CreateMeshBuilder,
AddVertex,-38,0.01,-150,
AddVertex,-38,0.01,-48,
AddVertex,-32,0.01,-48,
AddVertex,-32,0.01,-150,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,strasse4.bmp,
SetTextureCoordinates,0,0,2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,2,2,


CreateMeshBuilder,
AddVertex,-42,0,-38,
AddVertex,-42,5,-38,
AddVertex,-40,5,-37,
AddVertex,-40,0,-37,
AddFace,3,2,1,0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,bs.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-16,0,-38,
AddVertex,-16,3.5,-38,
AddVertex,-10,3.5,-37,
AddVertex,-10,0,-37,
AddFace,3,2,1,0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,auto.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-38,0,-48,
AddVertex,-38,3.5,-48,
AddVertex,-32,3.5,-46,
AddVertex,-32,0,-46,
AddFace,3,2,1,0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,auto2.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-52,0,-58,
AddVertex,-52,25,-58,
AddVertex,-20,25,-37,
AddVertex,-20,0,-37,
AddFace,3,2,1,0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,kran.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-102,0,-78,
AddVertex,-102,25,-78,
AddVertex,-70,25,-57,
AddVertex,-70,0,-57,
AddFace,3,2,1,0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,kran.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,
AddVertex,-8,0,-38,
AddVertex,-8,5,-38,
AddVertex,-6,5,-37,
AddVertex,-6,0,-37,
AddFace,3,2,1,0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,bs.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-8,0,-98,
AddVertex,-8,5,-98,
AddVertex,-6,5,-97,
AddVertex,-6,0,-97,
AddFace,3,2,1,0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,bs.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-150,0.01,-48,
AddVertex,-150,0.01,-40,
AddVertex,0,0.01,-40,
AddVertex,0,0.01,-48,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,strasse4.bmp,
SetTextureCoordinates,0,0,2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,2,2,

CreateMeshBuilder,
AddVertex,-150,0.01,-96,
AddVertex,-150,0.01,-88,
AddVertex,-32,0.01,-88,
AddVertex,-32,0.01,-96,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,strasse4.bmp,
SetTextureCoordinates,0,0,2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,2,2,


CreateMeshBuilder,
AddVertex,-38,0.01,-40,
AddVertex,-38,0.01,0,
AddVertex,-5,0.01,0,
AddVertex,-5,0.01,-40,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,sp.bmp,
SetTextureCoordinates,0,0,2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,2,2,


CreateMeshBuilder,
AddVertex,-5,0.01,-40,
AddVertex,-5,0.01,0.5,
AddVertex,-4,-1.01,0,
AddVertex,-4,-1,-40,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,sp.bmp,
SetTextureCoordinates,0,0,2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,2,2,

CreateMeshBuilder,
AddVertex,-32,0.01,-150,
AddVertex,-32,0.01,-48,
AddVertex,-5,0.01,-48,
AddVertex,-5,0.01,-150,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,sp.bmp,
SetTextureCoordinates,0,0,2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,4,0,
SetTextureCoordinates,3,4,2,

CreateMeshBuilder,
AddVertex,-150,0.01,-40,
AddVertex,-150,0.01,0,
AddVertex,-38,0.01,0,
AddVertex,-38,0.01,-40,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,sp.bmp,
SetTextureCoordinates,0,0,4,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,2,4,

CreateMeshBuilder,
AddVertex,-150,0.01,-88,
AddVertex,-150,0.01,-48,
AddVertex,-38,0.01,-48,
AddVertex,-38,0.01,-88,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,sp.bmp,
SetTextureCoordinates,0,0,4,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,2,4,

CreateMeshBuilder,
AddVertex,-150,0.01,-150,
AddVertex,-150,0.01,-96,
AddVertex,-38,0.01,-96,
AddVertex,-38,0.01,-150,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,sp.bmp,
SetTextureCoordinates,0,0,4,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,3,0,
SetTextureCoordinates,3,3,4,
