CreateMeshBuilder,,,,
AddVertex,-2.6,-0.5,25.3,
AddVertex,-2.6,3.5,25.3,
AddVertex,-2.6,3.5,0,
AddVertex,-2.6,-0.5,0,
AddFace2,0,1,2,3
GenerateNormals,,,,
LoadTexture,FormWall1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,3,0,
SetTextureCoordinates,3,3,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,,,
AddVertex,-2.61,1.45,25.3,
AddVertex,-2.61,3.5,25.3,
AddVertex,-2.61,3.5,0,
AddVertex,-2.61,1.45,0,
AddFace2,0,1,2,3
GenerateNormals,,,,
SetColor,64,128,96,64

CreateMeshBuilder,,,,
AddVertex,2.6,-1,25.3,
AddVertex,-2.61,-1,25.3,
AddVertex,-2.61,-1,0,
AddVertex,2.6,-1,0,
AddVertex,-2.61,1.45,25.3,
AddVertex,-2.61,1.45,0,
AddFace2,0,1,2,3
AddFace2,1,4,5,2
GenerateNormals,,,
LoadTexture,FormWall3.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0.9
SetTextureCoordinates,2,3,0.9
SetTextureCoordinates,3,3,1
SetTextureCoordinates,4,0,0
SetTextureCoordinates,5,3,0
