CreateMeshBuilder,
AddVertex,-1.05, 3.2, 26.59,
AddVertex,1.05, 3.2, 26.59,
AddVertex,1.05, 2.8, 26.59,
AddVertex,-1.05, 2.8, 26.59,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Blaulicht.BMP,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

SetDecalTransparentColor, 255,255,0, 

CreateMeshBuilder,
AddVertex,-1.05, 3.2, 44.59,
AddVertex,1.05, 3.2, 44.59,
AddVertex,1.05, 2.8, 44.59,
AddVertex,-1.05, 2.8, 44.59,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Blaulicht2.BMP,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

SetDecalTransparentColor, 255,255,0, 

CreateMeshBuilder,
AddVertex,-0.8, 2.3, 17.49,
AddVertex,0.8, 2.3, 17.49,
AddVertex,0.8, 2.1, 17.49,
AddVertex,-0.8, 2.1, 17.49,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,../RTW/Blaulicht1.BMP,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

 