CreateMeshBuilder,
Addvertex,-0.803, 0, -0.075,
Addvertex,-0.723, 0, -0.078,
Addvertex,-0.677, 0, 5.023,
Addvertex,-0.597, 0, 5.021,
Addvertex,-0.617, 0, 10.024,
Addvertex,-0.537, 0, 10.021,
Addvertex,-0.619, 0, 15.026,
Addvertex,-0.539, 0, 15.024,
Addvertex,-0.684, 0, 20.031,
Addvertex,-0.604, 0, 20.028,
Addvertex,-0.808, 0, 25.137,
Addvertex,-0.728, 0, 25.134,
Addface,2, 3, 1, 0,
Addface,4, 5, 3, 2,
Addface,6, 7, 5, 4,
Addface,8, 9, 7, 6,
Addface,10, 11, 9, 8,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.001, 1,
SetTextureCoordinates,1, 0.001, 0,
SetTextureCoordinates,2, 0.2, 1,
SetTextureCoordinates,3, 0.2, 0,
SetTextureCoordinates,4, 0.4, 1,
SetTextureCoordinates,5, 0.4, 0,
SetTextureCoordinates,6, 0.6, 1,
SetTextureCoordinates,7, 0.6, 0,
SetTextureCoordinates,8, 0.8, 1,
SetTextureCoordinates,9, 0.8, 0,
SetTextureCoordinates,10, 1, 1,
SetTextureCoordinates,11, 1, 0,

CreateMeshBuilder,
Addvertex,0.717, 0, -0.122,
Addvertex,0.797, 0, -0.125,
Addvertex,0.842, 0, 4.976,
Addvertex,0.922, 0, 4.974,
Addvertex,0.902, 0, 9.977,
Addvertex,0.982, 0, 9.974,
Addvertex,0.900, 0, 14.979,
Addvertex,0.980, 0, 14.977,
Addvertex,0.835, 0, 19.984,
Addvertex,0.915, 0, 19.981,
Addvertex,0.711, 0, 25.090,
Addvertex,0.791, 0, 25.088,
Addface,2, 3, 1, 0,
Addface,4, 5, 3, 2,
Addface,6, 7, 5, 4,
Addface,8, 9, 7, 6,
Addface,10, 11, 9, 8,
GenerateNormals,
LoadTexture,Schienenkopf.bmp,
SetTextureCoordinates,0, 0.001, 0,
SetTextureCoordinates,1, 0.001, 1,
SetTextureCoordinates,2, 0.2, 0,
SetTextureCoordinates,3, 0.2, 1,
SetTextureCoordinates,4, 0.4, 0,
SetTextureCoordinates,5, 0.4, 1,
SetTextureCoordinates,6, 0.6, 0,
SetTextureCoordinates,7, 0.6, 1,
SetTextureCoordinates,8, 0.8, 0,
SetTextureCoordinates,9, 0.8, 1,
SetTextureCoordinates,10, 0.99, 0,
SetTextureCoordinates,11, 0.99, 1,

CreateMeshBuilder,
Addvertex,-0.763, 0, -0.077,
Addvertex,-0.763, -0.170, -0.077,
Addvertex,-0.637, 0, 5.022,
Addvertex,-0.637, -0.170, 5.022,
Addvertex,-0.577, 0, 10.023,
Addvertex,-0.577, -0.170, 10.023,
Addvertex,-0.579, 0, 15.025,
Addvertex,-0.579, -0.170, 15.025,
Addvertex,-0.644, 0, 20.029,
Addvertex,-0.644, -0.170, 20.029,
Addvertex,-0.768, 0, 25.136,
Addvertex,-0.768, -0.170, 25.136,
Addface,2, 3, 1, 0,
Addface,0, 1, 3, 2,
Addface,4, 5, 3, 2,
Addface,2, 3, 5, 4,
Addface,6, 7, 5, 4,
Addface,4, 5, 7, 6,
Addface,8, 9, 7, 6,
Addface,6, 7, 9, 8,
Addface,10, 11, 9, 8,
Addface,8, 9, 11, 10,
SetColor,68,40,40,

GenerateNormals,

CreateMeshBuilder,
Addvertex,0.757, 0, -0.123,
Addvertex,0.757, -0.170, -0.123,
Addvertex,0.882, 0, 4.975,
Addvertex,0.882, -0.170, 4.975,
Addvertex,0.942, 0, 9.976,
Addvertex,0.942, -0.170, 9.976,
Addvertex,0.940, 0, 14.978,
Addvertex,0.940, -0.170, 14.978,
Addvertex,0.875, 0, 19.983,
Addvertex,0.875, -0.170, 19.983,
Addvertex,0.751, 0, 25.089,
Addvertex,0.751, -0.170, 25.089,
Addface,2, 3, 1, 0,
Addface,0, 1, 3, 2,
Addface,4, 5, 3, 2,
Addface,2, 3, 5, 4,
Addface,6, 7, 5, 4,
Addface,4, 5, 7, 6,
Addface,8, 9, 7, 6,
Addface,6, 7, 9, 8,
Addface,10, 11, 9, 8,
Addface,8, 9, 11, 10,
SetColor,68,40,40,

GenerateNormals,

CreateMeshBuilder,
Addvertex,-1.352, -0.170, -0.058,
Addvertex,1.346, -0.170, -0.142,
Addvertex,-1.227, -0.170, 5.040,
Addvertex,1.472, -0.170, 4.957,
Addvertex,-1.167, -0.170, 10.041,
Addvertex,1.532, -0.170, 9.958,
Addvertex,-1.169, -0.170, 15.043,
Addvertex,1.530, -0.170, 14.960,
Addvertex,-1.234, -0.170, 20.047,
Addvertex,1.465, -0.170, 19.964,
Addvertex,-1.358, -0.170, 25.154,
Addvertex,1.341, -0.170, 25.071,
Addface,2, 3, 1, 0,
Addface,4, 5, 3, 2,
Addface,6, 7, 5, 4,
Addface,8, 9, 7, 6,
Addface,10, 11, 9, 8,
GenerateNormals,

LoadTexture,schwellen2.bmp,
SetTextureCoordinates,0, 1.02, 10,
SetTextureCoordinates,1, -0.02, 10,
SetTextureCoordinates,2, 1.02, 8,
SetTextureCoordinates,3, -0.02, 8,
SetTextureCoordinates,4, 1.02, 6,
SetTextureCoordinates,5, -0.02, 6,
SetTextureCoordinates,6, 1.02, 4,
SetTextureCoordinates,7, -0.02, 4,
SetTextureCoordinates,8, 1.02, 2,
SetTextureCoordinates,9, -0.02, 2,
SetTextureCoordinates,10, 1.02, 0,
SetTextureCoordinates,11, -0.02, 0,

CreateMeshBuilder,
Addvertex,-2.802, -0.400, -0.014,
Addvertex,-1.352, -0.170, -0.058,
Addvertex,-2.676, -0.400, 5.085,
Addvertex,-1.227, -0.170, 5.040,
Addvertex,-2.616, -0.400, 10.085,
Addvertex,-1.167, -0.170, 10.041,
Addvertex,-2.618, -0.400, 15.088,
Addvertex,-1.169, -0.170, 15.043,
Addvertex,-2.683, -0.400, 20.092,
Addvertex,-1.234, -0.170, 20.047,
Addvertex,-2.807, -0.400, 25.198,
Addvertex,-1.358, -0.170, 25.154,
Addface,2, 3, 1, 0,
Addface,4, 5, 3, 2,
Addface,6, 7, 5, 4,
Addface,8, 9, 7, 6,
Addface,10, 11, 9, 8,
GenerateNormals,

LoadTexture,schotter2.bmp,
SetTextureCoordinates,0, 1, 10,
SetTextureCoordinates,1, 0, 10,
SetTextureCoordinates,2, 1, 8,
SetTextureCoordinates,3, 0, 8,
SetTextureCoordinates,4, 1, 6,
SetTextureCoordinates,5, 0, 6,
SetTextureCoordinates,6, 1, 4,
SetTextureCoordinates,7, 0, 4,
SetTextureCoordinates,8, 1, 2,
SetTextureCoordinates,9, 0, 2,
SetTextureCoordinates,10, 1, 0,
SetTextureCoordinates,11, 0, 0,

CreateMeshBuilder,
Addvertex,1.346, -0.170, -0.142,
Addvertex,2.796, -0.400, -0.186,
Addvertex,1.472, -0.170, 4.957,
Addvertex,2.921, -0.400, 4.912,
Addvertex,1.532, -0.170, 9.958,
Addvertex,2.981, -0.400, 9.913,
Addvertex,1.530, -0.170, 14.960,
Addvertex,2.979, -0.400, 14.915,
Addvertex,1.465, -0.170, 19.964,
Addvertex,2.914, -0.400, 19.920,
Addvertex,1.341, -0.170, 25.071,
Addvertex,2.790, -0.400, 25.026,
Addface,2, 3, 1, 0,
Addface,4, 5, 3, 2,
Addface,6, 7, 5, 4,
Addface,8, 9, 7, 6,
Addface,10, 11, 9, 8,
GenerateNormals,

LoadTexture,schotter2.bmp,
SetTextureCoordinates,0, 0, 10,
SetTextureCoordinates,1, 1, 10,
SetTextureCoordinates,2, 0, 8,
SetTextureCoordinates,3, 1, 8,
SetTextureCoordinates,4, 0, 6,
SetTextureCoordinates,5, 1, 6,
SetTextureCoordinates,6, 0, 4,
SetTextureCoordinates,7, 1, 4,
SetTextureCoordinates,8, 0, 2,
SetTextureCoordinates,9, 1, 2,
SetTextureCoordinates,10, 0, 0,
SetTextureCoordinates,11, 1, 0,




CreateMeshBuilder,
Addvertex,-0.01, 5.600, 0,
Addvertex,0.01, 5.600, 0,
Addvertex,0.001, 5.600, 25,
Addvertex,-0.019, 5.600, 25,
Addface,0,1,2,3,
SetColor,68,40,40,
GenerateNormals,

CreateMeshBuilder,
AddVertex,0, 5.61, 0,
AddVertex,0, 5.6, 0,
AddVertex,0, 5.6, 25.1,
AddVertex,0, 5.61, 25.1,
AddFace,2,3,0,1,
AddFace,3,2,1,0,
SetColor,68,40,40,
GenerateNormals,

CreateMeshBuilder,
AddVertex,-0.45,5.6,0,
AddVertex,-0.45,6.8,0,
AddVertex,0.2,6.8,0,
AddVertex,0.2,5.6,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Ausleger.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,