

CreateMeshBuilder,
AddVertex,+2.1,0.1,-0,
AddVertex,+2.5,0.1,-0,
AddVertex,+2.5,0.1,-100,
AddVertex,+2.1,0.1,-100,
AddFace,3,2,1,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Stahl1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,20,0,
SetTextureCoordinates,3,20,1,

CreateMeshBuilder,
AddVertex,+2.1,-0.5,-0,
AddVertex,+2.5,-0.5,-0,
AddVertex,+2.5,-0.5,-100,
AddVertex,+2.1,-0.5,-100,
AddFace,3,2,1,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Stahl1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,20,0,
SetTextureCoordinates,3,20,1,

CreateMeshBuilder,
AddVertex,+2.1,+0.1,-0,
AddVertex,+2.1,-0.5,-0,
AddVertex,+2.1,-0.5,-100,
AddVertex,+2.1,0.1,-100,
AddFace,3,2,1,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Stahl1.bmp,
SetTextureCoordinates,0,0,2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,20,0,
SetTextureCoordinates,3,20,2,

CreateMeshBuilder,
AddVertex,+2.5,0.1,-0,
AddVertex,+2.5,-0.5,-0,
AddVertex,+2.5,-0.5,-100,
AddVertex,+2.5,0.1,-100,
AddFace,3,2,1,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Stahl1.bmp,
SetTextureCoordinates,0,0,2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,20,0,
SetTextureCoordinates,3,20,2,












CreateMeshBuilder,
AddVertex,-6.1,0.1,-0,
AddVertex,-6.5,0.1,-0,
AddVertex,-6.5,0.1,-100,
AddVertex,-6.1,0.1,-100,
AddFace,3,2,1,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Stahl1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,20,0,
SetTextureCoordinates,3,20,1,

CreateMeshBuilder,
AddVertex,-6.1,-0.5,-0,
AddVertex,-6.5,-0.5,-0,
AddVertex,-6.5,-0.5,-100,
AddVertex,-6.1,-0.5,-100,
AddFace,3,2,1,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Stahl1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,20,0,
SetTextureCoordinates,3,20,1,

CreateMeshBuilder,
AddVertex,-6.1,+0.1,-0,
AddVertex,-6.1,-0.5,-0,
AddVertex,-6.1,-0.5,-100,
AddVertex,-6.1,0.1,-100,
AddFace,3,2,1,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Stahl1.bmp,
SetTextureCoordinates,0,0,2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,20,0,
SetTextureCoordinates,3,20,2,

CreateMeshBuilder,
AddVertex,-6.5,0.1,-0,
AddVertex,-6.5,-0.5,-0,
AddVertex,-6.5,-0.5,-100,
AddVertex,-6.5,0.1,-100,
AddFace,3,2,1,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Stahl1.bmp,
SetTextureCoordinates,0,0,2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,20,0,
SetTextureCoordinates,3,20,2,






CreateMeshBuilder,
AddVertex,2.5, 1.5, -100,
AddVertex,2.5, 1.5, 0,
AddVertex,2.5, 0.1, 0,
AddVertex,2.5, 0.1, -100,
Addface,3,2,1,0,
Addface,2,3,0,1,

GenerateNormals,

LoadTexture,gitter.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 40, 0,
SetTextureCoordinates,2, 40, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,
AddVertex,-6.1,-0.16,-100,
AddVertex,-6.1,-0.16,-0,
AddVertex,+2.1,-0.16,-0,
AddVertex,+2.1,-0.16,-100,
AddFace,0,1,2,3,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,stahl2.bmp,
SetTextureCoordinates,0,0,100,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,20,0,
SetTextureCoordinates,3,20,100,


CreateMeshBuilder,
AddVertex,-1.7,0.1,-0,
AddVertex,-2.3,0.1,-0,
AddVertex,-2.3,0.1,-100,
AddVertex,-1.7,0.1,-100,
AddFace,3,2,1,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Stahl1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,20,0,
SetTextureCoordinates,3,20,1,

CreateMeshBuilder,
AddVertex,-1.8,0.1,-0,
AddVertex,-1.8,-0.16,-0,
AddVertex,-1.8,-0.16,-100,
AddVertex,-1.8,0.1,-100,
AddFace,3,2,1,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Stahl1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,20,0,
SetTextureCoordinates,3,20,1,

CreateMeshBuilder,
AddVertex,-2.2,0.1,-0,
AddVertex,-2.2,-0.16,-0,
AddVertex,-2.2,-0.16,-100,
AddVertex,-2.2,0.1,-100,
AddFace,3,2,1,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Stahl1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,20,0,
SetTextureCoordinates,3,20,1,

CreateMeshBuilder,
AddVertex,-1.8,-0.16,-0.01,
AddVertex,-1.8,+0.1,-0.01,
AddVertex,-2.2,+0.1,-0.01,
AddVertex,-2.2,-0.16,-0.01,
AddFace,3,2,1,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Stahl.bmp,
SetTextureCoordinates,0,0,0.2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,0.2,

CreateMeshBuilder,
AddVertex,-1.8,-0.16,-99.99,
AddVertex,-1.8,+0.1,-99.99,
AddVertex,-2.2,+0.1,-99.99,
AddVertex,-2.2,-0.16,-99.99,
AddFace,3,2,1,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Stahl.bmp,
SetTextureCoordinates,0,0,0.2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,0.2,

