;author=EezyPeazy
;description=A simplified Express By Holiday Inn based on my photographs of Derwenthaugh, Tyne and Wear
;copyright=OpenSource

;front face
[MeshBuilder]
Vertex 0,0,0.02
Vertex 0,10.5,0.02
Vertex 25,10.5,0.02
Vertex 25,0,0.02
Face 0,1,2,3

[Texture]
Load HIExpFace1.bmp
Coordinates 0,0,1,
Coordinates 1,0,0,
Coordinates 2,1,0,
Coordinates 3,1,1,
Transparent 0,0,255,

;main roof
[MeshBuilder]
Vertex 1.6,8,0,
Vertex 1.6,11.5,5.5,
Vertex 23.4,11.5,5.5,
Vertex 23.4,8,0,
Face 0,1,2,3

[Texture]
Load HIExpRoof.bmp
Coordinates 0,0,4,
Coordinates 1,0,0,
Coordinates 2,32,0,
Coordinates 3,32,4,
Transparent 0,0,255,

;roof triangle ends
[meshbuilder]
vertex 1.6,10,2.275
vertex 1.6, 11.5, 5.5
vertex 1.6, 10, 8.775
face 2,1,0
color 70,70,200

[meshbuilder]
vertex 23.4,10,2.275
vertex 23.4, 11.5, 5.5
vertex 23.4, 10, 8.775
face 0,1,2
color 70,70,200

;roof r side
[MeshBuilder]
Vertex 24.8,8,0,
Vertex 23.4,10,0,
Vertex 23.4,10,10.5,
Vertex 24.8,8,10.5,
Face 0,1,2,3

[Texture]
Load HIExpRoof.bmp
Coordinates 0,0,4,
Coordinates 1,0,0,
Coordinates 2,8,0,
Coordinates 3,8,4,
Transparent 0,0,255,

;roof r side 2
[MeshBuilder]
Vertex 22,8,0,
Vertex 23.4,10,0,
Vertex 23.4,10,10.5,
Vertex 22,8,10.5,
Face 3,2,1,0

[Texture]
Load HIExpRoof.bmp
Coordinates 0,0,4,
Coordinates 1,0,0,
Coordinates 2,8,0,
Coordinates 3,8,4,
Transparent 0,0,255,

;roof l side
[MeshBuilder]
Vertex 0.2,8,0,
Vertex 1.6,10,0,
Vertex 1.6,10,10.5,
Vertex 0.2,8,10.5,
Face 3,2,1,0

[Texture]
Load HIExpRoof.bmp
Coordinates 0,0,4,
Coordinates 1,0,0,
Coordinates 2,8,0,
Coordinates 3,8,4,
Transparent 0,0,255,

;roof l side 2
[MeshBuilder]
Vertex 3,8,0,
Vertex 1.6,10,0,
Vertex 1.6,10,10.5,
Vertex 3,8,10.5,
Face 0,1,2,3

[Texture]
Load HIExpRoof.bmp
Coordinates 0,0,4,
Coordinates 1,0,0,
Coordinates 2,8,0,
Coordinates 3,8,4,
Transparent 0,0,255,

;r side
[MeshBuilder]
Vertex 24.8,0,-0.2
Vertex 24.8,11,-0.2
Vertex 24.8,11,11,
Vertex 24.8,0,11,
Face 0,1,2,3

[Texture]
Load HIExpSide.bmp
Coordinates 0,0,1,
Coordinates 1,0,0,
Coordinates 2,1,0,
Coordinates 3,1,1,
Transparent 0,0,255,

; l side
[MeshBuilder]
Vertex 0.2,0,-0.5
Vertex 0.2,11,-0.5
Vertex 0.2,11,11,
Vertex 0.2,0,11,
Face 3,2,1,0

[Texture]
Load HIExpSide.bmp
Coordinates 0,1,1,
Coordinates 1,1,0,
Coordinates 2,0,0,
Coordinates 3,0,1,
Transparent 0,0,255,