CreateMeshBuilder,
AddVertex,0, 8, 0,
AddVertex,8, 8, 0,
AddVertex,8, 0, 0,
AddVertex,0, 0, 0,
AddFace,0,1,2,3,


GenerateNormals,

LoadTexture,Tafel.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,256,256,196,


