CreateMeshBuilder,,,,
AddVertex,-3.6,0.5,2.825,
AddVertex,-3.6,2.3,2.825,
AddVertex,-3,2.3,3.425,
AddVertex,-3,0.5,3.425,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,People10.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,,,
AddVertex,-4.2,0.5,15.025,
AddVertex,-4.2,2.3,15.025,
AddVertex,-3,2.3,16.225,
AddVertex,-3,0.5,16.225,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,People21.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,,,
AddVertex,-3.6,0.5,21.575,
AddVertex,-3.6,2.3,21.575,
AddVertex,-3,2.3,22.175,
AddVertex,-3,0.5,22.175,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,People11.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,
