CreateMeshBuilder,
AddVertex,0.72, 0.17, -12.5,
AddVertex,0.72, 0.17, -0.5,
AddVertex,0.8, 0.17, -0.5,
AddVertex,0.8, 0.17, -12.5,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,../People/Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 1, 1,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
Addvertex,0.76, 0.17, -0.5,
Addvertex,0.76, 0.17, -12.5,
Addvertex,0.76, -0., -12.5,
Addvertex,0.76, -0., -0.5,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,0.52, 0.17, -12.5,
AddVertex,0.52, 0.17, -0.5,
AddVertex,0.6, 0.17, -0.5,
AddVertex,0.6, 0.17, -12.5,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,../People/Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 1, 1,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
Addvertex,0.56, 0.17, -0.5,
Addvertex,0.56, 0.17, -12.5,
Addvertex,0.56, -0., -12.5,
Addvertex,0.56, -0., -0.5,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,0.32, 0.17, -12.5,
AddVertex,0.32, 0.17, -0.5,
AddVertex,0.4, 0.17, -0.5,
AddVertex,0.4, 0.17, -12.5,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,../People/Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 1, 1,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
Addvertex,0.36, 0.17, -0.5,
Addvertex,0.36, 0.17, -12.5,
Addvertex,0.36, -0, -12.5,
Addvertex,0.36, -0, -0.5,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,0.12, 0.17, -12.5,
AddVertex,0.12, 0.17, -0.5,
AddVertex,0.2, 0.17, -0.5,
AddVertex,0.2, 0.17, -12.5,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,../People/Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 1, 1,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
Addvertex,0.16, 0.17, -0.5,
Addvertex,0.16, 0.17, -12.5,
Addvertex,0.16, -0, -12.5,
Addvertex,0.16, -0, -0.5,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-0.08, 0.17, -12.5,
AddVertex,-0.08, 0.17, -0.5,
AddVertex,-0., 0.17, -0.5,
AddVertex,-0., 0.17, -12.5,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,../People/Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 1, 1,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
Addvertex,-0.04, 0.17, -0.5,
Addvertex,-0.04, 0.17, -12.5,
Addvertex,-0.04, -, -12.5,
Addvertex,-0.04, -, -0.5,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-0.28, 0.17, -12.5,
AddVertex,-0.28, 0.17, -0.5,
AddVertex,-0.2, 0.17, -0.5,
AddVertex,-0.2, 0.17, -12.5,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,../People/Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 1, 1,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
Addvertex,-0.24, 0.17, -0.5,
Addvertex,-0.24, 0.17, -12.5,
Addvertex,-0.24, -0, -12.5,
Addvertex,-0.24, -0, -0.5,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-0.48, 0.17, -12.5,
AddVertex,-0.48, 0.17, -0.5,
AddVertex,-0.4, 0.17, -0.5,
AddVertex,-0.4, 0.17, -12.5,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,../People/Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 1, 1,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
Addvertex,-0.44, 0.17, -0.5,
Addvertex,-0.44, 0.17, -12.5,
Addvertex,-0.44, -0, -12.5,
Addvertex,-0.44, -0, -0.5,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-0.68, 0.17, -12.5,
AddVertex,-0.68, 0.17, -0.5,
AddVertex,-0.6, 0.17, -0.5,
AddVertex,-0.6, 0.17, -12.5,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,../People/Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 1, 1,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
Addvertex,-0.64, 0.17, -0.5,
Addvertex,-0.64, 0.17, -12.5,
Addvertex,-0.64, -0, -12.5,
Addvertex,-0.64, -0, -0.5,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,

GenerateNormals,

CreateMeshBuilder,
AddVertex,-0.88, 0.17, -12.5,
AddVertex,-0.88, 0.17, -0.5,
AddVertex,-0.8, 0.17, -0.5,
AddVertex,-0.8, 0.17, -12.5,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,../People/Schienenkopf.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 1, 1,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 0, 0,

CreateMeshBuilder,
Addvertex,-0.84, 0.17, -0.5,
Addvertex,-0.84, 0.17, -12.5,
Addvertex,-0.84, -0, -12.5,
Addvertex,-0.84, -0, -0.5,
Addface,0,1,2,3,
Addface,1,0,3,2,
SetColor,85,50,50,
GenerateNormals,

