CreateMeshBuilder,
AddVertex,-2.01,-0.2,0,
AddVertex,-2.01,-0.2,25,
AddVertex,-2.01,1,25,
AddVertex,-2.01,1,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Gitter.bmp,
SetTextureCoordinates,0,10,1,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,10,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-2.01,-0.2,0,
AddVertex,-2.01,-0.2,25,
AddVertex,-2.01,1,25,
AddVertex,-2.01,1,0,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,Gitter.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,10,1,
SetTextureCoordinates,2,10,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,