;author=eezypeazy
;description=Wylam station
;copyright=eezypeazy, all rights reserved.

;main face

[Meshbuilder]
vertex 0.2,0,8
vertex 0.2,8.7,8
vertex 0.2,9.1,0
vertex 0.2,0,0
face 0,1,2,3

[Texture]
load wylamfront.bmp
coordinates 0,0,1
coordinates 1,0,0
coordinates 2,1,0
coordinates 3,1,1
transparent 0,0,255

;side

[Meshbuilder]
vertex 0,0,0
vertex 0,9.4,0
vertex 9,9.4,0
vertex 9,0,0
vertex 0,0,8
vertex 0,9.4,8
vertex 9,9.4,8
vertex 9,0,8
face 0,1,2,3
face 4,5,6,7

[Texture]
load wylamstnside.bmp
coordinates 0,0,1
coordinates 1,0,0
coordinates 2,1,0
coordinates 3,1,1
coordinates 4,0,1
coordinates 5,0,0
coordinates 6,1,0
coordinates 7,1,1
transparent 0,0,255

;roof
[meshbuilder]
vertex 0.2,4.7,8 
vertex 3,6.4,8
vertex 3,6.4,0
vertex 0.2,4.7,0
face 0,1,2,3

[Texture]
load brandlingroof.bmp
coordinates 0,0,2
coordinates 1,0,0
coordinates 2,2,0
coordinates 3,2,2

[meshbuilder]
vertex 0.2,4.7,2.6
vertex 0.2,6.4,3.7
vertex 3,6.4,3.7
face 0,1,2

[Texture]
load brandlingroof.bmp
coordinates 0,0,2
coordinates 1,0,0
coordinates 2,2,0

[meshbuilder]
vertex 0.18,4.8,2.75
vertex 0.18,4.8,2.6
vertex 0.2,4.7,2.45
vertex 2.9,6.4,3.7
vertex 2.9,6.4,3.7
vertex 2.9,6.4,3.6
face 1,0,4,5
color 111,111,222

;shelter front
[meshbuilder]
vertex 0.2,0.5,22
vertex 0.2,6.2,22
vertex 0.2,6.2,7.9
vertex 0.2,0.5,7.9
face 0,1,2,3

[texture]
load wylamp2front.bmp
coordinates 0,0,1
coordinates 1,0,0
coordinates 2,1,0
coordinates 3,1,1
transparent 0,0,255

[meshbuilder]
vertex 2,0.6,21.4
vertex 2,3,21.4
vertex 2,3,11.4
vertex 2,0.6,11.4
face 0,1,2,3

[texture]
load wylamp2frontin.bmp
coordinates 0,0,1
coordinates 1,0,0
coordinates 2,1,0
coordinates 3,1,1
transparent 0,0,255

[meshbuilder]
vertex 0.19,0.5,25
vertex 0.19,3.1,25
vertex 0.19,3.1,21.4
vertex 0.19,0.5,21.4
vertex 2.2,3.1,21.4
vertex 2.2,0.5,21.4
face 0,1,2,3
face 3,2,4,5

[texture]
load ..\walls\stone.bmp
coordinates 0,0,2
coordinates 1,0,0
coordinates 2,2,0
coordinates 3,2,2
coordinates 4,0,0
coordinates 5,0,2

[meshbuilder]
vertex 0.2,3,21.5
vertex 2.3,3,21.5
vertex 2.3,3,11
vertex 0.2,3,11
face 3,2,1,0
color 123,123,123

;shelter roof
[meshbuilder]
vertex 0.2,3,22
vertex 3.2,5.3,18
vertex 3.2,5.3,12
vertex 0.2,3,8
vertex 6,3,8
face 0,1,2,3
face 3,2,4

[Texture]
load brandlingroof.bmp
coordinates 0,0,2
coordinates 1,0,0
coordinates 2,2,0
coordinates 3,2,2
coordinates 4,2,2


; pillars
[meshbuilder]
cylinder 8,0.15,0.15,0.5
translate 0.2,0.71,21.3
color 50,150,255

[meshbuilder]
cylinder 8,0.11,0.11,3
translate 0.2,1.2,21.3
color 255,255,177

[meshbuilder]
cylinder 8,0.15,0.15,0.5
translate 0.2,0.71,16
color 50,150,255

[meshbuilder]
cylinder 8,0.11,0.11,3
translate 0.2,1.2,16
color 255,255,177

;platform
[meshbuilder]
vertex -1.8,0,25.1
vertex -1.8,0.4,25.1
vertex -1.8,0.4,8
vertex -1.8,0,8
vertex -1.8,0,0
face 0,1,2,3 
face 3,2,4

[texture]
load Redbrick.bmp
coordinates 0,0,0.8
coordinates 1,0,0
coordinates 2,4,0
coordinates 3,4,0.8
coordinates 4,0,0.8

[meshbuilder]
vertex -2,0.4,25.1
vertex -2,0.6,25.1
vertex -2,0.6,8
vertex -2,0.4,8
vertex -2,0,0
vertex -1.7,0.6,25.1
vertex -1.7,0.6,8
vertex -1.7,0,0
face 0,1,2,3 
face 3,2,4
face 1,5,6,2
face 2,6,7,4
color 200,200,200

[meshbuilder]
vertex -1.71,0.6,25.1
vertex 3,0.6,25.1
vertex 3,0.6,8
vertex -1.71,0.6,8
vertex 3,0,0
vertex -1.71,0,0
face 0,1,2,3
face 3,2,4,5
color 90,90,90

;entrance fence
[meshbuilder]
vertex -1.8,0,6
vertex -1.8,1,6
vertex -1.8,1,-3
vertex -1.8,0,-3
face 0,1,2,3

[texture]
load ..\fences\woodfencebrown1.bmp
coordinates 0,0,1
coordinates 1,0,0
coordinates 2,3,0
coordinates 3,3,1
transparent 0,0,255