CreateMeshBuilder,,,,
AddVertex,2,4,0.01,
AddVertex,3.5,4,0.01,
AddVertex,2,-0.1,0.01,
AddVertex,3.5,-0.1,0.01,
AddFace,0,1,3,2
GenerateNormals,,,,
LoadTexture,Crossing.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

;ŽÕ’f‘•’u ////////////////////,,,,

CreateMeshBuilder,,,,
AddVertex,0,0.6,-0.225,
AddVertex,-0.45,0.6,-0.225,
AddVertex,-0.45,0.6,0.225,
AddVertex,0,0,-0.225,
AddVertex,-0.45,0,-0.225,
AddVertex,-0.45,0,0.225,
AddVertex,0,0.6,0.225,
AddFace,1,0,3,4
AddFace,2,1,4,5
AddFace,2,6,0,1
GenerateNormals,,,,
Translate,2.6,0.3,-0.6,
LoadTexture,Tiger.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0.5,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,1.5,
SetTextureCoordinates,4,0.5,1.5,
SetTextureCoordinates,5,1,1.5,

CreateMeshBuilder,,,,
AddVertex,0,0.3,-0.05,
AddVertex,-0.1,0.3,-0.05,
AddVertex,-0.1,0.3,0.05,
AddVertex,0,-0.3,-0.05,
AddVertex,-0.1,-0.3,-0.05,
AddVertex,-0.1,-0.3,0.05,
AddFace,1,0,3,4
AddFace,2,1,4,5
GenerateNormals,,,,
Translate,2.6,0,-0.6,
LoadTexture,Tiger.bmp,,
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0.125,0
SetTextureCoordinates,2,0.25,0
SetTextureCoordinates,3,0,2
SetTextureCoordinates,4,0.125,2
SetTextureCoordinates,5,0.25,2

CreateMeshBuilder,,,
AddVertex,0,0.6,-0.225
AddVertex,-0.45,0.6,-0.225
AddVertex,-0.45,0.6,0.225
AddVertex,0,0,-0.225
AddVertex,-0.45,0,-0.225
AddVertex,-0.45,0,0.225
AddVertex,0,0.6,0.225
AddFace,1,0,3,4
AddFace,2,1,4,5
AddFace,2,6,0,1
GenerateNormals,,,,
Translate,2.6,0.3,6.6,
LoadTexture,Tiger.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0.5,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,1.5,
SetTextureCoordinates,4,0.5,1.5,
SetTextureCoordinates,5,1,1.5,

CreateMeshBuilder,,,,
AddVertex,0,0.3,-0.05,
AddVertex,-0.1,0.3,-0.05,
AddVertex,-0.1,0.3,0.05,
AddVertex,0,-0.3,-0.05,
AddVertex,-0.1,-0.3,-0.05,
AddVertex,-0.1,-0.3,0.05,
AddFace,1,0,3,4
AddFace,2,1,4,5
GenerateNormals,,,,
Translate,2.6,0,6.6,
LoadTexture,Tiger.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0.125,0,
SetTextureCoordinates,2,0.25,0,
SetTextureCoordinates,3,0,2,
SetTextureCoordinates,4,0.125,2,
SetTextureCoordinates,5,0.25,2,

;ŽÕ’f–_ ////////////////////,,,,

CreateMeshBuilder,,,,
AddVertex,-0.03,-0.03,-0.6,
AddVertex,0.03,0.03,-0.6,
AddVertex,0.03,0.03,6.6,
AddVertex,-0.03,-0.03,6.6,
AddFace,3,2,1,0
GenerateNormals,,,,
Translate,2.6,0.75,0,
LoadTexture,Tiger.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0,8,
SetTextureCoordinates,3,0,8,

CreateMeshBuilder,,,,
AddVertex,5.7,-0.3,0,
AddVertex,5.7,-0.3,6,
AddVertex,1.9,-0.01,6,
AddVertex,1.9,-0.01,0,
AddFace,3,2,1,0
GenerateNormals,,,,
LoadTexture,CrossingD.bmp,,,
SetTextureCoordinates,0,0.4,1,
SetTextureCoordinates,1,0.4,0,
SetTextureCoordinates,2,0.6,0,
SetTextureCoordinates,3,0.6,1,

CreateMeshBuilder,,,,
AddVertex,5.7,-0.5,0,
AddVertex,5.7,-0.3,0,
AddVertex,1.9,0,0,
AddVertex,1.9,-0.5,0,
AddFace,3,2,1,0
SetColor,125,125,125,
GenerateNormals,,,,
