CreateMeshBuilder,
AddVertex,9.7, 0.7,12.5,
AddVertex,5.5, 0.7,12.5,
AddVertex,5.5, 0.7,25.1,
AddVertex,9.7, 0.7,25.1,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,BahnsteigNieder.bmp,
SetTextureCoordinates,0,0,0.56,
SetTextureCoordinates,1,0,0.01,
SetTextureCoordinates,2,3,0.01,
SetTextureCoordinates,3,3,0.56,

CreateMeshBuilder,
AddVertex,9.7, 0.7,-0.1,
AddVertex,5.5, 0.7,-0.1,
AddVertex,5.5, 0.7,12.5,
AddVertex,9.7, 0.7,12.5,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Beton.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0.01,
SetTextureCoordinates,2,6,0.01,
SetTextureCoordinates,3,6,1,

CreateMeshBuilder,
AddVertex,5.5, 0.3,-0.1,
AddVertex,5.5, 0.7,-0.1,
AddVertex,5.5, 0.7,12.5,
AddVertex,5.5, 0.3,12.5,
AddFace,3,2,1,0,
Setcolor,220,220,220,
GenerateNormals,
LoadTexture,Beton.bmp,
SetTextureCoordinates,0,0,0.34875,
SetTextureCoordinates,1,0,0.35875,
SetTextureCoordinates,2,3,0.35875,
SetTextureCoordinates,3,3,0.34875,

CreateMeshBuilder,
AddVertex,5.3, 0.3,-0.1,
AddVertex,5.3, 0.5,-0.1,
AddVertex,5.3, 0.5,12.5,
AddVertex,5.3, 0.3,12.5,
AddFace,3,2,1,0,
Setcolor,220,220,220,
GenerateNormals,
LoadTexture,Beton.bmp,
SetTextureCoordinates,0,0,0.34875,
SetTextureCoordinates,1,0,0.35875,
SetTextureCoordinates,2,3,0.35875,
SetTextureCoordinates,3,3,0.34875,

CreateMeshBuilder,
AddVertex,5.5, 0.5,-0.1,
AddVertex,5.3, 0.5,-0.1,
AddVertex,5.3, 0.5,12.5,
AddVertex,5.5, 0.5,12.5,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Beton.bmp,
SetTextureCoordinates,0,0,0.34875,
SetTextureCoordinates,1,0,0.35875,
SetTextureCoordinates,2,3,0.35875,
SetTextureCoordinates,3,3,0.34875,

CreateMeshBuilder,
AddVertex,1.34, 0.3,-0.1,
AddVertex,1.3, 0.3,-0.1,
AddVertex,1.3, 0.2,-0.1,
AddVertex,1.4, 0.2,-0.1,
AddVertex,1.4, -0.3, -0.1,
AddVertex,1.34, 0.3,8.33,
AddVertex,1.3, 0.3,8.33,
AddVertex,1.3, 0.2,8.33,
AddVertex,1.4, 0.2,8.33,
AddVertex,1.4, -0.3, 8.33,
Addface,1,6,5,0,
AddFace,2,7,6,1,
AddFace,3,8,7,2,
AddFace,4,9,8,3,

GenerateNormals,

LoadTexture,BahnsteigNieder.bmp,
SetTextureCoordinates,0,0,0.692,
SetTextureCoordinates,1,0,0.6975,
SetTextureCoordinates,2,0,0.78,
SetTextureCoordinates,3,0,0.8125,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,2,0.691,
SetTextureCoordinates,6,2,0.6975,
SetTextureCoordinates,7,2,0.78,
SetTextureCoordinates,8,2,0.8125,
SetTextureCoordinates,9,2,1,

CreateMeshBuilder,
AddVertex,5.5, 0.3,-0.1,
AddVertex,1.34, 0.3,-0.1,
AddVertex,1.34, 0.3,8.33,
AddVertex,5.5, 0.3,8.33,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Beton.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0.01,
SetTextureCoordinates,2,4,0.01,
SetTextureCoordinates,3,4,1,

CreateMeshBuilder,
AddVertex,1.34, 0.3,8.33,
AddVertex,1.3, 0.3,8.33,
AddVertex,1.3, 0.2,8.33,
AddVertex,1.4, 0.2,8.33,
AddVertex,1.4, -0.3, 8.33,
AddVertex,1.34, 0.7,12.5,
AddVertex,1.3, 0.7,12.5,
AddVertex,1.3, 0.6,12.5,
AddVertex,1.4, 0.6,12.5,
AddVertex,1.4, -0.3, 12.5,
Addface,1,6,5,0,
AddFace,2,7,6,1,
AddFace,3,8,7,2,
AddFace,4,9,8,3,

GenerateNormals,

LoadTexture,BahnsteigNieder.bmp,
SetTextureCoordinates,0,0,0.692,
SetTextureCoordinates,1,0,0.6975,
SetTextureCoordinates,2,0,0.78,
SetTextureCoordinates,3,0,0.8125,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,1,0.692,
SetTextureCoordinates,6,1,0.6975,
SetTextureCoordinates,7,1,0.78,
SetTextureCoordinates,8,1,0.8125,
SetTextureCoordinates,9,1,1,

CreateMeshBuilder,
AddVertex,5.5, 0.3,8.33,
AddVertex,1.34, 0.3,8.33,
AddVertex,1.34, 0.7,12.5,
AddVertex,5.5, 0.7,12.5,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Beton.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0.01,
SetTextureCoordinates,2,2,0.01,
SetTextureCoordinates,3,2,1,

CreateMeshBuilder,
AddVertex,5.5, 0.7,12.5,
AddVertex,1.3, 0.7,12.5,
AddVertex,1.3, 0.6,12.5,
AddVertex,1.4, 0.6,12.5,
AddVertex,1.4, -0.3, 12.5,
AddVertex,5.5, 0.7,25.1,
AddVertex,1.3, 0.7,25.1,
AddVertex,1.3, 0.6,25.1,
AddVertex,1.4, 0.6,25.1,
AddVertex,1.4, -0.3, 25.1,
AddFace,1,6,5,0,
AddFace,2,7,6,1,
AddFace,3,8,7,2,
AddFace,4,9,8,3,

GenerateNormals,

LoadTexture,BahnsteigNieder.bmp,
SetTextureCoordinates,0,0,0.01,
SetTextureCoordinates,1,0,0.6975,
SetTextureCoordinates,2,0,0.78,
SetTextureCoordinates,3,0,0.8125,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,3,0.01,
SetTextureCoordinates,6,3,0.6975,
SetTextureCoordinates,7,3,0.78,
SetTextureCoordinates,8,3,0.8125,
SetTextureCoordinates,9,3,1,



CreateMeshBuilder,
AddVertex,9.7, 0.3,-0.1,
AddVertex,1.3, 0.3,-0.1,
AddVertex,9.7, 0.2,-0.1,
AddVertex,1.3, 0.2,-0.1,
AddVertex,9.7, 0.2, -0.1,
AddVertex,1.4, 0.2,-0.1,
AddVertex,9.7, -0.3,-0.1,
AddVertex,1.4, -0.3,-0.1,

AddFace,2,3,1,0,
AddFace,4,5,3,2,
AddFace,6,7,5,4,

GenerateNormals,

LoadTexture,BahnsteigNieder.bmp,
SetTextureCoordinates,0,0,0.6975,
SetTextureCoordinates,1,0,0.6975,
SetTextureCoordinates,2,0,0.78,
SetTextureCoordinates,3,0,0.78,
SetTextureCoordinates,4,1,0.8125,
SetTextureCoordinates,5,1,0.8125,
SetTextureCoordinates,6,1,1,
SetTextureCoordinates,7,1,1,


CreateMeshBuilder,
AddVertex,9.7, 0.7,25.1,
AddVertex,1.3, 0.7,25.1,
AddVertex,9.7, 0.6,25.1,
AddVertex,1.3, 0.6,25.1,
AddVertex,9.7, 0.6, 25.1,
AddVertex,1.4, 0.6,25.1,
AddVertex,9.7, -0.3,25.1,
AddVertex,1.4, -0.3,25.1,

AddFace,0,1,3,2,
AddFace,2,3,5,4,
AddFace,4,5,7,6,

GenerateNormals,

LoadTexture,BahnsteigNieder.bmp,
SetTextureCoordinates,0,0,0.6975,
SetTextureCoordinates,1,0,0.6975,
SetTextureCoordinates,2,0,0.78,
SetTextureCoordinates,3,0,0.78,
SetTextureCoordinates,4,1,0.8125,
SetTextureCoordinates,5,1,0.8125,
SetTextureCoordinates,6,1,1,
SetTextureCoordinates,7,1,1,


CreateMeshBuilder,
AddVertex,1.3, 6.7, 25,
AddVertex,1.3, 6.7, 0,
AddVertex,1.3, 5, 0,
AddVertex,1.3, 5, 25,
AddFace,0,1,2,3,
SetColor,64,64,64,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-4, 6.7, 25,
AddVertex,-4, 6.7, 0,
AddVertex,1.3, 6.7, 0,
AddVertex,1.3, 6.7, 25,
AddFace,0,1,2,3,
SetColor,64,64,64,

GenerateNormals,

CreateMeshBuilder,
AddVertex,9.7, 5, 25,
AddVertex,9.7, 5, 0,
AddVertex,1.3, 5, 0,
AddVertex,1.3, 5, 25,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,Decke.bmp,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 1, 12,
SetTextureCoordinates,2, 0, 12,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
AddVertex,5.5, 0.71,-0.1,
AddVertex,1.3, 0.71,-0.1,
AddVertex,1.3, 0.71,12.5,
AddVertex,5.5, 0.71,12.5,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0.01,
SetTextureCoordinates,2,3,0.01,
SetTextureCoordinates,3,3,1,


CreateMeshBuilder,
AddVertex,1.29, 0.71,-0.1,
AddVertex,1.29, 0.6,-0.1,
AddVertex,1.29, 0.6,12.5,
AddVertex,1.29, 0.71,12.5,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0.01,
SetTextureCoordinates,2,3,0.01,
SetTextureCoordinates,3,3,1,

CreateMeshBuilder,
AddVertex,1.41, 0.6,0.5,
AddVertex,1.41, 0.3,0.5,
AddVertex,1.31, 0.3,0.5,
AddVertex,1.31, 0.6,0.5,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.31, 0.6,0.5,
AddVertex,1.31, 0.3,0.5,
AddVertex,1.31, 0.3,0.6,
AddVertex,1.31, 0.6,0.6,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.41, 0.6,1.5,
AddVertex,1.41, 0.3,1.5,
AddVertex,1.31, 0.3,1.5,
AddVertex,1.31, 0.6,1.5,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.31, 0.6,1.5,
AddVertex,1.31, 0.3,1.5,
AddVertex,1.31, 0.3,1.6,
AddVertex,1.31, 0.6,1.6,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.41, 0.6,2.5,
AddVertex,1.41, 0.3,2.5,
AddVertex,1.31, 0.3,2.5,
AddVertex,1.31, 0.6,2.5,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.31, 0.6,2.5,
AddVertex,1.31, 0.3,2.5,
AddVertex,1.31, 0.3,2.6,
AddVertex,1.31, 0.6,2.6,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.41, 0.6,3.5,
AddVertex,1.41, 0.3,3.5,
AddVertex,1.31, 0.3,3.5,
AddVertex,1.31, 0.6,3.5,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.31, 0.6,3.5,
AddVertex,1.31, 0.3,3.5,
AddVertex,1.31, 0.3,3.6,
AddVertex,1.31, 0.6,3.6,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.41, 0.6,4.5,
AddVertex,1.41, 0.3,4.5,
AddVertex,1.31, 0.3,4.5,
AddVertex,1.31, 0.6,4.5,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.31, 0.6,4.5,
AddVertex,1.31, 0.3,4.5,
AddVertex,1.31, 0.3,4.6,
AddVertex,1.31, 0.6,4.6,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.41, 0.6,5.5,
AddVertex,1.41, 0.3,5.5,
AddVertex,1.31, 0.3,5.5,
AddVertex,1.31, 0.6,5.5,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.31, 0.6,5.5,
AddVertex,1.31, 0.3,5.5,
AddVertex,1.31, 0.3,5.6,
AddVertex,1.31, 0.6,5.6,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.41, 0.6,6.5,
AddVertex,1.41, 0.3,6.5,
AddVertex,1.31, 0.3,6.5,
AddVertex,1.31, 0.6,6.5,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.31, 0.6,6.5,
AddVertex,1.31, 0.3,6.5,
AddVertex,1.31, 0.3,6.6,
AddVertex,1.31, 0.6,6.6,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.41, 0.6,7.5,
AddVertex,1.41, 0.3,7.5,
AddVertex,1.31, 0.3,7.5,
AddVertex,1.31, 0.6,7.5,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.31, 0.6,7.5,
AddVertex,1.31, 0.3,7.5,
AddVertex,1.31, 0.3,7.6,
AddVertex,1.31, 0.6,7.6,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.41, 0.6,8.5,
AddVertex,1.41, 0.3,8.5,
AddVertex,1.31, 0.3,8.5,
AddVertex,1.31, 0.6,8.5,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.31, 0.6,8.5,
AddVertex,1.31, 0.3,8.5,
AddVertex,1.31, 0.3,8.6,
AddVertex,1.31, 0.6,8.6,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.41, 0.6,9.5,
AddVertex,1.41, 0.35,9.5,
AddVertex,1.31, 0.35,9.5,
AddVertex,1.31, 0.6,9.5,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.31, 0.6,9.5,
AddVertex,1.31, 0.35,9.5,
AddVertex,1.31, 0.35,9.6,
AddVertex,1.31, 0.6,9.6,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.41, 0.6,10.5,
AddVertex,1.41, 0.45,10.5,
AddVertex,1.31, 0.45,10.5,
AddVertex,1.31, 0.6,10.5,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.31, 0.6,10.5,
AddVertex,1.31, 0.45,10.5,
AddVertex,1.31, 0.45,10.6,
AddVertex,1.31, 0.6,10.6,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,5.5, 2.71,-0.1,
AddVertex,5.5, 0.71,-0.1,
AddVertex,5.5, 0.71,12.5,
AddVertex,5.5, 2.71,12.5,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0.01,
SetTextureCoordinates,2,4,0.01,
SetTextureCoordinates,3,4,1,

CreateMeshBuilder,
AddVertex,5.5, 2.71,-0.1,
AddVertex,5.5, 0.6,-0.1,
AddVertex,1.3, 0.6,-0.1,
AddVertex,1.3, 2.71,-0.1,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,1.31, 2.71,-0.3,
AddVertex,1.31, 0.3,-0.3,
AddVertex,1.51, 0.3,-0.3,
AddVertex,1.51, 2.71,-0.2,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,1.31, 2.71,-0.3,
AddVertex,1.31, 0.3,-0.3,
AddVertex,1.31, 0.3,-0.1,
AddVertex,1.31, 2.71,-0.1,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,2.31, 2.71,-0.3,
AddVertex,2.31, 0.3,-0.3,
AddVertex,2.51, 0.3,-0.3,
AddVertex,2.51, 2.71,-0.2,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,2.31, 2.71,-0.3,
AddVertex,2.31, 0.3,-0.3,
AddVertex,2.31, 0.3,-0.1,
AddVertex,2.31, 2.71,-0.1,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,3.31, 2.71,-0.3,
AddVertex,3.31, 0.3,-0.3,
AddVertex,3.51, 0.3,-0.3,
AddVertex,3.51, 2.71,-0.2,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,3.31, 2.71,-0.3,
AddVertex,3.31, 0.3,-0.3,
AddVertex,3.31, 0.3,-0.1,
AddVertex,3.31, 2.71,-0.1,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,4.31, 2.71,-0.3,
AddVertex,4.31, 0.3,-0.3,
AddVertex,4.51, 0.3,-0.3,
AddVertex,4.51, 2.71,-0.2,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,4.31, 2.71,-0.3,
AddVertex,4.31, 0.3,-0.3,
AddVertex,4.31, 0.3,-0.1,
AddVertex,4.31, 2.71,-0.1,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,5.31, 2.71,-0.3,
AddVertex,5.31, 0.3,-0.3,
AddVertex,5.51, 0.3,-0.3,
AddVertex,5.51, 2.71,-0.2,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,

CreateMeshBuilder,
AddVertex,5.31, 2.71,-0.3,
AddVertex,5.31, 0.3,-0.3,
AddVertex,5.31, 0.3,-0.1,
AddVertex,5.31, 2.71,-0.1,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Holzbretter.bmp,
SetTextureCoordinates,0,0.9,0.1,
SetTextureCoordinates,1,0.9,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,0.1,