CreateMeshBuilder,
AddVertex,4, 0, 3,
AddVertex,4, 2.85, 3,
AddVertex,9.7, 2.85, 3,
AddVertex,9.7, 0, 3,
AddFace,0, 1, 2, 3,

GenerateNormals,

LoadTexture,pipers.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0, 0, 255,
