CreateMeshBuilder,,,,
AddVertex,-1.9,-0.45,0,
AddVertex,-2.5,-0.3,0,
AddVertex,-3,-0.5,0,
AddVertex,-6,-3.5,0,
AddVertex,-1.9,-0.45,26,
AddVertex,-2.5,-0.3,26,
AddVertex,-3,-0.5,26,
AddVertex,-6,-3.5,26,
AddFace,0,1,5,4
AddFace,1,2,6,5
AddFace,2,3,7,6

GenerateNormals,,,,
LoadTexture,minamisendai_ground.bmp,,,
SetTextureCoordinates,0,3,0,
SetTextureCoordinates,1,3,0.1
SetTextureCoordinates,2,3,0.2
SetTextureCoordinates,3,3,1
SetTextureCoordinates,4,0,0
SetTextureCoordinates,5,0,0.1
SetTextureCoordinates,6,0,0.2
SetTextureCoordinates,7,0,1


CreateMeshBuilder,,,
AddVertex,-3,-0.5,0
AddVertex,-2.5,-0.3,0
AddVertex,-1.9,-0.45,0
AddVertex,1.9,-0.45,0
AddVertex,-6,-3.5,0
AddVertex,-2.5,-3.5,0
AddVertex,-1.9,-3.5,0,
AddVertex,1.9,-3.5,0,
AddFace,0,1,5,4
AddFace,1,2,6,5
AddFace,2,3,7,6

GenerateNormals,,,,
LoadTexture,dike_side.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0.2,0,
SetTextureCoordinates,2,0.4,0,
SetTextureCoordinates,3,1,0,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,0.2,1,
SetTextureCoordinates,6,0.4,1,
SetTextureCoordinates,7,1,1,
