CreateMeshBuilder,,,,
AddVertex,0,0,0,
AddVertex,0,18,0,
AddVertex,0,18,26,
AddVertex,0,0,26,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,tree2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,5,0,
SetTextureCoordinates,3,5,1,
SetDecalTransparentColor,4,4,252,

CreateMeshBuilder,,,,
AddVertex,-0.1,0,0,
AddVertex,-0.1,18,0,
AddVertex,-0.1,18,26,
AddVertex,-0.1,0,26,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,tree2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,4,0,
SetTextureCoordinates,3,4,1,
SetDecalTransparentColor,4,4,252,

CreateMeshBuilder,,,,
AddVertex,-0.2,0,0,
AddVertex,-0.2,18,0,
AddVertex,-0.2,18,26,
AddVertex,-0.2,0,26,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,tree2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,3,0,
SetTextureCoordinates,3,3,1,
SetDecalTransparentColor,4,4,252,
