CreateMeshBuilder,,,,
AddVertex,3,7.9,0,
AddVertex,3.3,7.9,0,
AddVertex,3,-1,0,
AddVertex,3.3,-1,0,
AddFace2,0,1,3,2
GenerateNormals,,,,
LoadTexture,pole.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,,,
AddVertex,1.2,7.2,0,
AddVertex,3.1,7.2,0,
AddVertex,1.2,5.4,0,
AddVertex,3.1,5.4,0,
AddFace2,0,1,3,2
GenerateNormals,,,,
LoadTexture,sendai12.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,,,
AddVertex,-6,7.2,0,
AddVertex,1.2,7.2,0,
AddVertex,-6,6.3,0,
AddVertex,1.2,6.3,0,
AddFace2,0,1,3,2
GenerateNormals,,,,
LoadTexture,sendai07.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,4,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,4,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,,,
AddVertex,-12.1,7.2,0,
AddVertex,-6,7.2,0,
AddVertex,-12.1,6.3,0,
AddVertex,-6,6.3,0,
AddFace2,0,1,3,2
GenerateNormals,,,,
LoadTexture,sendai08.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,4,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,4,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,,,
AddVertex,-14,7.2,0,
AddVertex,-12.1,7.2,0,
AddVertex,-14,5.4,0,
AddVertex,-12.1,5.4,0,
AddFace2,0,1,3,2
GenerateNormals,,,,
LoadTexture,sendai11.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,,,
AddVertex,-14,7.9,0,
AddVertex,-14.3,7.9,0,
AddVertex,-14,-1,0,
AddVertex,-14.3,-1,0,
AddFace2,0,1,3,2
GenerateNormals,,,,
LoadTexture,pole.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,255
