AddVertex,7.3, 0.8,-40,
AddVertex,7.3, 2.8,-40,
AddVertex,7.3, 2.8,-32,
AddFace,3,2,1,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,wand1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,4,1,
SetTextureCoordinates,2,4,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,20.3,0.8,-32,
AddVertex,20.3, 0.8,-40,
AddVertex,20.3, 2.8,-40,
AddVertex,20.3, 2.8,-32,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,wand1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,4,1,
SetTextureCoordinates,2,4,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,
AddVertex,3.31,0.8,-32,
AddVertex,3.31, 0.8,-40,
AddVertex,3.31, 2.8,-40,
AddVertex,3.31, 2.8,-32,
AddFace,3,2,1,0,
SetColor,80,80,80,100,
GenerateNormals,

CreateMeshBuilder,
AddVertex,7.31,0.8,-32,
AddVertex,7.31, 0.8,-40,
AddVertex,7.31, 2.8,-40,
AddVertex,7.31, 2.8,-32,
AddFace,3,2,1,0,
SetColor,80,80,80,100,
GenerateNormals,

CreateMeshBuilder,
AddVertex,3.29,0.8,-32,
AddVertex,3.29, 0.8,-40,
AddVertex,3.29, 2.8,-40,
AddVertex,3.29, 2.8,-32,
AddFace,0,1,2,3,
SetColor,80,80,80,100,
GenerateNormals,

CreateMeshBuilder,
AddVertex,7.29,0.8,-32,
AddVertex,7.29, 0.8,-40,
AddVertex,7.29, 2.8,-40,
AddVertex,7.29, 2.8,-32,
AddFace,0,1,2,3,
SetColor,80,80,80,100,

GenerateNormals,

CreateMeshBuilder,
AddVertex,20.31,0.8,-32,
AddVertex,20.31, 0.8,-40,
AddVertex,20.31, 2.8,-40,
AddVertex,20.31, 2.8,-32,
AddFace,3,2,1,0,
SetColor,80,80,80,100,

GenerateNormals,

CreateMeshBuilder,
AddVertex,7.3,0.81,-40,
AddVertex,7.3,0.81,-32,
AddVertex,3.31,0.81,-32,
AddVertex,3.31,0.81,-40,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,../Bahnsteige/steps2.bmp,
SetTextureCoordinates,0,0,0.5,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,0.5,
CreateMeshBuilder,
AddVertex,24.3,0.81,-40,
AddVertex,24.3,0.81,-32,
AddVertex,20.31,0.81,-32,
AddVertex,20.31,0.81,-40,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,../Bahnsteige/steps2.bmp,
SetTextureCoordinates,0,0,0.5,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,0.5,


CreateMeshBuilder,
AddVertex,3.3,0.8,-10,
AddVertex,3.3,2.8,-10,
AddVertex,7.3,2.8,-10,
AddVertex,7.3,0.8,-10,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Wand1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,2,1,
SetDecalTransparentColor,0,0,255,
CreateMeshBuilder,
AddVertex,20.3,0.8,-10,
AddVertex,20.3,2.8,-10,
AddVertex,24.3,2.8,-10,
AddVertex,24.3,0.8,-10,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,Wand1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,2,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,3.3,0.8,-9.99,
AddVertex,3.3,2.8,-9.99,
AddVertex,7.3,2.8,-9.99,
AddVertex,7.3,0.8,-9.99,
AddFace,0,1,2,3,
SetColor,80,80,80,100,
GenerateNormals,

CreateMeshBuilder,
AddVertex,20.3,0.8,-9.99,
AddVertex,20.3,2.8,-9.99,
AddVertex,24.3,2.8,-9.99,
AddVertex,24.3,0.8,-9.99,
AddFace,0,1,2,3,
SetColor,80,80,80,100,

GenerateNormals,

CreateMeshBuilder,
AddVertex,3.3,0.8,-10,
AddVertex,3.3, 0.8,-18,
AddVertex,3.3, 2.8,-18,
AddVertex,3.3, 2.8,-10,
AddFace,3,2,1,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,wand1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,4,1,
SetTextureCoordinates,2,4,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,
CreateMeshBuilder,
AddVertex,7.3,0.8,-10,
AddVertex,7.3, 0.8,-18,
AddVertex,7.3, 2.8,-18,
AddVertex,7.3, 2.8,-10,
AddFace,3,2,1,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,wand1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,4,1,
SetTextureCoordinates,2,4,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,20.3,0.8,-10,
AddVertex,20.3, 0.8,-18,
AddVertex,20.3, 2.8,-18,
AddVertex,20.3, 2.8,-10,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,wand1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,4,1,
SetTextureCoordinates,2,4,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,3.31,0.8,-10,
AddVertex,3.31, 0.8,-18,
AddVertex,3.31, 2.8,-18,
AddVertex,3.31, 2.8,-10,
AddFace,3,2,1,0,
SetColor,80,80,80,100,
GenerateNormals,

CreateMeshBuilder,
AddVertex,7.31,0.8,-10,
AddVertex,7.31, 0.8,-18,
AddVertex,7.31, 2.8,-18,
AddVertex,7.31, 2.8,-10,
AddFace,3,2,1,0,
SetColor,80,80,80,100,
GenerateNormals,

CreateMeshBuilder,
AddVertex,3.29,0.8,-10,
AddVertex,3.29, 0.8,-18,
AddVertex,3.29, 2.8,-18,
AddVertex,3.29, 2.8,-10,
AddFace,0,1,2,3,
SetColor,80,80,80,100,
GenerateNormals,

CreateMeshBuilder,
AddVertex,7.29,0.8,-10,
AddVertex,7.29, 0.8,-18,
AddVertex,7.29, 2.8,-18,
AddVertex,7.29, 2.8,-10,
AddFace,0,1,2,3,
SetColor,80,80,80,100,

GenerateNormals,

CreateMeshBuilder,
AddVertex,20.31,0.8,-10,
AddVertex,20.31, 0.8,-18,
AddVertex,20.31, 2.8,-18,
AddVertex,20.31, 2.8,-10,
AddFace,3,2,1,0,
SetColor,80,80,80,100,

GenerateNormals,

CreateMeshBuilder,
AddVertex,7.3,0.81,-18,
AddVertex,7.3,0.81,-10,
AddVertex,3.31,0.81,-10,
AddVertex,3.31,0.81,-18,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,../Bahnsteige/steps2.bmp,
SetTextureCoordinates,0,0,0.5,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,0.5,
CreateMeshBuilder,
AddVertex,24.3,0.81,-18,
AddVertex,24.3,0.81,-10,
AddVertex,20.31,0.81,-10,
AddVertex,20.31,0.81,-18,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,../Bahnsteige/steps2.bmp,
SetTextureCoordinates,0,0,0.5,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,0.5,

;;;Aufgang links


CreateMeshBuilder,
AddVertex,-9.3,0.8,-40,
AddVertex,-9.3,2.8,-40,
AddVertex,-13.3,2.8,-40,
AddVertex,-13.3,0.8,-40,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,Wand1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,2,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-9.3,0.8,-39.99,
AddVertex,-9.3,2.8,-39.99,
AddVertex,-13.3,2.8,-39.99,
AddVertex,-13.3,0.8,-39.99,
AddFace,3,2,1,0,
SetColor,80,80,80,100,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-9.3,0.8,-32,
AddVertex,-9.3, 0.8,-40,
AddVertex,-9.3, 2.8,-40,
AddVertex,-9.3, 2.8,-32,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,wand1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,4,1,
SetTextureCoordinates,2,4,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-9.31,0.8,-32,
AddVertex,-9.31, 0.8,-40,
AddVertex,-9.31, 2.8,-40,
AddVertex,-9.31, 2.8,-32,
AddFace,0,1,2,3,
SetColor,80,80,80,100,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-13.3,0.81,-40,
AddVertex,-13.3,0.81,-32,
AddVertex,-9.31,0.81,-32,
AddVertex,-9.31,0.81,-40,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,../Bahnsteige/steps2.bmp,
SetTextureCoordinates,0,0,0.5,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,0.5,


CreateMeshBuilder,
AddVertex,-9.3,0.8,-10,
AddVertex,-9.3,2.8,-10,
AddVertex,-13.3,2.8,-10,
AddVertex,-13.3,0.8,-10,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,Wand1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,2,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-9.3,0.8,-9.99,
AddVertex,-9.3,2.8,-9.99,
AddVertex,-13.3,2.8,-9.99,
AddVertex,-13.3,0.8,-9.99,
AddFace,3,2,1,0,
SetColor,80,80,80,100,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-9.3,0.8,-10,
AddVertex,-9.3, 0.8,-18,
AddVertex,-9.3, 2.8,-18,
AddVertex,-9.3, 2.8,-10,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,wand1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,4,1,
SetTextureCoordinates,2,4,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-9.31,0.8,-10,
AddVertex,-9.31, 0.8,-18,
AddVertex,-9.31, 2.8,-18,
AddVertex,-9.31, 2.8,-10,
AddFace,0,1,2,3,
SetColor,80,80,80,100,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-13.3,0.81,-18,
AddVertex,-13.3,0.81,-10,
AddVertex,-9.31,0.81,-10,
AddVertex,-9.31,0.81,-18,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,../Bahnsteige/steps2.bmp,
SetTextureCoordinates,0,0,0.5,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,0.5,
;;;;;;Fahrstuhl rechts
CreateMeshBuilder,
AddVertex,4.3,0.8,-23,
AddVertex,4.3, 0.8,-27,
AddVertex,4.3, 3.8,-27,
AddVertex,4.3, 3.8,-23,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,fsf.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
CreateMeshBuilder,
AddVertex,7.3,0.8,-23,
AddVertex,7.3, 0.8,-27,
AddVertex,7.3, 3.8,-27,
AddVertex,7.3, 3.8,-23,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,fsf.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,

CreateMeshBuilder,
AddVertex,21.3,0.8,-23,
AddVertex,21.3, 0.8,-27,
AddVertex,21.3, 3.8,-27,
AddVertex,21.3, 3.8,-23,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,fsf.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,

CreateMeshBuilder,
AddVertex,4.3,0.8,-27,
AddVertex,4.3,3.8,-27,
AddVertex,7.3,3.8,-27,
AddVertex,7.3,0.8,-27,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,fss.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
CreateMeshBuilder,
AddVertex,21.3,0.8,-27,
AddVertex,21.3,3.8,-27,
AddVertex,24.3,3.8,-27,
AddVertex,24.3,0.8,-27,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,fss.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,4.3,3.8,-23,
AddVertex,4.3, 3.8,-27,
AddVertex,4.3, 4.3,-27,
AddVertex,4.3, 4.3,-23,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,fsf1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
CreateMeshBuilder,
AddVertex,7.3,3.8,-23,
AddVertex,7.3, 3.8,-27,
AddVertex,7.3, 4.3,-27,
AddVertex,7.3, 4.3,-23,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,fsf1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,

CreateMeshBuilder,
AddVertex,21.3,3.8,-23,
AddVertex,21.3, 3.8,-27,
AddVertex,21.3, 4.3,-27,
AddVertex,21.3, 4.3,-23,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,fsf1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,

CreateMeshBuilder,
AddVertex,4.3,3.8,-27,
AddVertex,4.3,4.3,-27,
AddVertex,7.3,4.3,-27,
AddVertex,7.3,3.8,-27,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,fsf1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
CreateMeshBuilder,
AddVertex,21.3,3.8,-27,
AddVertex,21.3,4.3,-27,
AddVertex,24.3,4.3,-27,
AddVertex,24.3,3.8,-27,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,fsf1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

;;;;;;;Fahrstuhl links


CreateMeshBuilder,
AddVertex,-10.3,0.8,-23,
AddVertex,-10.3, 0.8,-27,
AddVertex,-10.3, 3.8,-27,
AddVertex,-10.3, 3.8,-23,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,fsf.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
CreateMeshBuilder,
AddVertex,-10.3,0.8,-27,
AddVertex,-10.3,3.8,-27,
AddVertex,-13.3,3.8,-27,
AddVertex,-13.3,0.8,-27,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,fss.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,-10.3,3.8,-23,
AddVertex,-10.3, 3.8,-27,
AddVertex,-10.3, 4.3,-27,
AddVertex,-10.3, 4.3,-23,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,fsf1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
CreateMeshBuilder,
AddVertex,-10.3,3.8,-27,
AddVertex,-10.3,4.3,-27,
AddVertex,-13.3,4.3,-27,
AddVertex,-13.3,3.8,-27,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,fsf1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

;;;;;FS Automat rechts




CreateMeshBuilder,
AddVertex,5.8,2.6,-28,
AddVertex,5.8,2.6,-29,
AddVertex,5.8,0.8,-28,
AddVertex,5.8,0.8,-29,
AddFace,0,1,3,2,
GenerateNormals,

LoadTexture,../Bahnsteige/fahrschein.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
CreateMeshBuilder,
AddVertex,6.3,2.6,-28,
AddVertex,6.3,2.6,-29,
AddVertex,6.3,0.8,-28,
AddVertex,6.3,0.8,-29,
AddFace,2,3,1,0,
GenerateNormals,

LoadTexture,../Bahnsteige/fahrschein.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,23.8,2.6,-28,
AddVertex,23.8,2.6,-29,
AddVertex,23.8,0.8,-28,
AddVertex,23.8,0.8,-29,
AddFace,0,1,3,2,
GenerateNormals,

LoadTexture,../Bahnsteige/fahrschein.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,
AddVertex,6.3,2.6,-29,
AddVertex,5.8,2.6,-29,
AddVertex,6.3,0.8,-29,
AddVertex,5.8,0.8,-29,
Addface,2,3,1,0,
SetColor,61,114,50,
GenerateNormals,

CreateMeshBuilder,
AddVertex,24.3,2.6,-29,
AddVertex,23.8,2.6,-29,
AddVertex,24.3,0.8,-29,
AddVertex,23.8,0.8,-29,
Addface,2,3,1,0,
SetColor,61,114,50,



GenerateNormals,

CreateMeshBuilder,
AddVertex,5.8,2.6,-29,
AddVertex,5.8,2.6,-28,
AddVertex,6.3,2.6,-29,
AddVertex,6.3,2.6,-28,
Addface,0,1,3,2,
SetColor,61,114,50,
GenerateNormals,

CreateMeshBuilder,
AddVertex,23.8,2.6,-29,
AddVertex,23.8,2.6,-28,
AddVertex,24.3,2.6,-29,
AddVertex,24.3,2.6,-28,
Addface,0,1,3,2,
SetColor,61,114,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,23.8,2.6,-29.5,
AddVertex,23.8,2.6,-30.5,
AddVertex,23.8,0.8,-29.5,
AddVertex,23.8,0.8,-30.5,
AddFace,0,1,3,2,
GenerateNormals,

LoadTexture,../Bahnsteige/fahrschein.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,24.3,2.6,-30.5,
AddVertex,23.8,2.6,-30.5,
AddVertex,24.3,0.8,-30.5,
AddVertex,23.8,0.8,-30.5,
Addface,2,3,1,0,
SetColor,61,114,50,



GenerateNormals,

CreateMeshBuilder,
AddVertex,23.8,2.6,-30.5,
AddVertex,23.8,2.6,-29.5,
AddVertex,24.3,2.6,-30.5,
AddVertex,24.3,2.6,-29.5,
Addface,0,1,3,2,
SetColor,61,114,50,

;;;;;;fs Automat links

GenerateNormals,

CreateMeshBuilder,
AddVertex,-12.8,2.6,-28,
AddVertex,-12.8,2.6,-29,
AddVertex,-12.8,0.8,-28,
AddVertex,-12.8,0.8,-29,
AddFace,2,3,1,0,
GenerateNormals,

LoadTexture,../Bahnsteige/fahrschein.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,-13.3,2.6,-29,
AddVertex,-12.8,2.6,-29,
AddVertex,-13.3,0.8,-29,
AddVertex,-12.8,0.8,-29,
Addface,0,1,3,2,
SetColor,61,114,50,



GenerateNormals,

CreateMeshBuilder,
AddVertex,-12.8,2.6,-29,
AddVertex,-12.8,2.6,-28,
AddVertex,-13.3,2.6,-29,
AddVertex,-13.3,2.6,-28,
Addface,2,3,1,0,
SetColor,61,114,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-12.8,2.6,-29.5,
AddVertex,-12.8,2.6,-30.5,
AddVertex,-12.8,0.8,-29.5,
AddVertex,-12.8,0.8,-30.5,
AddFace,2,3,1,0,
GenerateNormals,

LoadTexture,../Bahnsteige/fahrschein.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,-13.3,2.6,-30.5,
AddVertex,-12.8,2.6,-30.5,
AddVertex,-13.3,0.8,-30.5,
AddVertex,-12.8,0.8,-30.5,
Addface,0,1,3,2,
SetColor,61,114,50,



GenerateNormals,

CreateMeshBuilder,
AddVertex,-12.8,2.6,-30.5,
AddVertex,-12.8,2.6,-29.5,
AddVertex,-13.3,2.6,-30.5,
AddVertex,-13.3,2.6,-29.5,
Addface,2,3,1,0,
SetColor,61,114,50,
;;;;;;;;; Anzeige rechts
GenerateNormals,

CreateMeshBuilder,
AddVertex,2.5,4.3,-18,
AddVertex,5.8, 4.3,-18,
AddVertex,2.5,3.5,-18,
AddVertex,5.8,3.5,-18,
AddFace,0,1,3,2,

GenerateNormals,

LoadTexture,station0.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,
CreateMeshBuilder,
AddVertex,17.5,4.3,-18,
AddVertex,20.8, 4.3,-18,
AddVertex,17.5,3.5,-18,
AddVertex,20.8,3.5,-18,
AddFace,0,1,3,2,

GenerateNormals,

LoadTexture,station0.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,
AddVertex,2.5,4.3,-17.8,
AddVertex,5.8,4.3,-17.8,
AddVertex,2.5,3.5,-17.8,
AddVertex,5.8,3.5,-17.8,
Addface,2,3,1,0,
GenerateNormals,

LoadTexture,station11.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,
CreateMeshBuilder,
AddVertex,17.5,4.3,-17.8,
AddVertex,20.8,4.3,-17.8,
AddVertex,17.5,3.5,-17.8,
AddVertex,20.8,3.5,-17.8,
Addface,2,3,1,0,
GenerateNormals,

LoadTexture,station11.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,
AddVertex,4.83,3.7,-17.9,
AddVertex,4.93,3.7,-17.9,
AddVertex,4.83,0.5,-17.9,
Addvertex,4.93,0.5,-17.9,
Addface,0,1,3,2,
AddFace,2,3,1,0,
SetColor,61,114,50,
GenerateNormals,

CreateMeshBuilder,
AddVertex,19.83,3.7,-17.9,
AddVertex,19.93,3.7,-17.9,
AddVertex,19.83,0.5,-17.9,
Addvertex,19.93,0.5,-17.9,
Addface,0,1,3,2,
AddFace,2,3,1,0,
SetColor,61,114,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,4.83,3.7,-17.95,
AddVertex,4.83,3.7,-17.85,
AddVertex,4.83,0.5,-17.95,
AddVertex,4.83,0.5,-17.85,
AddFace,2,3,1,0,
SetColor,61,114,50,
GenerateNormals,

CreateMeshBuilder,
AddVertex,19.83,3.7,-17.95,
AddVertex,19.83,3.7,-17.85,
AddVertex,19.83,0.5,-17.95,
AddVertex,19.83,0.5,-17.85,
AddFace,2,3,1,0,
SetColor,61,114,50,


GenerateNormals,

CreateMeshBuilder,
AddVertex,4.63,1.6, -18.05,
AddVertex,4.63,1.6, -17.75,
AddVertex,4.63,1.3, -18.05,
AddVertex,4.63,1.3, -17.75,
AddFace,2,3,1,0,
GenerateNormals,

LoadTexture,Entwerter.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
CreateMeshBuilder,
AddVertex,19.63,1.6, -18.05,
AddVertex,19.63,1.6, -17.75,
AddVertex,19.63,1.3, -18.05,
AddVertex,19.63,1.3, -17.75,
AddFace,2,3,1,0,
GenerateNormals,

LoadTexture,Entwerter.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,
AddVertex,4.83,1.6,-17.95,
AddVertex,4.83,1.6,-17.75,
AddVertex,4.63,1.6,-17.95,
AddVertex,4.63,1.6,-17.75,
Addface,2,3,1,0,
SetColor,61,114,50,
GenerateNormals,

CreateMeshBuilder,
AddVertex,19.83,1.6,-17.95,
AddVertex,19.83,1.6,-17.75,
AddVertex,19.63,1.6,-17.95,
AddVertex,19.63,1.6,-17.75,
Addface,2,3,1,0,
SetColor,61,114,50,


GenerateNormals,

CreateMeshBuilder,
AddVertex,4.83,1.6,-17.95,
AddVertex,4.63,1.6,-17.95,
AddVertex,4.83,1.3,-17.95,
AddVertex,4.63,1.3,-17.95,
Addface,2,3,1,0,
SetColor,61,114,50,
GenerateNormals,

CreateMeshBuilder,
AddVertex,19.83,1.6,-17.95,
AddVertex,19.63,1.6,-17.95,
AddVertex,19.83,1.3,-17.95,
AddVertex,19.63,1.3,-17.95,
Addface,2,3,1,0,
SetColor,61,114,50,


GenerateNormals,

CreateMeshBuilder,
AddVertex,4.83,1.6,-17.75,
AddVertex,4.63,1.6,-17.75,
AddVertex,4.83,1.3,-17.75,
AddVertex,4.63,1.3,-17.75,
Addface,0,1,3,2,
SetColor,61,114,50,
GenerateNormals,

CreateMeshBuilder,
AddVertex,19.83,1.6,-17.75,
AddVertex,19.63,1.6,-17.75,
AddVertex,19.83,1.3,-17.75,
AddVertex,19.63,1.3,-17.75,
Addface,0,1,3,2,
SetColor,61,114,50,


GenerateNormals,

CreateMeshBuilder,
AddVertex,2.5,4.3,-32,
AddVertex,5.8, 4.3,-32,
AddVertex,2.5,3.5,-32,
AddVertex,5.8,3.5,-32,
AddFace,0,1,3,2,
GenerateNormals,

LoadTexture,station0.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,17.5,4.3,-32,
AddVertex,20.8, 4.3,-32,
AddVertex,17.5,3.5,-32,
AddVertex,20.8,3.5,-32,
AddFace,0,1,3,2,
GenerateNormals,

LoadTexture,station0.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,

SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,2.5,4.3,-31.8,
AddVertex,5.8,4.3,-31.8,
AddVertex,2.5,3.5,-31.8,
AddVertex,5.8,3.5,-31.8,
Addface,2,3,1,0,
GenerateNormals,

LoadTexture,station11.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,
CreateMeshBuilder,
AddVertex,17.5,4.3,-31.8,
AddVertex,20.8,4.3,-31.8,
AddVertex,17.5,3.5,-31.8,
AddVertex,20.8,3.5,-31.8,
Addface,2,3,1,0,
GenerateNormals,

LoadTexture,station11.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,
AddVertex,4.83,3.7,-31.9,
AddVertex,4.93,3.7,-31.9,
AddVertex,4.83,0.5,-31.9,
Addvertex,4.93,0.5,-31.9,
Addface,0,1,3,2,
AddFace,2,3,1,0,
SetColor,61,114,50,
GenerateNormals,

CreateMeshBuilder,
AddVertex,19.83,3.7,-31.9,
AddVertex,19.93,3.7,-31.9,
AddVertex,19.83,0.5,-31.9,
Addvertex,19.93,0.5,-31.9,
Addface,0,1,3,2,
AddFace,2,3,1,0,
SetColor,61,114,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,4.83,3.7,-31.95,
AddVertex,4.83,3.7,-31.85,
AddVertex,4.83,0.5,-31.95,
AddVertex,4.83,0.5,-31.85,
AddFace,2,3,1,0,
SetColor,61,114,50,
GenerateNormals,

CreateMeshBuilder,
AddVertex,19.83,3.7,-31.95,
AddVertex,19.83,3.7,-31.85,
AddVertex,19.83,0.5,-31.95,
AddVertex,19.83,0.5,-31.85,
AddFace,2,3,1,0,
SetColor,61,114,50,


GenerateNormals,

CreateMeshBuilder,
AddVertex,4.63,1.6, -32.05,
AddVertex,4.63,1.6, -31.75,
AddVertex,4.63,1.3, -32.05,
AddVertex,4.63,1.3, -31.75,
AddFace,2,3,1,0,
GenerateNormals,

LoadTexture,Entwerter.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
CreateMeshBuilder,
AddVertex,19.63,1.6, -32.05,
AddVertex,19.63,1.6, -31.75,
AddVertex,19.63,1.3, -32.05,
AddVertex,19.63,1.3, -31.75,
AddFace,2,3,1,0,
GenerateNormals,

LoadTexture,Entwerter.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,
AddVertex,4.83,1.6,-31.95,
AddVertex,4.83,1.6,-31.75,
AddVertex,4.63,1.6,-31.95,
AddVertex,4.63,1.6,-31.75,
Addface,2,3,1,0,
SetColor,61,114,50,
GenerateNormals,

CreateMeshBuilder,
AddVertex,19.83,1.6,-31.95,
AddVertex,19.83,1.6,-31.75,
AddVertex,19.63,1.6,-31.95,
AddVertex,19.63,1.6,-31.75,
Addface,2,3,1,0,
SetColor,61,114,50,


GenerateNormals,

CreateMeshBuilder,
AddVertex,4.83,1.6,-31.95,
AddVertex,4.63,1.6,-31.95,
AddVertex,4.83,1.3,-31.95,
AddVertex,4.63,1.3,-31.95,
Addface,2,3,1,0,
SetColor,61,114,50,
GenerateNormals,

CreateMeshBuilder,
AddVertex,19.83,1.6,-31.95,
AddVertex,19.63,1.6,-31.95,
AddVertex,19.83,1.3,-31.95,
AddVertex,19.63,1.3,-31.95,
Addface,2,3,1,0,
SetColor,61,114,50,


GenerateNormals,

CreateMeshBuilder,
AddVertex,4.83,1.6,-31.75,
AddVertex,4.63,1.6,-31.75,
AddVertex,4.83,1.3,-31.75,
AddVertex,4.63,1.3,-31.75,
Addface,0,1,3,2,
SetColor,61,114,50,
GenerateNormals,

CreateMeshBuilder,
AddVertex,19.83,1.6,-31.75,
AddVertex,19.63,1.6,-31.75,
AddVertex,19.83,1.3,-31.75,
AddVertex,19.63,1.3,-31.75,
Addface,0,1,3,2,
SetColor,61,114,50,

;;;Anzeige links
GenerateNormals,

CreateMeshBuilder,
AddVertex,-6.5,4.3,-18,
AddVertex,-9.8, 4.3,-18,
AddVertex,-6.5,3.5,-18,
AddVertex,-9.8,3.5,-18,
AddFace,2,3,1,0,

GenerateNormals,

LoadTexture,station11.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,

SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-6.5,4.3,-17.8,
AddVertex,-9.8,4.3,-17.8,
AddVertex,-6.5,3.5,-17.8,
AddVertex,-9.8,3.5,-17.8,
Addface,0,1,3,2,
GenerateNormals,

LoadTexture,station11.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-8.83,3.7,-17.9,
AddVertex,-8.93,3.7,-17.9,
AddVertex,-8.83,0.5,-17.9,
Addvertex,-8.93,0.5,-17.9,
Addface,0,1,3,2,
AddFace,2,3,1,0,
SetColor,61,114,50,
GenerateNormals,

CreateMeshBuilder,
AddVertex,-8.83,3.7,-17.95,
AddVertex,-8.83,3.7,-17.85,
AddVertex,-8.83,0.5,-17.95,
AddVertex,-8.83,0.5,-17.85,
AddFace,0,1,3,2,
SetColor,61,114,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-8.63,1.6, -18.05,
AddVertex,-8.63,1.6, -17.75,
AddVertex,-8.63,1.3, -18.05,
AddVertex,-8.63,1.3, -17.75,
AddFace,0,1,3,2,
GenerateNormals,

LoadTexture,Entwerter.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,-8.83,1.6,-17.95,
AddVertex,-8.83,1.6,-17.75,
AddVertex,-8.63,1.6,-17.95,
AddVertex,-8.63,1.6,-17.75,
Addface,0,1,3,2,
SetColor,61,114,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-8.83,1.6,-17.95,
AddVertex,-8.63,1.6,-17.95,
AddVertex,-8.83,1.3,-17.95,
AddVertex,-8.63,1.3,-17.95,
Addface,0,1,3,2,
SetColor,61,114,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-8.83,1.6,-17.75,
AddVertex,-8.63,1.6,-17.75,
AddVertex,-8.83,1.3,-17.75,
AddVertex,-8.63,1.3,-17.75,
Addface,2,3,1,0,
SetColor,61,114,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-6.5,4.3,-32,
AddVertex,-9.8, 4.3,-32,
AddVertex,-6.5,3.5,-32,
AddVertex,-9.8,3.5,-32,
AddFace,2,3,1,0,

GenerateNormals,

LoadTexture,station11.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,

SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-6.5,4.3,-31.8,
AddVertex,-9.8,4.3,-31.8,
AddVertex,-6.5,3.5,-31.8,
AddVertex,-9.8,3.5,-31.8,
Addface,0,1,3,2,
GenerateNormals,

LoadTexture,station11.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-8.83,3.7,-31.9,
AddVertex,-8.93,3.7,-31.9,
AddVertex,-8.83,0.5,-31.9,
Addvertex,-8.93,0.5,-31.9,
Addface,0,1,3,2,
AddFace,2,3,1,0,
SetColor,61,114,50,
GenerateNormals,

CreateMeshBuilder,
AddVertex,-8.83,3.7,-31.95,
AddVertex,-8.83,3.7,-31.85,
AddVertex,-8.83,0.5,-31.95,
AddVertex,-8.83,0.5,-31.85,
AddFace,0,1,3,2,
SetColor,61,114,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-8.63,1.6, -32.05,
AddVertex,-8.63,1.6, -31.75,
AddVertex,-8.63,1.3, -32.05,
AddVertex,-8.63,1.3, -31.75,
AddFace,0,1,3,2,
GenerateNormals,

LoadTexture,Entwerter.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,-8.83,1.6,-31.95,
AddVertex,-8.83,1.6,-31.75,
AddVertex,-8.63,1.6,-31.95,
AddVertex,-8.63,1.6,-31.75,
Addface,0,1,3,2,
SetColor,61,114,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-8.83,1.6,-31.95,
AddVertex,-8.63,1.6,-31.95,
AddVertex,-8.83,1.3,-31.95,
AddVertex,-8.63,1.3,-31.95,
Addface,0,1,3,2,
SetColor,61,114,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-8.83,1.6,-31.75,
AddVertex,-8.63,1.6,-31.75,
AddVertex,-8.83,1.3,-31.75,
AddVertex,-8.63,1.3,-31.75,
Addface,2,3,1,0,
SetColor,61,114,50,
;;;Anzeige links
GenerateNormals,

CreateMeshBuilder,
AddVertex,8.1,4.3,-18,
AddVertex,4.8., 4.3,-18,
AddVertex,8.1,3.5,-18,
AddVertex,4.8.,3.5,-18,
AddFace,2,3,1,0,

GenerateNormals,

LoadTexture,station21.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,

SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,8.1,4.3,-17.8,
AddVertex,4.8,4.3,-17.8,
AddVertex,8.1,3.5,-17.8,
AddVertex,4.8,3.5,-17.8,
Addface,0,1,3,2,
GenerateNormals,

LoadTexture,station21.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,
AddVertex,8.1,4.3,-32,
AddVertex,4.8, 4.3,-32,
AddVertex,8.1,3.5,-32,
AddVertex,4.8,3.5,-32,
AddFace,2,3,1,0,

GenerateNormals,

LoadTexture,station21.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,

SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,8.1,4.3,-31.8,
AddVertex,4.8,4.3,-31.8,
AddVertex,8.1,3.5,-31.8,
AddVertex,4.8,3.5,-31.8,
Addface,0,1,3,2,
GenerateNormals,

LoadTexture,station21.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

;;;;;;;

CreateMeshBuilder,
AddVertex,1.5,2,-0.025,
AddVertex,2.1,2,-0.025,
AddVertex,2.1,1.5,-0.025,
AddVertex,1.5,1.5,-0.025,
AddFace,0,1,2,3,


GenerateNormals,

LoadTexture,../Bahnsteige/stop.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
CreateMeshBuilder,
AddVertex,16.5,2,-0.025,
AddVertex,17.1,2,-0.025,
AddVertex,17.1,1.5,-0.025,
AddVertex,16.5,1.5,-0.025,
AddFace,0,1,2,3,


GenerateNormals,

LoadTexture,../Bahnsteige/stop.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,


CreateMeshBuilder,
AddVertex,-5.5,2,-0.025,
AddVertex,-6.1,2,-0.025,
AddVertex,-6.1,1.5,-0.025,
AddVertex,-5.5,1.5,-0.025,
AddFace,3,2,1,0,


GenerateNormals,

LoadTexture,../Bahnsteige/stop.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
CreateMeshBuilder,
AddVertex,9.5,2,-0.025,
AddVertex,8.9,2,-0.025,
AddVertex,8.9,1.5,-0.025,
AddVertex,9.5,1.5,-0.025,
AddFace,3,2,1,0,


GenerateNormals,

LoadTexture,../Bahnsteige/stop.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
