CreateMeshBuilder,
AddVertex,-1.35, -0.17, -0.01,
AddVertex,-1.35, -0.175, 25.01,
AddVertex,1.35, -0.175, 25.01,
AddVertex,1.35, -0.17, -0.01,
AddFace,0, 1, 2, 3,
GenerateNormals,

LoadTexture,schwellen2.bmp,
SetTextureCoordinates,0, 0., 10,
SetTextureCoordinates,1, 0., 0,
SetTextureCoordinates,2, 1.0, 0,
SetTextureCoordinates,3, 1.0, 10,

CreateMeshBuilder,
AddVertex,-2.8, -0.4, -0.,
AddVertex,-2.8, -0.405, 25.,
AddVertex,-1.35, -0.175, 25.,
AddVertex,-1.35, -0.17, -0.,
AddFace,0, 1, 2, 3,
GenerateNormals,

LoadTexture,schotter2.bmp,
SetTextureCoordinates,0, 0, 10,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 10,

CreateMeshBuilder,
AddVertex,1.35, -0.175, 25.1,
AddVertex,2.8, -0.405, 25.1,
AddVertex,2.8, -0.4, -0.1,
AddVertex,1.35, -0.17, -0.1,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,schotter2.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 10,
SetTextureCoordinates,3, 0, 10,

CreateMeshBuilder,
AddVertex,-0.8, 0, -0.1,
AddVertex,-0.8, 0, 25.1,
AddVertex,-0.72, 0, 25.1,
AddVertex,-0.72, 0, -0.1,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 1, 1,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
AddVertex,0.72, 0, -0.1,
AddVertex,0.72, 0, 25.1,
AddVertex,0.8, 0, 25.1,
AddVertex,0.8, 0, -0.1,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,



CreateMeshBuilder,
Addvertex,0.76, 0, 25.1,
Addvertex,0.76, 0, -0.1,
Addvertex,0.76, -0.17, -0.1,
Addvertex,0.76, -0.17, 25.1,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex,-0.76, 0, -0.1,
Addvertex,-0.76, 0, 25.1,
Addvertex,-0.76, -0.17, 25.1,
Addvertex,-0.76, -0.17, -0.1,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,


GenerateNormals,

