CreateMeshBuilder,
AddVertex,-0.3, 0, -0.8,
AddVertex,0.3, 0, -0.8,
AddVertex,0.3, -1, -0.8,
AddVertex,-0.3, -1, -0.8,
AddFace,0,1,2,3,


GenerateNormals,

LoadTexture,Lf3a.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,40,40,40,

CreateMeshBuilder,
AddVertex,-0.03, -0.1, -0.79,
AddVertex,0.03, -0.1, -0.79,
AddVertex,0.03, -2.5, -0.79,
AddVertex,-0.03, -2.5, -0.79,
AddFace,0, 1, 2, 3,
AddFace,3, 2, 1, 0,
GenerateNormals,

SetColor,64,64,64,