CreateMeshBuilder,
AddVertex,0.05, 3.5, 0.1,
AddVertex,0.047, 3.5, 0.06,
AddVertex,0.035, 3.5, 0.03,
AddVertex,0.02, 3.5, 0.006,
AddVertex,0.00, 3.5, 0,
AddVertex,-0.02, 3.5, 0.006,
AddVertex,-0.035, 3.5, 0.03,
AddVertex,-0.047, 3.5, 0.06,
AddVertex,-0.05, 3.5, 0.1,
AddVertex,0.05, -0.5, 0.1,
AddVertex,0.074, -0.5, 0.06,
AddVertex,0.035, -0.5, 0.03,
AddVertex,0.02, -0.5, 0.006,
AddVertex,0, -0.5, 0,
AddVertex,-0.02, -0.5, 0.0006,
AddVertex,-0.035, -0.5, 0.03,
AddVertex,-0.047, -0.5, 0.06,
AddVertex,-0.05, -0.5, 0.1,

AddFace,1,0,9,10,
AddFace,2,1,10,11,
AddFace,3,2,11,12,
AddFace,4,3,12,13,
AddFace,5,4,13,14,
AddFace,6,5,14,15,
AddFace,7,6,15,16,
AddFace,8,7,16,17,
SetColor,128,128,128,
GenerateNormals,
LoadTexture,Mast.BMP,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0.125, 0,
SetTextureCoordinates,2, 0.25, 0,
SetTextureCoordinates,3, 0.375, 0,
SetTextureCoordinates,4, 0.5, 0,
SetTextureCoordinates,5, 0.625, 0,
SetTextureCoordinates,6, 0.75, 0,
SetTextureCoordinates,7, 0.876, 0,
SetTextureCoordinates,8, 1, 0,
SetTextureCoordinates,9, 0, 1,
SetTextureCoordinates,10, 0.125, 1,
SetTextureCoordinates,11, 0.25, 1,
SetTextureCoordinates,12, 0.375, 1,
SetTextureCoordinates,13, 0.5, 1,
SetTextureCoordinates,14, 0.625, 1,
SetTextureCoordinates,15, 0.75, 1,
SetTextureCoordinates,16, 0.876, 1,
SetTextureCoordinates,17, 1, 1,

CreateMeshBuilder,
AddVertex,-0.2, 3.4, -0.02,
AddVertex,0.2, 3.4, -0.02,
AddVertex,0.2, 1.8, -0.02,
AddVertex,-0.2, 1.8, -0.02,
AddFace,0, 1, 2, 3,
GenerateNormals,

LoadTexture,Halt.BMP,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 0,