CreateMeshBuilder,,,,
AddVertex,100,0,25,
AddVertex,100,15,25,
AddVertex,100,15,0,
AddVertex,100,0,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,DIAMONDCITY3.bmp,,,
SetTextureCoordinates,0,.,1,
SetTextureCoordinates,1,.,0,
SetTextureCoordinates,2,0.2,0,
SetTextureCoordinates,3,0.2,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,,,
AddVertex,25,0,0,
AddVertex,25,0,25,
AddVertex,100.5,0,25,
AddVertex,100.5,0,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,parking1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,5,0,
SetTextureCoordinates,3,5,1,


CreateMeshBuilder,,,,
AddVertex,100,8,45,
AddVertex,100,20,45,
AddVertex,95,20,35,
AddVertex,95,8,35,
AddVertex,93,20,25,
AddVertex,93,8,25,
AddVertex,95,20,15,
AddVertex,95,8,15,
AddVertex,100,20,5,
AddVertex,100,8,5,
AddFace,0,1,2,3
AddFace,3,2,4,5
AddFace,5,4,6,7
AddFace,7,6,8,9
GenerateNormals,,,,
LoadTexture,DIAMONDCITY2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0.25,0,
SetTextureCoordinates,3,0.25,1
SetTextureCoordinates,4,0.5,0
SetTextureCoordinates,5,0.5,1
SetTextureCoordinates,6,0.75,0
SetTextureCoordinates,7,0.75,1
SetTextureCoordinates,8,1,0
SetTextureCoordinates,9,1,1
SetDecalTransparentColor,2,2,254


CreateMeshBuilder,,,
AddVertex,25,4,29
AddVertex,25,9,29
AddVertex,25,9,21
AddVertex,25,4,21
AddVertex,100,9,21
AddVertex,100,4,21,
AddFace,0,1,2,3
AddFace,3,2,4,5
GenerateNormals,,,,
LoadTexture,deck.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0.05,0,
SetTextureCoordinates,3,0.05,1,
SetTextureCoordinates,4,1,0,
SetTextureCoordinates,5,1,1,
SetDecalTransparentColor,2,2,254,

CreateMeshBuilder,,,,
AddVertex,22,0,21,
AddVertex,22,9,21,
AddVertex,22,9,16,
AddVertex,22,0,16,
AddVertex,25,9,16,
AddVertex,25,0,16,
AddFace,0,1,2,3
AddFace,3,2,4,5
GenerateNormals,,,,
LoadTexture,deck2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,2,0,
SetTextureCoordinates,5,2,1,

CreateMeshBuilder,,,,
AddVertex,-10,4,29,
AddVertex,-10,6,29,
AddVertex,25,6,29,
AddVertex,25,4,29,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,deck3.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,15,0,
SetTextureCoordinates,3,15,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,,,
AddVertex,-10,4,21,
AddVertex,-10,6,21,
AddVertex,25,6,21,
AddVertex,25,4,21,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,deck3.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,15,0,
SetTextureCoordinates,3,15,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,,,
AddVertex,-10,4,21,
AddVertex,-10,4,29,
AddVertex,25,4,29,
AddVertex,25,4,21,
AddFace,0,1,2,3
GenerateNormals,,,,
SetColor,154,151,144,
