;author=Uwe Post, modified by eezypeazy
;description=Platform end left, sloping down
;copyright=the BVE RouteBuilder team 2002, part of RB Base library, goto routebuilder.bve-routes.com

[MeshBuilder]
Vertex -1.8, 1.1, 0
vertex -1.8,1.1,13
Vertex -1.8, -0.3, 25.3
Vertex -2.2, -0.3, 25.3
vertex -2.2,1.1,13
Vertex -2.2, 1.1, 0
Face 5,4,1,0
face 4,3,2,1

[Texture]
Load ..\platforms\platform1tx2.bmp
Coordinates 0, 12, 0.15
Coordinates 1, 0, 0.15
Coordinates 2, 0, 0
Coordinates 3, 12, 0
coordinates 4, 0,0
coordinates 5,12,0

[MeshBuilder]
Vertex -1.8, -0.3, 0
vertex -1.8,-0.3,13
vertex -1.8, -0.3,25.3
Vertex -1.8, -0.3, 25.3
Vertex -1.8, 1.1, 13
Vertex -1.8, 1.1, 0
Face 0,5,4,1
face 1,4,2,3

[Texture]
Load ..\platforms\platform1tx2.bmp
Coordinates 0, 12, 1
Coordinates 1, 0, 1
Coordinates 2, 0, 0
Coordinates 3, 12, 0

[MeshBuilder]
Vertex -1.8, -0.3, 0
Vertex -2.2, -0.3, 0
Vertex -2.2, 1.1, 0
Vertex -1.8, 1.1, 0
Face 0,1,2,3

[Texture]
Load ..\platforms\platform1tx2.bmp
Coordinates 0, 0.5, 1
Coordinates 1, 0, 1
Coordinates 2, 0, 0
Coordinates 3, 0.5, 0

[MeshBuilder]
Vertex -7.5, 1.1, 0
vertex -7.5,1.1,13
Vertex -7.5, -0.3, 25.2
Vertex -2.2, -0.3, 25.2
vertex -2.2,1.1,13
Vertex -2.2, 1.1, 0
Face 5,0,1,4
face 4,1,2,3

[Texture]
Load ..\platforms\platform5tx1.bmp
Coordinates 0, 0, 0
Coordinates 1, 3, 0
Coordinates 2, 6, 0
Coordinates 3, 6, 2
coordinates 4,3,2
coordinates 5,0,2

;fences
[meshbuilder]
vertex -7.5,1.1,0
vertex -7.5,3.1,0
vertex -7.5,3.1,13
vertex -7.5,2.1,25
vertex -7.5,-0.1,25
vertex -7.5,1.1,13
face 0,1,2,5
face 5,2,3,4

[texture]
load ..\fences\woodfenceBrown1.bmp
coordinates 0,0,1
coordinates 1,0,0
coordinates 2,8,0
coordinates 3,0,0
coordinates 4,0,1
coordinates 5,8,1
transparent 0,0,255

;timetable case
;(c) Shane Roberts 2004
;Derby to Stoke on Trent route object
;This object may be reused without permission from the author as long
;credit is give in your routes readme
;modified by eezypeazy into b3d format with appropriate graphic


[meshbuilder]
vertex -7.3, 3.6, 11,
vertex -7.3, 3.6,  13,
vertex -7.3, 2.1, 13,
vertex -7.3, 2.1,  11,
face 0,1,2,3

[texture]
Load ttable1.bmp
coordinates 0, 0, 0,
coordinates 1, 1, 0,
coordinates 2, 1, 1,
coordinates 3, 0, 1,

[meshbuilder]
cube 0.05,1.5,0.05,
translate -7.3,2.1,10.95
color 0,0,108

[meshbuilder]
cube 0.05,1.5,0.05,
translate -7.3,2.1,13.05
color 0,0,108



;shelter
[meshbuilder]
vertex -7.3,4,3 
vertex -7.1,4.4,3
vertex -6.9,4.7,3
vertex -6.6,4.9,3
vertex -6.3,5,3
vertex -6,4.9,3
vertex -5.7,4.7,3
vertex -5.5,4.4,3
vertex -5.3,4,3
vertex -7.3,4,9 
vertex -7.1,4.4,9
vertex -6.9,4.7,9
vertex -6.6,4.9,9
vertex -6.3,5,9
vertex -6,4.9,9
vertex -5.7,4.7,9
vertex -5.5,4.4,9
vertex -5.3,4,9
face2 0,1,10,9
face2 1,2,11,10
face2 2,3,12,11
face2 3,4,13,12
face2 4,5,14,13
face2 5,6,15,14
face2 6,7,16,15
face2 7,8,17,16
face 0,1,2,3,4,5,6,7,8
face 9,10,11,12,13,14,15,16,17
color 0,0,0,111

[meshbuilder]
cube 0.025,1.5,0.025
translate -7.3,2.5,3
color 0,0,255

[meshbuilder]
cube 0.025,1.5,0.025
translate -7.3,2.5,4
color 0,0,255

[meshbuilder]
cube 0.025,1.5,0.025
translate -7.3,2.5,5
color 0,0,255

[meshbuilder]
cube 0.025,1.5,0.025
translate -7.3,2.5,6
color 0,0,255

[meshbuilder]
cube 0.025,1.5,0.025
translate -7.3,2.5,7
color 0,0,255

[meshbuilder]
cube 0.025,1.5,0.025
translate -7.3,2.5,8
color 0,0,255

[meshbuilder]
cube 0.025,1.5,0.025
translate -7.3,2.5,9
color 0,0,255

[meshbuilder]
cube 0.025,1.5,0.025
translate -6.3,2.5,3
color 0,0,255

[meshbuilder]
cube 0.025,1.5,0.025
translate -6.3,2.5,9
color 0,0,255

[meshbuilder]
cube 0.025,1.5,0.025
translate -5.3,2.5,3
color 0,0,255

[meshbuilder]
cube 0.025,1.5,0.025
translate -5.3,2.5,4
color 0,0,255

[meshbuilder]
cube 0.025,1.5,0.025
translate -5.3,2.5,5
color 0,0,255

[meshbuilder]
cube 0.025,1.5,0.025
translate -5.3,2.5,6
color 0,0,255

[meshbuilder]
cube 0.025,1.5,0.025
translate -5.3,2.5,7
color 0,0,255

[meshbuilder]
cube 0.025,1.5,0.025
translate -5.3,2.5,8
color 0,0,255

[meshbuilder]
cube 0.025,1.5,0.025
translate -5.3,2.5,9
color 0,0,255

[meshbuilder]
cube 0.025,3,0.025
rotate 0,0,0,90
translate -7.3,4,6
color 0,0,255

[meshbuilder]
cube 0.025,3,0.025
rotate 0,0,0,90
translate -7.3,1.5,6
color 0,0,255

[meshbuilder]
cube 0.025,3,0.025
rotate 0,0,0,90
translate -5.3,4,6
color 0,0,255

[meshbuilder]
cube 0.025,2,0.025
rotate 0,0,0,90
translate -5.3,1.5,6
color 0,0,255

[meshbuilder]
cube 0.025,1,0.025
rotate 0,0,1,90
translate -6.3,1.5,3
color 0,0,255

[meshbuilder]
cube 0.025,1,0.025
rotate 0,0,1,90
translate -6.3,4,3
color 0,0,255

[meshbuilder]
cube 0.025,1,0.025
rotate 0,0,1,90
translate -6.3,1.5,9
color 0,0,255

[meshbuilder]
cube 0.025,1,0.025
rotate 0,0,1,90
translate -6.3,4,9
color 0,0,255

[meshbuilder]
vertex -7.3,1.5,3
vertex -7.3,4,3
vertex -7.3,4,9
vertex -7.3,1.5,9
vertex -5.3,4,3
vertex -5.3,1.5,3
vertex -5.3,1.5,9
vertex -5.3,4,9
vertex -5.3,1.5,4
vertex -5.3,4,4
vertex -5.3,4,8
vertex -5.3,1.5,8
face 0,1,2,3
face 0,1,4,5
face 3,2,7,6
face 8,9,10,11
color 0,0,0,55

;tree
[meshbuilder]
vertex -8.2,0,3
vertex -8.2,9,3
vertex -8,9,7
vertex -8,0,7
face 0,1,2,3

[texture]
load ..\plants\tree1.bmp
coordinates 0,0,1
coordinates 1,0,0
coordinates 2,1,0
coordinates 3,1,1
transparent 0,0,255