CreateMeshBuilder,
AddVertex,-2.,4 , 6.5,
AddVertex,2.,4 , 8.5,
AddVertex,2.,0   , 8.5,
AddVertex,-2.,0   , 6.5,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,boot.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,255,0,

CreateMeshBuilder,
AddVertex,-20,3 , 14.5,
AddVertex,-22,3 , 12.5,
AddVertex,-22,0   , 12.5,
AddVertex,-20,0   , 14.5,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,boot.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,255,0,




CreateMeshBuilder,
AddVertex,-20,3 , 20.5,
AddVertex,-22,3 , 18.5,
AddVertex,-22,0   , 18.5,
AddVertex,-20,0   , 20.5,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,boot.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,255,0,

