CreateMeshBuilder,,,,
AddVertex,100,0,25,
AddVertex,100,20,25,
AddVertex,100,20,0,
AddVertex,100,0,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,DIAMONDCITY4.bmp,,,
SetTextureCoordinates,0,0.5,1,
SetTextureCoordinates,1,0.5,0,
SetTextureCoordinates,2,0.75,0,
SetTextureCoordinates,3,0.75,1,
SetDecalTransparentColor,8,8,248,

CreateMeshBuilder,,,,
AddVertex,25,0,0,
AddVertex,25,0,25,
AddVertex,100.5,0,25,
AddVertex,100.5,0,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,parking1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,5,0,
SetTextureCoordinates,3,5,1,
