CreateMeshBuilder,
AddVertex,-2.4, 2, -0.5,
AddVertex,-2.4, 2, 25.5,
AddVertex,-2.4, 0.6, 25.5,
AddVertex,-2.4, 0.6, -0.5,
AddFace,0,1,2,3,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,..\gelaender.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 7, 0,
SetTextureCoordinates,2, 7, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,0,
CreateMeshBuilder,
AddVertex,-2.4, 0.6, -0.5,
AddVertex,-2.4, 0.6, 25.5,
AddVertex,-2.4, -0.45, 25.5,
AddVertex,-2.4, -0.45, -0.5,
AddFace,0,1,2,3,
Addface,3,2,1,0,

GenerateNormals,

LoadTexture,..\concrete.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,



CreateMeshBuilder,
AddVertex,-2, 0.4, 25.5,
AddVertex,-2, 0.4, -0.5,
AddVertex,-2.2, 0.4, -0.5,
AddVertex,-2.2, 0.4, 25.5,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,..\concrete.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,-2.2, 0.6, -0.5,
AddVertex,-2.2, 0.6, 25.5,
AddVertex,-2.2, 0.4, 25.5,
AddVertex,-2.2, 0.4, -0.5,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,..\concrete.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,


CreateMeshBuilder,
AddVertex,-2, 0.4, -0.5,
AddVertex,-2, 0.4, 25.5,
AddVertex,-2, -0.172, 25.5,
AddVertex,-2, -0.172, -0.5,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,..\concrete.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,-2,-0.172,-0.5,
AddVertex,-2,+0.4,-0.5,
AddVertex,-2.4,+0.4,-0.5,
AddVertex,-2.4,-0.172,-0.5,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,..\concrete.bmp,
SetTextureCoordinates,0,0,0.2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0.2,0,
SetTextureCoordinates,3,0.2,0.2,

CreateMeshBuilder,
AddVertex,2.1,-0.45,-0.19,
AddVertex,2.1,-0.172,-0.19,
AddVertex,-2.4,-0.172,-0.19,
AddVertex,-2.4,-0.45,-0.19,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,..\concrete.bmp,
SetTextureCoordinates,0,0,0.2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0.2,0,
SetTextureCoordinates,3,0.2,0.2,

CreateMeshBuilder,
AddVertex,-2.2,+0.4,-0.5,
AddVertex,-2.2,+0.6,-0.5,
AddVertex,-2.4,+0.6,-0.5,
AddVertex,-2.4,+0.4,-0.5,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,..\concrete.bmp,
SetTextureCoordinates,0,0,0.2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0.2,0,
SetTextureCoordinates,3,0.2,0.2,

CreateMeshBuilder,
AddVertex,-2.2, 0.6, 25.5,
AddVertex,-2.2, 0.6, -0.5,
AddVertex,-2.4, 0.6, -0.5,
AddVertex,-2.4, 0.6, 25.5,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,..\concrete.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,2.2, -0.172, 25.5,
AddVertex,2.2, -0.172, -0.5,
AddVertex,-2.4, -0.172, -0.5,
AddVertex,-2.4, -0.172, 25.5,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,..\concrete.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,2.2, -0.45, 25.5,
AddVertex,2.2, -0.45, -0.5,
AddVertex,-2.4, -0.45, -0.5,
AddVertex,-2.4, -0.45, 25.5,
AddFace,3,2,1,0,


GenerateNormals,

LoadTexture,..\concrete.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,




CreateMeshBuilder,
AddVertex,-0.02, 5.6, 0,
AddVertex,0.02,  5.6, 0,
AddVertex,0.02,  5.6, 25.3,
AddVertex,-0.02, 5.6, 25.3,
AddFace,2,3,0,1,
SetColor,68,40,40,



GenerateNormals,

CreateMeshBuilder,
AddVertex,0, 5.61, 0,
AddVertex,0, 5.6, 0,
AddVertex,0, 5.6, 25.3,
AddVertex,0, 5.61, 25.3,
AddFace,2,3,0,1,
AddFace,3,2,1,0,
SetColor,68,40,40,
GenerateNormals,

