CreateMeshBuilder,
Addvertex, 2.8, 0, 0.000,
Addvertex, 2.72, 0, 0.000,
Addvertex, 1.948, 0, 5.000,
Addvertex, 1.868, 0, 5.000,
Addvertex, 0.72, 0, 10.650,
Addvertex, 0.72, 0, 10.30,
Addvertex, 0.64, 0, 10.9500,
Addvertex, 0.64, 0, 10.600,
Addvertex,-0.336, 0, 15.000,
Addvertex,-0.416, 0, 15.000,
Addvertex,-0.58, 0, 15.900,
Addvertex,-0.58, 0, 15.600,
Addvertex,-0.72, 0, 16.400,
Addvertex,-0.72, 0, 16.100,
Addvertex,-1.710, 0, 20.000,
Addvertex,-1.790, 0, 20.000,
Addvertex,-3.150, 0, 25.000,
Addvertex,-3.230, 0, 25.000,
Addface,3,2,0,1,
Addface,5,4,2,3,
Addface,9,8,6,7,
Addface,11,10,8,9,
Addface,15,14,12,13,
Addface,17,16,14,15,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0.1428, 1,
SetTextureCoordinates,3, 0.1428, 0,
SetTextureCoordinates,4, 0.2856, 1,
SetTextureCoordinates,5, 0.2856, 0,
SetTextureCoordinates,6, 0.1456, 1,
SetTextureCoordinates,7, 0.1456, 0,
SetTextureCoordinates,8, 0.4284, 1,
SetTextureCoordinates,9, 0.4284, 0,
SetTextureCoordinates,10, 0.5712, 1,
SetTextureCoordinates,11, 0.5712, 0,
SetTextureCoordinates,12, 0.714, 1,
SetTextureCoordinates,13, 0.714, 0,
SetTextureCoordinates,14, 0.8568, 1,
SetTextureCoordinates,15, 0.8568, 0,
SetTextureCoordinates,16, 1, 1,
SetTextureCoordinates,17, 1, 0,
GenerateNormals,

CreateMeshBuilder,
Addvertex, 1.28, 0, 0.000,
Addvertex, 1.2, 0, 0.000,
Addvertex, 0.72, 0, 3.00,
Addvertex, 0.72, 0, 2.700,
Addvertex, 0.64, 0, 3.38,
Addvertex, 0.58, 0, 3.38,
Addvertex, 0.348, 0, 5.000,
Addvertex, 0.268, 0, 5.000,
Addvertex,-0.64, 0, 9.9,
Addvertex,-0.64, 0, 9.5,
Addvertex,-0.82, 0, 10.700,
Addvertex,-0.8, 0, 10.200,
Addvertex,-1.856, 0, 15.000,
Addvertex,-1.936, 0, 15.000,
Addvertex,-3.230, 0, 20.000,
Addvertex,-3.310, 0, 20.000,
Addvertex,-4.750, 0, 25.000,
Addvertex,-4.830, 0, 25.000,
Addface,3,2,0,1,
Addface,7,6,4,5,
Addface,9,8,6,7,
Addface,13,12,10,11,
Addface,15,14,12,13,
Addface,17,16,14,15,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0, 1,
SetTextureCoordinates,2, 0.1428, 0,
SetTextureCoordinates,3, 0.1428, 1,
SetTextureCoordinates,4, 0.2856, 0,
SetTextureCoordinates,5, 0.2856, 1,
SetTextureCoordinates,6, 0.1428, 0,
SetTextureCoordinates,7, 0.1428, 1,
SetTextureCoordinates,8, 0.4284, 0,
SetTextureCoordinates,9, 0.4284, 1,
SetTextureCoordinates,10, 0.5712, 0,
SetTextureCoordinates,11, 0.5712, 1,
SetTextureCoordinates,12, 0.714, 0,
SetTextureCoordinates,13, 0.714, 1,
SetTextureCoordinates,14, 0.8568, 0,
SetTextureCoordinates,15, 0.8568, 1,
SetTextureCoordinates,16, 1, 0,
SetTextureCoordinates,17, 1, 1,
GenerateNormals,


CreateMeshBuilder,
Addvertex, 2.76, -0.01, 0.000,
Addvertex, 2.76,-0.17, 0.000,
Addvertex, 1.878, -0.01, 5.000,
Addvertex, 1.878,-0.17, 5.000,
Addvertex, 0.833, -0.01, 10.000,
Addvertex, 0.833,-0.17, 10.000,
Addvertex, 0.76, -0.01, 10.45,
Addvertex, 0.76,-0.17, 10.45,
Addvertex, 0.61, -0.01, 10.825,
Addvertex, 0.61,-0.17, 10.825,
Addvertex,-0.376, -0.01, 15.000,
Addvertex,-0.376,-0.17, 15.000,
Addvertex,-0.61, -0.01, 15.75,
Addvertex,-0.61,-0.17, 15.75,
Addvertex,-0.76, -0.01, 16.25,
Addvertex,-0.76,-0.17, 16.25,
Addvertex,-1.750, -0.01, 20.000,
Addvertex,-1.750,-0.17, 20.000,
Addvertex,-3.190, -0.01, 25.000,
Addvertex,-3.190,-0.17, 25.000,
Addface2,3,2,0,1,
Addface2,5,4,2,3,
Addface2,7,6,4,5,
Addface2,11,10,8,9,
Addface2,13,12,10,11,
Addface2,17,16,14,15,
Addface2,19,18,16,17,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
Addvertex, 1.24, -0.01, 0.000,
Addvertex, 1.24, -0.17, 0.000,
Addvertex, 0.76, -0.01, 2.75,
Addvertex, 0.76, -0.17, 2.75,
Addvertex, 0.61, -0.01, 3.3,
Addvertex, 0.61, -0.17, 3.3,
Addvertex, 0.308, -0.01, 5.000,
Addvertex, 0.308, -0.17, 5.000,
Addvertex,-0.61, -0.01, 9.575,
Addvertex,-0.61, -0.17, 9.575,
Addvertex,-0.76, -0.01, 10.35,
Addvertex,-0.76, -0.17, 10.35,
Addvertex,-1.896, -0.01, 15.000,
Addvertex,-1.896, -0.17, 15.000,
Addvertex,-3.270, -0.01, 20.000,
Addvertex,-3.270, -0.17, 20.000,
Addvertex,-4.810, -0.01, 25.000,
Addvertex,-4.810, -0.17, 25.000,
Addface2,3,2,0,1,
Addface2,7,6,4,5,
Addface2,9,8,6,7,
Addface2,13,12,10,11,
Addface2,15,14,12,13,
Addface2,17,16,14,15,
SetColor,85,50,50,


GenerateNormals,

CreateMeshBuilder,
AddVertex, -0.8, 0, -0.,
AddVertex, -0.82, 0, 10.7,
AddVertex, -0.72, 0, 10.2,
AddVertex, -0.72, 0, -0.,
AddFace,0, 1, 2, 3,
GenerateNormals,

LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0.1, 1,
SetTextureCoordinates,2, 0.1, 0,
SetTextureCoordinates,3, 0, 0,




CreateMeshBuilder,
AddVertex,0.58, 0, -0.,
AddVertex,0.58, 0, 3.38,
AddVertex,0.64, 0, 3.38,
AddVertex,0.64, 0, -0.,
AddFace,0, 1, 2, 3,
GenerateNormals,

LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0.135, 1,
SetTextureCoordinates,2, 0.135, 0.35,
SetTextureCoordinates,3, 0, 0.35,

CreateMeshBuilder,
AddVertex,-0.64, 0, -0.,
AddVertex,-0.64, 0, 9.5,
AddVertex,-0.58, 0, 9.2,
AddVertex,-0.58, 0, -0.,
AddFace,0, 1, 2, 3,


GenerateNormals,

LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 0.35,
SetTextureCoordinates,1, 0.38, 0.35,
SetTextureCoordinates,2, 0.368, 1,
SetTextureCoordinates,3, 0, 1,


GenerateNormals,

CreateMeshBuilder,
Addvertex, 1.42, 0, 0.00,
Addvertex, 1.38, 0, 0.00,
Addvertex, 0.8, 0, 3.30,
Addvertex, 0.8, 0, 3.00,
Addvertex, 0.58, 0, 4.6,
Addvertex, 0.58, 0, 4.2,
Addvertex, 0.448, 0, 5.300,
Addvertex, 0.368, 0, 5.300,
Addvertex,-0.58, 0, 10.4,
Addvertex,-0.58, 0, 10.0,
Addvertex,-0.72, 0, 11.00,
Addvertex,-0.72, 0, 10.60,
Addvertex,-1.756, 0, 15.300,
Addvertex,-1.816, 0, 15.300,
Addvertex,-3.130, 0, 20.300,
Addvertex,-3.190, 0, 20.300,
Addvertex,-4.720, 0, 25.300,
Addvertex,-4.770, 0, 25.300,
Addface,3,2,0,1,
Addface,7,6,4,5,
Addface,9,8,6,7,
Addface,13,12,10,11,
Addface,15,14,12,13,
Addface,17,16,14,15,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 0.35,
SetTextureCoordinates,1, 0, 1,
SetTextureCoordinates,2, 0.1428, 0.35,
SetTextureCoordinates,3, 0.1428, 1,
SetTextureCoordinates,4, 0.2856, 0.35,
SetTextureCoordinates,5, 0.2856, 1,
SetTextureCoordinates,6, 0.1428, 0.35,
SetTextureCoordinates,7, 0.1428, 1,
SetTextureCoordinates,8, 0.4284, 0.35,
SetTextureCoordinates,9, 0.4284, 1,
SetTextureCoordinates,10, 0.5712, 0.35,
SetTextureCoordinates,11, 0.5712, 1,
SetTextureCoordinates,12, 0.714, 0.35,
SetTextureCoordinates,13, 0.714, 1,
SetTextureCoordinates,14, 0.8568, 0.35,
SetTextureCoordinates,15, 0.8568, 1,
SetTextureCoordinates,16, 1, 0.35,
SetTextureCoordinates,17, 1, 1,
GenerateNormals,


CreateMeshBuilder,
AddVertex, 0.72, 0,0,
AddVertex, 0.72, 0, 3.0,
AddVertex, 0.8, 0, 2.5,
AddVertex, 0.8, 0, 0,
AddFace,0, 1, 2, 3,
GenerateNormals,

LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0.3, 0,
SetTextureCoordinates,2, 0.25, 1,
SetTextureCoordinates,3, 0, 1,


CreateMeshBuilder,
AddVertex, 0.72, 0, 3.3,
AddVertex, 0.72, 0, 9.75,
AddVertex, 0.8, 0, 9.4,
AddVertex, 0.8, 0, 3.0.,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.33, 0,
SetTextureCoordinates,1, 0.975, 0,
SetTextureCoordinates,2, 0.94, 1,
SetTextureCoordinates,3, 0.3, 1,


CreateMeshBuilder,
Addvertex, 2.62, 0, 0.000,
Addvertex, 2.58, 0, 0.000,
Addvertex, 1.778, 0, 5.000,
Addvertex, 1.718, 0, 5.000,
Addvertex, 0.72, 0, 9.75,
Addvertex, 0.72, 0, 9.4,
Addvertex, 0.64, 0, 10.200,
Addvertex, 0.58, 0, 10.200,
Addvertex,-0.586, 0, 15.20,
Addvertex,-0.586, 0, 14.95,
Addvertex,-0.72, 0, 15.60,
Addvertex,-0.72, 0, 15.35,
Addvertex,-1.880, 0, 20.000,
Addvertex,-1.940, 0, 20.000,
Addvertex,-3.310, 0, 25.000,
Addvertex,-3.370, 0, 25.000,
Addface,3,2,0,1,
Addface,5,4,2,3,
Addface,9,8,6,7,
Addface,13,12,10,11,
Addface,15,14,12,13,

GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 0.35,
SetTextureCoordinates,1, 0, 1,
SetTextureCoordinates,2, 0.1428, 0.35,
SetTextureCoordinates,3, 0.1428, 1,
SetTextureCoordinates,4, 0.2856, 0.35,
SetTextureCoordinates,5, 0.2856, 1,
SetTextureCoordinates,6, 0.4284, 0.35,
SetTextureCoordinates,7, 0.4284, 1,
SetTextureCoordinates,8, 0.5712, 0.35,
SetTextureCoordinates,9, 0.5712, 1,
SetTextureCoordinates,10, 0.714, 0.35,
SetTextureCoordinates,11, 0.714, 1,
SetTextureCoordinates,12, 0.8568, 0.35,
SetTextureCoordinates,13, 0.8568, 1,
SetTextureCoordinates,14, 1, 0.35,
SetTextureCoordinates,15, 1, 1,
GenerateNormals,

CreateMeshBuilder,
AddVertex, 0.72, 0, 10.55,
AddVertex, 0.72, 0, 25,
AddVertex, 0.8, 0, 25,
AddVertex, 0.8, 0, 10.25,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.105, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0.102, 1,


CreateMeshBuilder,
AddVertex,0.58, 0, 4.2,
AddVertex,0.58, 0, 10.2,
AddVertex,0.64, 0, 10.2,
AddVertex,0.64, 0, 3.8,
AddFace,0, 1, 2, 3,
GenerateNormals,

LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0.135, 1,
SetTextureCoordinates,2, 0.135, 0.35,
SetTextureCoordinates,3, 0, 0.35,

CreateMeshBuilder,
AddVertex,0.58, 0, 11.2,
AddVertex,0.58, 0, 25,
AddVertex,0.64, 0, 25,
AddVertex,0.64, 0, 11,
AddFace,0, 1, 2, 3,
GenerateNormals,

LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.11, 1,
SetTextureCoordinates,1, 1, 1,
SetTextureCoordinates,2, 1, 0.35,
SetTextureCoordinates,3, 0.11, 0.35,

CreateMeshBuilder,
AddVertex,-0.64, 0, 10.4,
AddVertex,-0.64, 0, 15.4,
AddVertex,-0.58, 0, 15.2,
AddVertex,-0.58, 0, 10,
AddFace,0, 1, 2, 3,


GenerateNormals,

LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 0.35,
SetTextureCoordinates,1, 0.38, 0.35,
SetTextureCoordinates,2, 0.368, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex, -0.8, 0, 11,
AddVertex, -0.8, 0, 15.65,
AddVertex, -0.72, 0, 15.4,
AddVertex, -0.72, 0, 10.65,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.1, 1,
SetTextureCoordinates,1, 0.15, 1,
SetTextureCoordinates,2, 0.15, 0,
SetTextureCoordinates,3, 0.1, 0,

CreateMeshBuilder,
AddVertex, -0.8, 0, 16.4,
AddVertex, -0.8, 0, 25,
AddVertex, -0.72, 0, 25,
AddVertex, -0.72, 0, 16.1,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.16, 1,
SetTextureCoordinates,1, 1, 1,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 0.16, 0,

CreateMeshBuilder,
AddVertex,-0.64, 0, 15.9,
AddVertex,-0.64, 0, 25,
AddVertex,-0.58, 0, 25,
AddVertex,-0.58, 0, 15.6,
AddFace,0, 1, 2, 3,


GenerateNormals,

LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 0.35,
SetTextureCoordinates,1, 0.38, 0.35,
SetTextureCoordinates,2, 0.368, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
Addvertex, 0.76, -0.01, 0.000,
Addvertex, 0.76, -0.17, 0.000,
Addvertex, 0.76, -0.01, 2.75,
Addvertex, 0.76, -0.17, 2.75,
Addvertex, 0.76, -0.01, 3.15,
Addvertex, 0.76, -0.17, 3.15,
Addvertex, 0.76, -0.01, 9.575,
Addvertex, 0.76, -0.17, 9.575,
Addvertex, 0.76, -0.01, 10.45,
Addvertex, 0.76, -0.17, 10.45,
Addvertex, 0.76, -0.01, 25.000,
Addvertex, 0.76, -0.17, 25.000,
Addface,3,2,0,1,
Addface,1,0,2,3,
Addface,7,6,4,5,
Addface,5,4,6,7,
Addface,11,10,8,9,
Addface,9,8,10,11,

SetColor,85,50,50,

CreateMeshBuilder,
Addvertex, -0.76, -0.01, 0.000,
Addvertex, -0.76, -0.17, 0.000,
Addvertex, -0.76, -0.01, 10.35,
Addvertex, -0.76, -0.17, 10.35,
Addvertex, -0.76, -0.01, 10.825,
Addvertex, -0.76, -0.17, 10.825,
Addvertex, -0.76, -0.01, 15.55,
Addvertex, -0.76, -0.17, 15.55,
Addvertex, -0.76, -0.01, 16.25,
Addvertex, -0.76, -0.17, 16.25,
Addvertex, -0.76, -0.01, 25.000,
Addvertex, -0.76, -0.17, 25.000,
Addface,3,2,0,1,
Addface,1,0,2,3,
Addface,7,6,4,5,
Addface,5,4,6,7,
Addface,11,10,8,9,
Addface,9,8,10,11,

SetColor,85,50,50,

CreateMeshBuilder,
Addvertex,-1.200, 0, 0.000,
Addvertex,-1.280, 0, 0.000,
Addvertex,-2.082, 0, 5.000,
Addvertex,-2.162, 0, 5.000,
Addvertex,-3.127, 0, 10.000,
Addvertex,-3.207, 0, 10.000,
Addvertex,-4.336, 0, 15.000,
Addvertex,-4.416, 0, 15.000,
Addvertex,-5.710, 0, 20.000,
Addvertex,-5.790, 0, 20.000,
Addvertex,-7.150, 0, 25.000,
Addvertex,-7.230, 0, 25.000,
Addface,3,2,0,1,
Addface,5,4,2,3,
Addface,7,6,4,5,
Addface,9,8,6,7,
Addface,11,10,8,9,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.001, 1,
SetTextureCoordinates,1, 0.001, 0,
SetTextureCoordinates,2, 0.2, 1,
SetTextureCoordinates,3, 0.2, 0,
SetTextureCoordinates,4, 0.4, 1,
SetTextureCoordinates,5, 0.4, 0,
SetTextureCoordinates,6, 0.6, 1,
SetTextureCoordinates,7, 0.6, 0,
SetTextureCoordinates,8, 0.8, 1,
SetTextureCoordinates,9, 0.8, 0,
SetTextureCoordinates,10, 1, 1,
SetTextureCoordinates,11, 1, 0,

CreateMeshBuilder,
Addvertex,-1.350, 0, 0.000,
Addvertex,-1.410, 0, 0.000,
Addvertex,-2.232, 0, 5.000,
Addvertex,-2.312, 0, 5.000,
Addvertex,-3.277, 0, 10.000,
Addvertex,-3.337, 0, 10.000,
Addvertex,-4.486, 0, 15.000,
Addvertex,-4.546, 0, 15.000,
Addvertex,-5.860, 0, 20.000,
Addvertex,-5.920, 0, 20.000,
Addvertex,-7.300, 0, 25.000,
Addvertex,-7.360, 0, 25.000,
Addface,3,2,0,1,
Addface,5,4,2,3,
Addface,7,6,4,5,
Addface,9,8,6,7,
Addface,11,10,8,9,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.001, 1,
SetTextureCoordinates,1, 0.001, 0.35,
SetTextureCoordinates,2, 0.2, 1,
SetTextureCoordinates,3, 0.2, 0.35,
SetTextureCoordinates,4, 0.4, 1,
SetTextureCoordinates,5, 0.4, 0.35,
SetTextureCoordinates,6, 0.6, 1,
SetTextureCoordinates,7, 0.6, 0.35,
SetTextureCoordinates,8, 0.8, 1,
SetTextureCoordinates,9, 0.8, 0.35,
SetTextureCoordinates,10, 1, 1,
SetTextureCoordinates,11, 1, 0.35,

;Linkes Gleis, linke Schiene:



CreateMeshBuilder,
Addvertex,-2.720, 0, 0.000,
Addvertex,-2.800, 0, 0.000,
Addvertex,-3.602, 0, 5.000,
Addvertex,-3.682, 0, 5.000,
Addvertex,-4.647, 0, 10.000,
Addvertex,-4.727, 0, 10.000,
Addvertex,-5.856, 0, 15.000,
Addvertex,-5.936, 0, 15.000,
Addvertex,-7.230, 0, 20.000,
Addvertex,-7.310, 0, 20.000,
Addvertex,-8.740, 0, 25.000,
Addvertex,-8.820, 0, 25.000,
Addface,3,2,0,1,
Addface,5,4,2,3,
Addface,7,6,4,5,
Addface,9,8,6,7,
Addface,11,10,8,9,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.001, 0,
SetTextureCoordinates,1, 0.001, 1,
SetTextureCoordinates,2, 0.2, 0,
SetTextureCoordinates,3, 0.2, 1,
SetTextureCoordinates,4, 0.4, 0,
SetTextureCoordinates,5, 0.4, 1,
SetTextureCoordinates,6, 0.6, 0,
SetTextureCoordinates,7, 0.6, 1,
SetTextureCoordinates,8, 0.8, 0,
SetTextureCoordinates,9, 0.8, 1,
SetTextureCoordinates,10, 0.99, 0,
SetTextureCoordinates,11, 0.99, 1,
GenerateNormals,

CreateMeshBuilder,
Addvertex,-2.590, 0, 0.000,
Addvertex,-2.650, 0, 0.000,
Addvertex,-3.472, 0, 5.000,
Addvertex,-3.532, 0, 5.000,
Addvertex,-4.527, 0, 10.000,
Addvertex,-4.587, 0, 10.000,
Addvertex,-5.726, 0, 15.000,
Addvertex,-5.786, 0, 15.000,
Addvertex,-7.100, 0, 20.000,
Addvertex,-7.160, 0, 20.000,
Addvertex,-8.610, 0, 25.000,
Addvertex,-8.67, 0, 25.000,
Addface,3,2,0,1,
Addface,5,4,2,3,
Addface,7,6,4,5,
Addface,9,8,6,7,
Addface,11,10,8,9,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.001, 0.35,
SetTextureCoordinates,1, 0.001, 1,
SetTextureCoordinates,2, 0.2, 0.35,
SetTextureCoordinates,3, 0.2, 1,
SetTextureCoordinates,4, 0.4, 0.35,
SetTextureCoordinates,5, 0.4, 1,
SetTextureCoordinates,6, 0.6, 0.35,
SetTextureCoordinates,7, 0.6, 1,
SetTextureCoordinates,8, 0.8, 0.35,
SetTextureCoordinates,9, 0.8, 1,
SetTextureCoordinates,10, 0.99, 0.35,
SetTextureCoordinates,11, 0.99, 1,
GenerateNormals,

;Linkes Gleis, rechte 3D-Schiene:

GenerateNormals,

CreateMeshBuilder,
Addvertex,-1.240, -0.01, 0.000,
Addvertex,-1.240,-0.17, 0.000,
Addvertex,-2.122, -0.01, 5.000,
Addvertex,-2.122,-0.17, 5.000,
Addvertex,-3.167, -0.01, 10.000,
Addvertex,-3.167,-0.17, 10.000,
Addvertex,-4.376, -0.01, 15.000,
Addvertex,-4.376,-0.17, 15.000,
Addvertex,-5.750, -0.01, 20.000,
Addvertex,-5.750,-0.17, 20.000,
Addvertex,-7.290, -0.01, 25.000,
Addvertex,-7.290,-0.17, 25.000,
Addface,3,2,0,1,
Addface,1,0,2,3,
Addface,5,4,2,3,
Addface,3,2,4,5,
Addface,7,6,4,5,
Addface,5,4,6,7,
Addface,9,8,6,7,
Addface,7,6,8,9,
Addface,11,10,8,9,
Addface,9,8,10,11,
SetColor,85,50,50,

;Linkes Gleis, linke 3D-Schiene:

GenerateNormals,

CreateMeshBuilder,
Addvertex,-2.760, -0.01, 0.000,
Addvertex,-2.760, -0.17, 0.000,
Addvertex,-3.642, -0.01, 5.000,
Addvertex,-3.642, -0.17, 5.000,
Addvertex,-4.687, -0.01, 10.000,
Addvertex,-4.687, -0.17, 10.000,
Addvertex,-5.896, -0.01, 15.000,
Addvertex,-5.896, -0.17, 15.000,
Addvertex,-7.270, -0.01, 20.000,
Addvertex,-7.270, -0.17, 20.000,
Addvertex,-8.810, -0.01, 25.000,
Addvertex,-8.810, -0.17, 25.000,
Addface,3,2,0,1,
Addface,1,0,2,3,
Addface,5,4,2,3,
Addface,3,2,4,5,
Addface,7,6,4,5,
Addface,5,4,6,7,
Addface,9,8,6,7,
Addface,7,6,8,9,
Addface,11,10,8,9,
Addface,9,8,10,11,

SetColor,85,50,50,


GenerateNormals,


CreateMeshBuilder,
Addvertex,-0.58, -0.0, 0,
Addvertex,0.58, -0.0, 0,
Addvertex,-0.58, -0.0, 3.4,
Addvertex,0.58, -0.0,  3.4,
Addvertex,-0.58, -0.0, 5,
Addvertex,0.28, -0.0, 5,
Addvertex,-0.58, -0.0, 9.2,

Addface,2, 3, 1, 0,
Addface,4, 5, 3, 2,
Addface,6, 5, 4,

GenerateNormals,

LoadTexture,stone.bmp,
SetTextureCoordinates,0, 1.02, 10,
SetTextureCoordinates,1, -0.02, 10,
SetTextureCoordinates,2, 1.02, 8.52,
SetTextureCoordinates,3, -0.02, 8.52,
SetTextureCoordinates,4, 1.02, 8,
SetTextureCoordinates,5, 0.14, 8,
SetTextureCoordinates,6, 1.02, 6.2,

CreateMeshBuilder,
Addvertex,0.8, -0.0, 0,
Addvertex,1.2, -0.0, 0,
Addvertex,0.8, -0.0, 2.4,

Addface,2,1,0,

GenerateNormals,

LoadTexture,stone.bmp,
SetTextureCoordinates,0, 1.02, 10,
SetTextureCoordinates,1, 0.67, 10,
SetTextureCoordinates,2, 1.02, 9.,

CreateMeshBuilder,
Addvertex,-1.2, -0.0, 0,
Addvertex,-0.8, -0.0, 0,
Addvertex,-2, -0.0, 4.55,
Addvertex,-0.8, -0.0,  4.55,
Addvertex,-2, -0.0, 10.2,
Addvertex,-0.8, -0.0, 10.2,
Addvertex,-2, -0.0, 15.3,

Addface,2, 3, 1, 0,
Addface,4, 5, 3, 2,
Addface,6, 5, 4,

GenerateNormals,

LoadTexture,stone.bmp,
SetTextureCoordinates,0, 0.66, 10,
SetTextureCoordinates,1, -0.02, 10,
SetTextureCoordinates,2, 1.02, 8.18,
SetTextureCoordinates,3, -0.02, 8.18,
SetTextureCoordinates,4, 1.02, 5.92,
SetTextureCoordinates,5, -0.02, 5.92,
SetTextureCoordinates,6, 1.02, 3.9,

CreateMeshBuilder,
Addvertex,2, -0.0, 4.6,
Addvertex,2, -0.0, 10.3,
Addvertex,0.8, -0.0, 10.3,
Addvertex,2, -0.0,  25,
Addvertex,0.8, -0.0, 25,
Addface,0,2,1,
Addface,1,2,4,3,


GenerateNormals,
LoadTexture,stone.bmp,
SetTextureCoordinates,0, -0.02, 8,
SetTextureCoordinates,1, -0.02, 6,
SetTextureCoordinates,2, 1.02, 6,
SetTextureCoordinates,3, -0.02, 0,
SetTextureCoordinates,4, 1.02, 0,

CreateMeshBuilder,
Addvertex,0.58, -0.0, 11.2,
Addvertex,0.58, -0.0, 15.9,
Addvertex,-0.58, -0.0, 15.9,
Addvertex,0.58, -0.0,  25,
Addvertex,-0.58, -0.0, 25,
Addface,0,2,1,
Addface,1,2,4,3,


GenerateNormals,
LoadTexture,stone.bmp,
SetTextureCoordinates,0, -0.02, 5.75,
SetTextureCoordinates,1, -0.02, 3.8,
SetTextureCoordinates,2, 1.02, 3.8,
SetTextureCoordinates,3, -0.02, 0,
SetTextureCoordinates,4, 1.02, 0,

CreateMeshBuilder,
Addvertex,-0.8, -0.0, 16.5,
Addvertex,-0.8, -0.0, 20.9,
Addvertex,-2, -0.0, 20.9,
Addvertex,-0.8, -0.0,  25,
Addvertex,-2, -0.0, 25,
Addface,0,2,1,
Addface,1,2,4,3,


GenerateNormals,
LoadTexture,stone.bmp,
SetTextureCoordinates,0, -0.02, 3.5,
SetTextureCoordinates,1, -0.02, 1.7,
SetTextureCoordinates,2, 1.02, 1.7,
SetTextureCoordinates,3, -0.02, 0,
SetTextureCoordinates,4, 1.02, 0,

CreateMeshBuilder,
Addvertex,2, -0.0, 0,
Addvertex,1.4, -0.0, 0,
Addvertex,2, -0.0, 3.4,
Addvertex,0.8, -0.0,3,
Addvertex,1.72, -0.0, 5,
Addvertex,0.8, -0.0,5,
Addvertex,0.8, -0.0, 9.1,
Addface,0,1,3,2,
Addface,2,3,5,4,
Addface,4,5,6,


GenerateNormals,
LoadTexture,stone.bmp,
SetTextureCoordinates,0, -0.02, 0,
SetTextureCoordinates,1, 0.5, 0,
SetTextureCoordinates,2, -0.02, 1.36,
SetTextureCoordinates,3, 1.02, 1.2,
SetTextureCoordinates,4, 0.25, 2,
SetTextureCoordinates,5, 1.02, 2,
SetTextureCoordinates,6, 1.02, 3.6,

CreateMeshBuilder,
Addvertex,0.58, -0.0, 4.6,
Addvertex,-0.58, -0.0, 10.2,
Addvertex,-0.58, -0.0, 14.9,
Addvertex,0.58, -0.0,10.2,
Addface,0,1,2,3,

GenerateNormals,
LoadTexture,stone.bmp,
SetTextureCoordinates,0, -0.02, 1.84,
SetTextureCoordinates,1, 1.02, 4.08,
SetTextureCoordinates,2, 1.02, 5.96,
SetTextureCoordinates,3, -0.02, 4.08,


CreateMeshBuilder,
Addvertex,-0.8, -0.0, 11.3,
Addvertex,-1.7, -0.0, 15,
Addvertex,-0.8, -0.0, 15.67,
Addvertex,-3.1, -0.0,20,
Addvertex,-1.94, -0.0, 20,
Addvertex,-4.62, -0.0,25,
Addvertex,-3.37, -0.0, 25,
Addface,0,1,2,
Addface,1,3,4,2,
Addface,3,5,6,4


GenerateNormals,
LoadTexture,stone.bmp,
SetTextureCoordinates,0, 1.02, 4.52,
SetTextureCoordinates,1, 1.02, 6,
SetTextureCoordinates,2, -0.02, 6.24,
SetTextureCoordinates,3, 1.02, 8,
SetTextureCoordinates,4, -0.02, 8,
SetTextureCoordinates,5, 1.02, 10,
SetTextureCoordinates,6, -0.02, 10,

CreateMeshBuilder,
Addvertex,-2.590, -0.0, -0,
Addvertex,-1.4, -0.0, -0,
Addvertex,-3.472, -0.0, 5.,
Addvertex,-2.312, -0.0, 5,
Addvertex,-4.527, -0.0, 10.,
Addvertex,-3.337, -0.0, 10,
Addvertex,-5.726, -0.0, 15.,
Addvertex,-4.546, -0.0, 15,
Addvertex,-7.1, -0.0, 20.,
Addvertex,-5.92, -0.0, 20,
Addvertex,-8.61, -0.0, 25,
Addvertex,-7.36, -0.0, 25,
Addface,2, 3, 1, 0,
Addface,4, 5, 3, 2,
Addface,6, 7, 5, 4,
Addface,8, 9, 7, 6,
Addface,10, 11, 9, 8,
GenerateNormals,

LoadTexture,stone.bmp,
SetTextureCoordinates,0, 1.02, 10,
SetTextureCoordinates,1, -0.02, 10,
SetTextureCoordinates,2, 1.02, 8,
SetTextureCoordinates,3, -0.02, 8,
SetTextureCoordinates,4, 1.02, 6,
SetTextureCoordinates,5, -0.02, 6,
SetTextureCoordinates,6, 1.02, 4,
SetTextureCoordinates,7, -0.02, 4,
SetTextureCoordinates,8, 1.02, 2,
SetTextureCoordinates,9, -0.02, 2,
SetTextureCoordinates,10, 1.02, 0,
SetTextureCoordinates,11, -0.02, 0,


CreateMeshBuilder,
Addvertex,-2, -0.0, 4.55,
Addvertex,-3.127, -0.0, 10,
Addvertex,-2, -0.0, 10,
Addvertex,-4.336, -0.0, 15,
Addvertex,-1.93, -0.0, 15,
Addvertex,-5.71, -0.0, 20,
Addvertex,-3.31, -0.0, 20,
Addvertex,-7.15, -0.0, 25,
Addvertex,-5.07, -0.0, 25.8,

Addface,0,1,2,
Addface,2,1,3,4,
Addface,4,3,5,6,
Addface,6,5,7,8,
GenerateNormals,

LoadTexture,stone.bmp,
SetTextureCoordinates,0, 2.02, 1.82,
SetTextureCoordinates,1, 2.02, 4,
SetTextureCoordinates,2, 0.3, 4,
SetTextureCoordinates,3, 2.02, 6,
SetTextureCoordinates,4, -0.02, 6,
SetTextureCoordinates,5, 2.02, 8,
SetTextureCoordinates,6, -0.02, 8,
SetTextureCoordinates,7, 2.02, 10,
SetTextureCoordinates,8, -0.02, 10.1,

CreateMeshBuilder,
Addvertex,-2, -0.0, 20.9,
Addvertex,-3.15, -0.0, 25,
Addvertex,-2, -0.0, 25.4,

Addface,0,1,2,

GenerateNormals,

LoadTexture,stone.bmp,
SetTextureCoordinates,0, 1.02, 8.4,
SetTextureCoordinates,1, 1.02, 10,
SetTextureCoordinates,2, -0.02, 10.2,

CreateMeshBuilder,
Addvertex,-4, -0.0, -0,
Addvertex,-2.8, -0.0, -0,
Addvertex,-4.882, -0.0, 5.,
Addvertex,-3.682, -0.0, 5,
Addvertex,-5.927, -0.0, 10.,
Addvertex,-4.727, -0.0, 10,
Addvertex,-7.13, -0.0, 15.,
Addvertex,-5.93, -0.0, 15,
Addvertex,-8.5, -0.0, 20.,
Addvertex,-7.3, -0.0, 20,
Addvertex,-10.12, -0.0, 25,
Addvertex,-8.8, -0.0, 25,
Addface,2, 3, 1, 0,
Addface,4, 5, 3, 2,
Addface,6, 7, 5, 4,
Addface,8, 9, 7, 6,
Addface,10, 11, 9, 8,
GenerateNormals,

LoadTexture,stone.bmp,
SetTextureCoordinates,0, 1.02, 10,
SetTextureCoordinates,1, -0.02, 10,
SetTextureCoordinates,2, 1.02, 8,
SetTextureCoordinates,3, -0.02, 8,
SetTextureCoordinates,4, 1.02, 6,
SetTextureCoordinates,5, -0.02, 6,
SetTextureCoordinates,6, 1.02, 4,
SetTextureCoordinates,7, -0.02, 4,
SetTextureCoordinates,8, 1.02, 2,
SetTextureCoordinates,9, -0.02, 2,
SetTextureCoordinates,10, 1.02, 0,
SetTextureCoordinates,11, -0.02, 0,


CreateMeshBuilder,
AddVertex, 2, -0.2,0,
AddVertex, -3.5, -0.2, 0,
AddVertex, -9, -0.2, 25,
AddVertex, 2, -0.2, 25,
AddFace,0, 1, 2, 3,
GenerateNormals,

SetColor,40,40,40,

CreateMeshBuilder,
AddVertex,-0.58, -0.01, 25,
AddVertex,-0.58, -0.5, 25,
AddVertex,0.58, -0.5, 25,
AddVertex,0.58, -0.01, 25,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,../Bahnsteige/Kantstein.bmp,
SetTextureCoordinates,0, 0.5, 1,
SetTextureCoordinates,1, 0.5, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,0.8, -0.01, 25,
AddVertex,0.8, -0.5,25,
AddVertex,2., -0.5, 25,
AddVertex,2., -0.01, 25,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,../Bahnsteige/Kantstein.bmp,
SetTextureCoordinates,0, 0.5, 1,
SetTextureCoordinates,1, 0.5, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,-2., -0.01, 25,
AddVertex,-2., -0.5, 25,
AddVertex,-0.8, -0.5, 25,
AddVertex,-0.8, -0.01, 25,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,../Bahnsteige/Kantstein.bmp,
SetTextureCoordinates,0, 0.5, 1,
SetTextureCoordinates,1, 0.5, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,


CreateMeshBuilder,
AddVertex,-2, -0.01, 25.4,
AddVertex,-2, -0.5,25.4,
AddVertex,-2., -0.5, 25,
AddVertex,-2., -0.01, 25,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,../Bahnsteige/Kantstein.bmp,
SetTextureCoordinates,0, 0.5, 1,
SetTextureCoordinates,1, 0.5, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,