CreateMeshBuilder,,,,
AddVertex,-2,4,3,
AddVertex,-3.5,4,3,
AddVertex,-2,-0.1,3,
AddVertex,-3.5,-0.1,3,
AddFace,2,3,1,0
GenerateNormals,,,,
LoadTexture,Crossing.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

;ŽÕ’f‘•’u ////////////////////,,,,

CreateMeshBuilder,,,,
AddVertex,0,0.6,-0.225,
AddVertex,0.45,0.6,-0.225,
AddVertex,0.45,0.6,0.225,
AddVertex,0,0,-0.225,
AddVertex,0.45,0,-0.225,
AddVertex,0.45,0,0.225,
AddVertex,0,0.6,0.225,
AddFace,4,3,0,1
AddFace,5,4,1,2
AddFace,1,0,6,2
GenerateNormals,,,,
Translate,-2.6,0.3,-0.6,
LoadTexture,Tiger.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0.5,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,1.5,
SetTextureCoordinates,4,0.5,1.5,
SetTextureCoordinates,5,1,1.5,

CreateMeshBuilder,,,,
AddVertex,0,0.3,-0.05,
AddVertex,0.1,0.3,-0.05,
AddVertex,0.1,0.3,0.05,
AddVertex,0,-0.3,-0.05,
AddVertex,0.1,-0.3,-0.05,
AddVertex,0.1,-0.3,0.05,
AddFace,4,3,0,1
AddFace,5,4,1,2
GenerateNormals,,,,
Translate,-2.6,0,-0.6,
LoadTexture,Tiger.bmp,,
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0.125,0
SetTextureCoordinates,2,0.25,0
SetTextureCoordinates,3,0,2
SetTextureCoordinates,4,0.125,2
SetTextureCoordinates,5,0.25,2

CreateMeshBuilder,,,
AddVertex,0,0.6,-0.225
AddVertex,0.45,0.6,-0.225
AddVertex,0.45,0.6,0.225
AddVertex,0,0,-0.225
AddVertex,0.45,0,-0.225
AddVertex,0.45,0,0.225
AddVertex,0,0.6,0.225
AddFace,4,3,0,1
AddFace,5,4,1,2
AddFace,1,0,6,2
GenerateNormals,,,,
Translate,-2.6,0.3,3.3,
LoadTexture,Tiger.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0.5,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,1.5,
SetTextureCoordinates,4,0.5,1.5,
SetTextureCoordinates,5,1,1.5,

CreateMeshBuilder,,,,
AddVertex,0,0.3,-0.05,
AddVertex,0.1,0.3,-0.05,
AddVertex,0.1,0.3,0.05,
AddVertex,0,-0.3,-0.05,
AddVertex,0.1,-0.3,-0.05,
AddVertex,0.1,-0.3,0.05,
AddFace,4,3,0,1
AddFace,5,4,1,2
GenerateNormals,,,,
Translate,-2.6,0,3.3,
LoadTexture,Tiger.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0.125,0,
SetTextureCoordinates,2,0.25,0,
SetTextureCoordinates,3,0,2,
SetTextureCoordinates,4,0.125,2,
SetTextureCoordinates,5,0.25,2,

;ŽÕ’f–_ ////////////////////,,,,

CreateMeshBuilder,,,,
AddVertex,0.03,-0.03,-0.6,
AddVertex,-0.03,0.03,-0.6,
AddVertex,-0.03,0.03,3.3,
AddVertex,0.03,-0.03,3.3,
AddFace,0,1,2,3
GenerateNormals,,,,
Translate,-2.6,0.75,0,
LoadTexture,Tiger.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0,8,
SetTextureCoordinates,3,0,8,

CreateMeshBuilder,,,,
AddVertex,-5.7,-0.3,0,
AddVertex,-5.7,-0.3,3,
AddVertex,-1.9,-0.01,3,
AddVertex,-1.9,-0.01,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,CrossingD.bmp,,,
SetTextureCoordinates,0,0.4,1,
SetTextureCoordinates,1,0.4,0,
SetTextureCoordinates,2,0.6,0,
SetTextureCoordinates,3,0.6,1,

CreateMeshBuilder,,,,
AddVertex,-5.7,-0.5,0,
AddVertex,-5.7,-0.3,0,
AddVertex,-1.9,0,0,
AddVertex,-1.9,-0.5,0,
AddFace,0,1,2,3
SetColor,125,125,125,
GenerateNormals,,,,
