CreateMeshBuilder,
AddVertex,-0.15, 2.4, -0.2,
AddVertex,-0.15, 2.4, 0.2,
AddVertex,-0.15, 2.2, 0.2,
AddVertex,-0.15, 2.2, -0.2,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,Bake2.BMP,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,-0.15, 2.4, -0.2,
AddVertex,-0.05, 2.4, -0.2,
AddVertex,-0.05, 2.2, -0.2,
AddVertex,-0.15, 2.2, -0.2,
AddFace,0, 1, 2, 3,
GenerateNormals,

LoadTexture,Bake1.BMP,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,-0.15, 2.4, 0.2,
AddVertex,-0.05, 2.4, 0.2,
AddVertex,-0.05, 2.2, 0.2,
AddVertex,-0.15, 2.2, 0.2,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,Bake1.BMP,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,-0.15, 2.4, -0.2,
AddVertex,-0.15, 2.4, 0.2,
AddVertex,-0.05, 2.4, 0.2,
AddVertex,-0.05, 2.4, -0.2,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Bake1.BMP,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,-0.15, 2.2, -0.2,
AddVertex,-0.15, 2.2, 0.2,
AddVertex,-0.05, 2.2, 0.2,
AddVertex,-0.05, 2.2, -0.2,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,Bake1.BMP,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,-0.05, 2.4, -0.2,
AddVertex,-0.05, 2.4, 0.2,
AddVertex,-0.05, 2.2, 0.2,
AddVertex,-0.05, 2.2, -0.2,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Bake2.BMP,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,


CreateMeshBuilder,
AddVertex,0.05, 2.5, -0,
AddVertex,-0.05, 2.5, -0,
AddVertex,-0.05, -1.2, -0,
AddVertex,0.05, -1.2, -0,
AddFace2,0, 1, 2, 3,
GenerateNormals,

LoadTexture,Mast.BMP,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,0.0, 2.5, 0.05,
AddVertex,0.0, 2.5, -0.05,
AddVertex,0.0, -1.2, -0.05,
AddVertex,0.0, -1.2, 0.05,
AddFace2,0, 1, 2, 3,
GenerateNormals,

LoadTexture,Mast.BMP,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,