;マンション,,,,
CreateMeshBuilder,,,,
AddVertex,-50,45,0,
AddVertex,-20,45,0,
AddVertex,-5,45,15,
AddVertex,-50,0,0,
AddVertex,-20,0,0,
AddVertex,-5,0,15,
AddFace,0,1,4,3
AddFace,1,2,5,4
GenerateNormals,,,,
LoadTexture,chisan01.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0.68,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,1,
SetTextureCoordinates,4,0.68,1,
SetTextureCoordinates,5,1,1,
SetDecalTransparentColor,0,0,255,

;事務所,,,,
CreateMeshBuilder,,,,
AddVertex,-20,15,0,
AddVertex,-5,15,0,
AddVertex,-3,15,25,
AddVertex,-20,0,0,
AddVertex,-5,0,0,
AddVertex,-3,0,25,
AddFace,0,1,4,3
AddFace,1,2,5,4
GenerateNormals,,,,
LoadTexture,chisan02.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0.77,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,1,
SetTextureCoordinates,4,0.77,1,
SetTextureCoordinates,5,1,1,
SetDecalTransparentColor,0,0,255,

;歩道壁,,,,
CreateMeshBuilder,,,,
AddVertex,-50,0,0,
AddVertex,50,0,0,
AddVertex,-50,-3,0,
AddVertex,50,-3,0,
AddFace,0,1,3,2
GenerateNormals,,,,
LoadTexture,hodou02.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,30,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,30,1,

CreateMeshBuilder,,,,
AddVertex,-6,4.5,-0.01,
AddVertex,10,4.5,-0.01,
AddVertex,-6,-3,-0.01,
AddVertex,10,-3,-0.01,
AddFace,0,1,3,2
GenerateNormals,,,,
LoadTexture,hodou01.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,,,
AddVertex,-50,-3,0,
AddVertex,50,-3,0,
AddVertex,-50,-3,-5,
AddVertex,50,-3,-5,
AddFace,0,1,3,2
GenerateNormals,,,,
LoadTexture,hodou03.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,100,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,100,1,

;工事現場,,,,
CreateMeshBuilder,,,,
AddVertex,32,14,0,
AddVertex,50,14,0,
AddVertex,32,0,0,
AddVertex,50,0,0,
AddFace,0,1,3,2
GenerateNormals,,,,
LoadTexture,kouji.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,,,,
AddVertex,32,14,20,
AddVertex,32,14,0,
AddVertex,32,0,20,
AddVertex,32,0,0,
AddFace,0,1,3,2
GenerateNormals,,,,
LoadTexture,kouji.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0.5,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,0.5,1,
