CreateMeshBuilder,,,,
AddVertex,-3,-0.5,0,
AddVertex,-3,-0.5,25,
AddVertex,-3,-1.2,25,
AddVertex,-3,-1.2,0,
AddFace2,0,1,2,3
GenerateNormals,,,,
LoadTexture,dike_side.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,,,,
AddVertex,-3,-1.2,0,
AddVertex,-3,-1.2,3,
AddVertex,-3,-2,2,
AddVertex,-3,-2,0,
AddFace2,0,1,2,3
GenerateNormals,,,,
LoadTexture,dike_side.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,,,,
AddVertex,-3,-2,0,
AddVertex,-3,-2,2,
AddVertex,-3,-5,2,
AddVertex,-3,-5,0,
AddFace2,0,1,2,3
GenerateNormals,,,,
LoadTexture,dike_side.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,,,,
AddVertex,-3,-0.5,0,
AddVertex,-3,-0.5,25,
AddVertex,-2.5,-0.45,25,
AddVertex,-2.5,-0.45,0,
AddFace2,0,1,2,3
GenerateNormals,,,,
LoadTexture,dike_side.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,,,,
AddVertex,-3,1,0,
AddVertex,-3,1,25,
AddVertex,-3,-0.45,0,
AddVertex,-3,-0.45,25,
AddFace2,0,1,3,2
GenerateNormals,,,,
LoadTexture,saku02.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,10,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,10,1,
SetDecalTransparentColor,0,0,255
