CreateMeshBuilder,,,,
AddVertex,2.9,4,0,
AddVertex,2.9,5,0,
AddVertex,6.8,5,0,
AddVertex,6.8,4,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,exit1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,,,
AddVertex,1.4,5,0,
AddVertex,1.4,5.2,0,
AddVertex,8.4,5.2,0,
AddVertex,8.4,5,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,hari1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,20,0,
SetTextureCoordinates,3,20,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,,,
AddVertex,1.6,5.2,0,
AddVertex,1.4,5.2,0,
AddVertex,1.4,7.7,0,
AddVertex,1.6,7.7,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,hari1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0.1,0,
SetTextureCoordinates,3,0.1,1,

CreateMeshBuilder,,,,
AddVertex,8.4,5.2,0,
AddVertex,8.2,5.2,0,
AddVertex,8.2,7.7,0,
AddVertex,8.4,7.7,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,hari1.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0.1,0
SetTextureCoordinates,3,0.1,1
