CreateMeshBuilder,
AddVertex,1.9,0,0.1,
AddVertex,1.9,0.8,0.1,
AddVertex,2.1,0.8,0.1,
AddVertex,2.1,0,0.1,
AddFace,0,1,2,3,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,pfeiler.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,2,0,0,
AddVertex,2,0.8,0,
AddVertex,2,0.8,0.2,
AddVertex,2,0,0.2,
AddFace,0,1,2,3,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,pfeiler.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,1.9,0,6.35,
AddVertex,1.9,0.8,6.35,
AddVertex,2.1,0.8,6.35,
AddVertex,2.1,0,6.35,
AddFace,0,1,2,3,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,pfeiler.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,2,0,6.25,
AddVertex,2,0.8,6.25,
AddVertex,2,0.8,6.45,
AddVertex,2,0,6.45,
AddFace,0,1,2,3,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,pfeiler.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,1.9,0,12.6,
AddVertex,1.9,0.8,12.6,
AddVertex,2.1,0.8,12.6,
AddVertex,2.1,0,12.6,
AddFace,0,1,2,3,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,pfeiler.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,2,0,12.5,
AddVertex,2,0.8,12.5,
AddVertex,2,0.8,12.7,
AddVertex,2,0,12.7,
AddFace,0,1,2,3,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,pfeiler.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,1.9,0,18.85,
AddVertex,1.9,0.8,18.85,
AddVertex,2.1,0.8,18.85,
AddVertex,2.1,0,18.85,
AddFace,0,1,2,3,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,pfeiler.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,2,0,18.75,
AddVertex,2,0.8,18.75,
AddVertex,2,0.8,18.95,
AddVertex,2,0,18.95,
AddFace,0,1,2,3,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,pfeiler.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,
